Difference between revisions of "Familiar"

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[[File:IconFamiliar.png|left]]
 
[[File:IconFamiliar.png|left]]
'''Familiar''' is a Conjuration [[Wizard skill]] unlocked at [[clvl|Level]] 24, summoning a companion that fights for the caster.
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'''Familiar''' is a Conjuration [[Wizard skill]] unlocked at [[clvl|Level]] 22, summoning a companion that fights for the caster.
  
 
<br><br><br>__TOC__
 
<br><br><br>__TOC__
 
==Background==
 
==Background==
[[File:Diablo_III_Logo.jpg|thumb|200px|right|Familiar in action.]]
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[[File:Diablo_III_Logo.jpg|thumb|200px|Familiar in action.]]
 
A Familiar assists in the killing, but does not distract monsters from their own attacks.
 
A Familiar assists in the killing, but does not distract monsters from their own attacks.
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 +
SPOILER WARNING
  
 
The following screenshot of the Familiar is not embedded since many fans feel that high level skill visuals are spoilers. Click through to see it.
 
The following screenshot of the Familiar is not embedded since many fans feel that high level skill visuals are spoilers. Click through to see it.
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==Skillrune Effects==
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==Skill Rune Effects==
 
The following is a very quick summary. See the [[Familiar rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
The following is a very quick summary. See the [[Familiar rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
   
 
   
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==Skill Design==
 
==Skill Design==
 
The Familiar assists the Wizard in battle, attacking enemies at range for 2 minutes. The monsters, on the other hand, ignore the Familiar and can not hurt it.
 
The Familiar assists the Wizard in battle, attacking enemies at range for 2 minutes. The monsters, on the other hand, ignore the Familiar and can not hurt it.
 
===Appearance===
 
Unknown.
 
  
  
 
==Synergies==
 
==Synergies==
Familiar benefits from the following [[Wizard passives]]: None added yet.
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The following [[Wizard passives]] provide a benefit to Familiar, runed or not:
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{{Passive skills header}}
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{{Wizard Passive Glass Cannon}}
  
  
 
==Development==
 
==Development==
 
'''Familiar''' was added in [[BlizzCon 2010]] as a Tier 7 skill, presumably responding to some need of the Wizard. Unfortunately, it was at too high a level to play.
 
'''Familiar''' was added in [[BlizzCon 2010]] as a Tier 7 skill, presumably responding to some need of the Wizard. Unfortunately, it was at too high a level to play.
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 +
Skill tiers were removed for the [[July 2011 Press Event]], allowing skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Familiar became a level 27 skill.
  
 
===Beta===
 
===Beta===
Skill tiers were removed shortly before the [[beta]] started in September 2011, and Familiar became a level 27 skill. It was moved to level 24 during the [[beta]], and when the skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, Familiar was classified as a Conjuration skill and moved back to level 27. For March's [[Beta Patch 14]], Familiar was dropped to level 22.
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{{Beta skill notes}}
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Familiar was moved to level 24 early in the beta. With the Patch 13 changes, it was classified as a Conjuration skill and moved back up to level 27. For March's [[Beta Patch 14]], Familiar was dropped to level 22.
  
 
Familiar has always been too high level to play, so there are no gameplay reports of it.
 
Familiar has always been too high level to play, so there are no gameplay reports of it.
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Image:Diablo_III_Logo.jpg|Skill use 4
 
Image:Diablo_III_Logo.jpg|Skill use 4
 
</gallery>
 
</gallery>
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<!--
 
==Related Articles==
 
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
 
 
-->
 
-->
 
==References==
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] -- IncGamers 5th Sep 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] IncGamers 5th Sep 2011
* [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] -- Blizzard's Official Diablo III Site
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* [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] Blizzard's Official Diablo III Site
  
  
{{Skill navbox Diablo III|Wizard}}
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{{Skill navbox Diablo III|Wizard|Conjuration}}
  
 
[[category:Wizard skills]]
 
[[category:Wizard skills]]
 
[[category:Active skills]]
 
[[category:Active skills]]

Revision as of 19:24, 23 April 2012

IconFamiliar.png

Familiar is a Conjuration Wizard skill unlocked at Level 22, summoning a companion that fights for the caster.




Background

Familiar in action.

A Familiar assists in the killing, but does not distract monsters from their own attacks.

SPOILER WARNING

The following screenshot of the Familiar is not embedded since many fans feel that high level skill visuals are spoilers. Click through to see it.


Skill Rune Effects

The following is a very quick summary. See the Familiar rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

<skill class="Wizard">Familiar</skill>


Skill Design

The Familiar assists the Wizard in battle, attacking enemies at range for 2 minutes. The monsters, on the other hand, ignore the Familiar and can not hurt it.


Synergies

The following Wizard passives provide a benefit to Familiar, runed or not:

Skill Unlocked Description
{{{icon}}} [[{{{name}}}]] 16 {{{desc}}}


Development

Familiar was added in BlizzCon 2010 as a Tier 7 skill, presumably responding to some need of the Wizard. Unfortunately, it was at too high a level to play.

Skill tiers were removed for the July 2011 Press Event, allowing skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Familiar became a level 27 skill.

Beta

The Diablo III Beta started in September 2011, and while it ran, all of the skills continued to undergo extensive iteration. Skill changes varied from changing the levels the skills are unlocked, to changes in resource cost, damage, and even function. A few skills were removed altogether, and a few new ones were added. Also, the entire skill system received an overhaul with the Beta Patch 13 update in February 2012, with physical runes replaced by rune effects that automatically unlock at various levels for the different skills.

Familiar was moved to level 24 early in the beta. With the Patch 13 changes, it was classified as a Conjuration skill and moved back up to level 27. For March's Beta Patch 14, Familiar was dropped to level 22.

Familiar has always been too high level to play, so there are no gameplay reports of it.


Media

Familiar can be seen in action on video here:

  • No videos yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References