Difference between revisions of "Power Hungry"

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==References==
 
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8008951#post8008951 HardRock's Wizard Passive Skills] -- IncGamers 6th Sep 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8008951#post8008951 HardRock's Wizard Passive Skills] -- IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/wizard/passive/ Wizard Passive Skills] -- Diablo III 12th Sep 2011
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* [http://us.battle.net/d3/en/class/wizard/passive/ Wizard Passive Skills] -- Blizzard's Official Diablo III Site
  
  

Revision as of 17:06, 18 March 2012

IconPowerHungry.png

Power Hungry is a Wizard passive skill unlocked at Level 10, which causes health globes to increase Arcane Power as well as health.




Description

Skill Unlocked Description
{{{icon}}} [[{{{name}}}]] 10 {{{desc}}}

"It just doesn't sit right with me. Some of the things these so-called wizards do... They border on necromancy. Or worse! It's just not proper magic." — Venerable Sorcerer Fob Dunar


Synergies

No synergies with any active skills or other Wizard passives are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.

Beta

Power Hungry was not seen until it showed up in the Diablo III beta as a level 10 passive. Passives were reorganized for Beta Patch 14, but Power Hungry stayed where it was.


References