Difference between revisions of "Steady Aim"

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<noinclude>
 
 
[[File:IconSteadyAim.png|left]]
 
[[File:IconSteadyAim.png|left]]
'''Steady Aim''' is a [[Demon Hunter passive]] skill unlocked at [[clvl|Level]] 13, which increases damage done by the Demon Hunter when there are no enemies in melee range.
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'''Steady Aim''' is a [[Demon Hunter passive]] skill unlocked at [[clvl|Level]] 16, which increases damage done by the Demon Hunter when there are no enemies in melee range.
  
 
<br><br><br>__TOC__
 
<br><br><br>__TOC__
  
 
==Description==
 
==Description==
{{c_slate|''"Flee if you can, demon. I have a quiver full of friends who fly faster than you."'' — Tyla Shrikewing}}
 
 
 
 
{{Passive skills header}}
 
{{Passive skills header}}
 
{{Demon Hunter Passive Steady Aim}}
 
{{Demon Hunter Passive Steady Aim}}
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{{c_slate|''"Flee if you can, demon. I have a quiver full of friends who fly faster than you."'' — Tyla Shrikewing}}
  
  
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==Development==
 
==Development==
 
{{Passive history notes}}
 
{{Passive history notes}}
Steady Aim was not seen until it showed up in the Diablo III beta as a level 13 passive.
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===Beta===
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Steady Aim was not seen until it showed up in the Diablo III [[beta]] as a level 13 passive. When passives were reorganized for [[Beta Patch 14]], Steady Aim was moved up to level 16.
  
  
 
==References==
 
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] -- IncGamers 6th Sep 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] -- IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/demon-hunter/passive/ Demon Hunter Passive Skills] -- Diablo III 12th Sep 2011
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* [http://us.battle.net/d3/en/class/demon-hunter/passive/ Demon Hunter Passive Skills] -- Blizzard's Official Diablo III Site
  
  
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[[category:Demon Hunter passives]]
 
[[category:Demon Hunter passives]]
 
[[category:passive skills]]
 
[[category:passive skills]]
</noinclude>
 
 
<!-- When this page is transcluded, only the following section appears -->
 
<includeonly>
 
{{Passive skill effect
 
|IconSteadyAim.png|Steady Aim|
 
As long as there are no enemies within {{c_lime|10}} yards, all [[damage]] is increased by {{c_lime|10%}}.
 
| ([[clvl|Level]] 13)
 
| Demon Hunter
 
}}
 
</includeonly>
 

Revision as of 19:08, 21 March 2012

IconSteadyAim.png

Steady Aim is a Demon Hunter passive skill unlocked at Level 16, which increases damage done by the Demon Hunter when there are no enemies in melee range.




Description

Skill Unlocked Description
{{{icon}}} [[{{{name}}}]] 16 {{{desc}}}

"Flee if you can, demon. I have a quiver full of friends who fly faster than you." — Tyla Shrikewing


Synergies

Every Demon Hunter skill that is used to deal damage will benefit from Steady Aim.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.

Beta

Steady Aim was not seen until it showed up in the Diablo III beta as a level 13 passive. When passives were reorganized for Beta Patch 14, Steady Aim was moved up to level 16.


References