Difference between revisions of "Caster"
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− | A '''caster''' type [[class]] or [[monster]], is capable of using magical spells, [[skill]]s or spell-like abilities to accomplish tasks rather than brute force and [[melee]] combat. They are usually not excluded from melee, but they generally prefer (through [[AI]] or player choices) and excel in ranged spellcasting. This is the classic definition of a caster. Many spells used by casters are [[ranged]], uses an [[Area of Effect]] or both. | + | A '''caster''' or '''mage''' type [[class]], [[character]], [[NPC]] or [[monster]], is capable of using magical spells, [[skill]]s or spell-like abilities to accomplish tasks rather than brute force and [[melee]] combat. It's generic names for people who use [[magic]], or has abilities that seems to work like magic. |
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+ | ==Casters in the Game World== | ||
+ | They are usually not excluded from [[melee]], but they generally prefer (through [[AI]] or player choices) and excel in ranged spellcasting. This is the classic definition of a caster. Many spells used by casters are [[ranged]], uses an [[Area of Effect]] or both. | ||
In some cases the term caster just refers to a [[character]] or monster who are executing a skill or spell. | In some cases the term caster just refers to a [[character]] or monster who are executing a skill or spell. | ||
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* [[Wizard]] - Pure spell caster. Has [[melee]] spells, but don't physically hit [[monster]]s often. | * [[Wizard]] - Pure spell caster. Has [[melee]] spells, but don't physically hit [[monster]]s often. | ||
* [[Witch Doctor]] - Spell caster with some random bits thrown in for ranged and close combat. | * [[Witch Doctor]] - Spell caster with some random bits thrown in for ranged and close combat. | ||
− | * [[ | + | * [[Monk]] - Melee-caster hybrid which -in terms of magic- mainly uses defensive and supportive magic. |
===Old Caster Classes=== | ===Old Caster Classes=== | ||
− | In [[Diablo II]], there is primarily two caster classes: | + | In [[Diablo II]], there is primarily two caster classes and one hybrid: |
* [[Sorceress]] - Pure spell caster. Can hit in melee, but it's virtually suicide. | * [[Sorceress]] - Pure spell caster. Can hit in melee, but it's virtually suicide. | ||
* [[Necromancer]] - Pure caster ([[summoner]]). Calls corpses or inanimate objects army to fight for him. Also uses spells. | * [[Necromancer]] - Pure caster ([[summoner]]). Calls corpses or inanimate objects army to fight for him. Also uses spells. | ||
+ | * [[Druid]] - With one [[summoner]] tree and one [[Elemental]]. The summmoner calls forth beasts from the wild to aid him in the coming battles. The elementalist calls forth devastating [[fire]], [[cold]] and [[magic]] spells | ||
All other classes uses [[mana]] for their skills and spells, but are more [[melee]] oriented. | All other classes uses [[mana]] for their skills and spells, but are more [[melee]] oriented. | ||
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* [[Ranged]] - Overlapping casters to some degree. | * [[Ranged]] - Overlapping casters to some degree. | ||
* [[Summoner]] - Overlapping casters to some degree. | * [[Summoner]] - Overlapping casters to some degree. | ||
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+ | {{Skill_navbox_Diablo_III|Other}} | ||
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+ | [[Category:Reference]] | ||
+ | [[category:Other classes]] |
Latest revision as of 20:10, 19 April 2012
A caster or mage type class, character, NPC or monster, is capable of using magical spells, skills or spell-like abilities to accomplish tasks rather than brute force and melee combat. It's generic names for people who use magic, or has abilities that seems to work like magic.
Contents
Casters in the Game World[edit | edit source]
They are usually not excluded from melee, but they generally prefer (through AI or player choices) and excel in ranged spellcasting. This is the classic definition of a caster. Many spells used by casters are ranged, uses an Area of Effect or both.
In some cases the term caster just refers to a character or monster who are executing a skill or spell.
Caster Classes[edit | edit source]
In Diablo III, the following classes are considered "caster" classes:
- Wizard - Pure spell caster. Has melee spells, but don't physically hit monsters often.
- Witch Doctor - Spell caster with some random bits thrown in for ranged and close combat.
- Monk - Melee-caster hybrid which -in terms of magic- mainly uses defensive and supportive magic.
Old Caster Classes[edit | edit source]
In Diablo II, there is primarily two caster classes and one hybrid:
- Sorceress - Pure spell caster. Can hit in melee, but it's virtually suicide.
- Necromancer - Pure caster (summoner). Calls corpses or inanimate objects army to fight for him. Also uses spells.
- Druid - With one summoner tree and one Elemental. The summmoner calls forth beasts from the wild to aid him in the coming battles. The elementalist calls forth devastating fire, cold and magic spells
All other classes uses mana for their skills and spells, but are more melee oriented.
In Diablo I, all classes can use all spells, but only the Sorcerer excels in spell usage.
Caster Type Monsters[edit | edit source]
Monsters that can cast spells are also called "casters". Their selection of spells varies but they are usually only able to use a few spells per type of monster. Here are a few examples of caster monsters:
- Goatman Shaman - Frost Nova is one known spell. They are likely able to use other offensive and defensive abilities.
- Dark Cultist - Can cast a Firebolt type spell, and summon Dark Demons for assistance.
A caster monster spell can be a spell used by a character class, a spell only used on scrolls or staves, or a custom-made spell for that monster. They include offensive and defensive spells.
- Offensive spells include effects such as a Firebolt, Fireball, Frost Nova or general player debuffs.
- Gameplay-changing skills, primarily Area of Denial effects.
- Defensive spells are usually buffs, healing or resurrection spells.
Related Articles[edit | edit source]
Related articles include:
- Melee - Close range combat.
- Ranged - Overlapping casters to some degree.
- Summoner - Overlapping casters to some degree.
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|