Difference between revisions of "Galvanizing Ward"

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<noinclude>
 
 
[[File:IconGalvanizingWard.png|left]]
 
[[File:IconGalvanizingWard.png|left]]
'''Galvanizing Ward''' is a [[Wizard passive]] skill unlocked at [[clvl|Level]] 24, which increases the duration of [[Armor spell]]s and grants [[Life]] regeneration.
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'''Galvanizing Ward''' is a [[Wizard passive]] skill unlocked at [[clvl|Level]] 40, which increases the duration of [[Armor spell]]s and grants [[Life]] regeneration.
  
 
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==Description==
 
==Description==
{{c_slate|''"Power begets power. The excess energy from one spell is absorbed by the other, and so the effect is sustained."'' — Excerpt from Grand Master Clavaught's Lecture on Synergistic Effects in Esoteric Arcane Spheres}}
 
 
 
 
{{Passive skills header}}
 
{{Passive skills header}}
 
{{Wizard Passive Galvanizing Ward}}
 
{{Wizard Passive Galvanizing Ward}}
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{{c_slate|''"Power begets power. The excess energy from one spell is absorbed by the other, and so the effect is sustained."'' — Excerpt from Grand Master Clavaught's Lecture on Synergistic Effects in Esoteric Arcane Spheres}}
  
  
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==Synergies==
 
==Synergies==
The following [[Wizard skills]] are affected by Galvanizing Ward:
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No [[synergies]] with any [[active skills]] or other [[Wizard passives]] are known.
{{Active skills header}}
 
{{Wizard Skill Ice Armor}}
 
{{Wizard Skill Storm Armor}}
 
{{Wizard Skill Energy Armor}}
 
  
  
 
==Development==
 
==Development==
 
{{Passive history notes}}
 
{{Passive history notes}}
Galvanizing Ward was not seen until it showed up in the Diablo III beta as a level 23 passive. In [[Beta Patch 13]], Galvanizing Ward became a level 24 passive.
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===Beta===
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Galvanizing Ward was not seen until it showed up in the Diablo III [[beta]] as a level 23 passive. For [[Beta Patch 13]], it became a level 24 skill, and when passives were reorganized for [[Beta Patch 14]], Galvanizing Ward was moved up to level 40.
  
  
 
==References==
 
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8008951#post8008951 HardRock's Wizard Passive Skills] -- IncGamers 6th Sep 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8008951#post8008951 HardRock's Wizard Passive Skills] -- IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/wizard/passive/ Wizard Passive Skills] -- Diablo III 12th Sep 2011
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* [http://us.battle.net/d3/en/class/wizard/passive/ Wizard Passive Skills] -- Blizzard's Official Diablo III Site
  
  
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[[category:Wizard passives]]
 
[[category:Wizard passives]]
 
[[category:passive skills]]
 
[[category:passive skills]]
</noinclude>
 
 
<!-- When this page is transcluded, only the following section appears -->
 
<includeonly>
 
{{Passive skill effect
 
|IconGalvanizingWard.png|Galvanizing Ward|
 
Increases the duration of your [[Armor spell]]s by {{c_lime|120}} seconds. As long as an Armor spell is active, you gain {{c_lime|32}} [[Life]] per second.
 
 
The following skills are improved:<br>• [[Energy Armor]]<br>• [[Ice Armor]]<br>• [[Storm Armor]]
 
| ([[clvl|Level]] 23)
 
| Wizard
 
}}
 
</includeonly>
 

Revision as of 17:51, 18 March 2012

IconGalvanizingWard.png

Galvanizing Ward is a Wizard passive skill unlocked at Level 40, which increases the duration of Armor spells and grants Life regeneration.




Description

Skill Unlocked Description
{{{icon}}} [[{{{name}}}]]
See:
Armor spell
40 {{{desc}}}

"Power begets power. The excess energy from one spell is absorbed by the other, and so the effect is sustained." — Excerpt from Grand Master Clavaught's Lecture on Synergistic Effects in Esoteric Arcane Spheres


Synergies

No synergies with any active skills or other Wizard passives are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.

Beta

Galvanizing Ward was not seen until it showed up in the Diablo III beta as a level 23 passive. For Beta Patch 13, it became a level 24 skill, and when passives were reorganized for Beta Patch 14, Galvanizing Ward was moved up to level 40.


References