Difference between revisions of "Fetish Army"

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[[File:IconFetishArmy.png|left]]
 
[[File:IconFetishArmy.png|left]]
'''Fetish Army''' is a Command [[Witch Doctor skill]] unlocked at [[clvl|level]] 29, which summons group of Fetish demons to fight for the Witch Doctor. This is the Witch Doctor's only summoning skill that generates a large number of minions, albeit non-traditional, short-lived ones. It has never yet been shown publicly.
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'''Fetish Army''' is a Voodoo [[Witch Doctor skill]] unlocked at [[clvl|level]] 30, which summons group of Fetish demons to fight for the Witch Doctor. This is the Witch Doctor's only summoning skill that generates a large number of minions, albeit non-traditional, short-lived ones.
  
<br><br>__TOC__
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<br><br><br>__TOC__
 
==Background==
 
==Background==
[[File:Diablo_III_Logo.jpg|thumb|200px|right|Fetish Army in action]]
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[[File:Diablo_III_Logo.jpg|thumb|200px|Fetish Army in action.]]
 
This skill summons Fetishes, the little monsters from Act III in [[Diablo II]], to fight for the Witch Doctor.
 
This skill summons Fetishes, the little monsters from Act III in [[Diablo II]], to fight for the Witch Doctor.
  
  
==Skillrune Effects==
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==Skill Rune Effects==
The following is a very quick list. See the [[Fetish Army rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
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The following is a very quick summary. See the [[Fetish Army rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
   
 
   
 
<skill class="WitchDoctor">Fetish Army</skill>
 
<skill class="WitchDoctor">Fetish Army</skill>
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==Synergies==
 
==Synergies==
The following [[Witch Doctor passives]] provide a benefit to Fetish Army, runed or not:
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The following [[Witch Doctor passives]] provide a benefit to Fetish Army:
 
{{Passive skills header}}
 
{{Passive skills header}}
 
{{Witch Doctor Passive Jungle Fortitude}}
 
{{Witch Doctor Passive Jungle Fortitude}}
{{Witch Doctor Passive Fierce Loyalty}}
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{{Witch Doctor Passive Pierce the Veil}}
 
{{Witch Doctor Passive Tribal Rites}}
 
{{Witch Doctor Passive Tribal Rites}}
  
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==Development==
 
==Development==
 
'''Fetish Army''' was first named in the [[BlizzCon 2009]] demo, where it could be seen in the [[Voodoo Skill Tree]] at Tier VI.  
 
'''Fetish Army''' was first named in the [[BlizzCon 2009]] demo, where it could be seen in the [[Voodoo Skill Tree]] at Tier VI.  
When skill trees were removed, Fetish Army became a Tier 7 skill. Then skill tiers were removed for the [[July 2011 Press Event]], and Fetish Army became a level 29 skill.
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When skill trees were removed, Fetish Army became a Tier 7 skill.
  
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===Beta===
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Skill tiers were removed shortly before the [[beta]] started in September 2011, and Fetish Army became a level 29 skill. The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Fetish Army was classified as a Voodoo skill and moved to level 30.
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Fetish Army has, throughout development, been too high-level to play, so there are no gameplay reports describing it.
  
  
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Image:Diablo_III_Logo.jpg|Skill use 1
 
Image:Diablo_III_Logo.jpg|Skill use 1
 
</gallery>
 
</gallery>
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==Related Articles==
 
 
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==References==
 
==References==
 
<span style="font-size: 10px;"><references/></span>
 
<span style="font-size: 10px;"><references/></span>
 
* [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats]
 
* [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/blog/comments/character-previews-from-jay-wilson Character Previews From Jay Wilson] -- IncGamers 9th Aug 2011
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* [http://diablo.incgamers.com/blog/comments/character-previews-from-jay-wilson Character Previews From Jay Wilson] IncGamers 9th Aug 2011
* [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] -- Diablo III 13th Sep 2011
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* [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] — Blizzard's Official Diablo III Site
  
  

Revision as of 05:56, 27 March 2012

IconFetishArmy.png

Fetish Army is a Voodoo Witch Doctor skill unlocked at level 30, which summons group of Fetish demons to fight for the Witch Doctor. This is the Witch Doctor's only summoning skill that generates a large number of minions, albeit non-traditional, short-lived ones.




Background

Fetish Army in action.

This skill summons Fetishes, the little monsters from Act III in Diablo II, to fight for the Witch Doctor.


Skill Rune Effects

The following is a very quick summary. See the Fetish Army rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

<skill class="WitchDoctor">Fetish Army</skill>


Skill Design

As of Blizzcon 2009, nothing was known about the skill other than the name and the written description. Some months later a bit more information was added by Bashiok in a March 2010 forum post[1].

Fetish army is really the only mass-summon spell the witch doctor has. The fetish army spell effects are coming along too, it's looking pretty amazing. But it's really more of an AoE that happens to do its damage by sending out little dudes to fight. The witch doctor is more about using a small number of summons as damage soaks, and then casting spells for the majority of his damage. Some of which are themselves larger one-off summons. He's not a mass summoner, that's just not the intended flavor of the class.


Synergies

The following Witch Doctor passives provide a benefit to Fetish Army:

Skill Unlocked Description
{{{icon}}} [[{{{name}}}]]
See: Pets
10 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 27 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 55 {{{desc}}}


Development

Fetish Army was first named in the BlizzCon 2009 demo, where it could be seen in the Voodoo Skill Tree at Tier VI. When skill trees were removed, Fetish Army became a Tier 7 skill.

Beta

Skill tiers were removed shortly before the beta started in September 2011, and Fetish Army became a level 29 skill. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Fetish Army was classified as a Voodoo skill and moved to level 30.

Fetish Army has, throughout development, been too high-level to play, so there are no gameplay reports describing it.


Media

You can find pictures in the Diablo III screenshot and picture gallery:


References