Difference between revisions of "Familiar"
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[[File:IconFamiliar.png|left]] | [[File:IconFamiliar.png|left]] | ||
− | '''Familiar''' is a | + | '''Familiar''' is a Conjuration [[Wizard skill]] unlocked at [[clvl|Level]] 24, summoning a companion that fights for the caster. |
<br><br><br>__TOC__ | <br><br><br>__TOC__ | ||
==Background== | ==Background== | ||
− | [[File:Diablo_III_Logo.jpg|thumb|200px|right|Familiar in action]] | + | [[File:Diablo_III_Logo.jpg|thumb|200px|right|Familiar in action.]] |
− | Familiar assists in the killing, but does not distract monsters from their own attacks. | + | A Familiar assists in the killing, but does not distract monsters from their own attacks. |
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The following screenshot of the Familiar is not embedded since many fans feel that high level skill visuals are spoilers. Click through to see it. | The following screenshot of the Familiar is not embedded since many fans feel that high level skill visuals are spoilers. Click through to see it. | ||
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− | == | + | ==Skillrune Effects== |
− | The following is a very quick | + | The following is a very quick summary. See the [[Familiar rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. |
− | + | <skill class="Wizard">Familiar</skill> | |
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==Skill Design== | ==Skill Design== | ||
+ | The Familiar assists the Wizard in battle, attacking enemies at range for 2 minutes. The monsters, on the other hand, ignore the Familiar and can not hurt it. | ||
+ | |||
+ | ===Appearance=== | ||
Unknown. | Unknown. | ||
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==Synergies== | ==Synergies== | ||
− | + | Familiar benefits from the following [[Wizard passives]]: None added yet. | |
==Development== | ==Development== | ||
− | '''Familiar''' was added in [[BlizzCon 2010]], presumably responding to some need of the Wizard. | + | '''Familiar''' was added in [[BlizzCon 2010]] as a Tier 7 skill, presumably responding to some need of the Wizard. Unfortunately, it was at too high a level to play. |
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+ | ===Beta=== | ||
+ | Skill tiers were removed shortly before the [[beta]] started in September 2011, and Familiar became a level 27 skill. It was moved to level 24 during the [[beta]], and when the skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, Familiar was classified as a Conjuration skill and moved back to level 27. For March's [[Beta Patch 14]], Familiar was dropped to level 22. | ||
− | + | Familiar has always been too high level to play, so there are no gameplay videos of it. | |
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011 | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011 | ||
* [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] -- IncGamers 5th Sep 2011 | * [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] -- IncGamers 5th Sep 2011 | ||
− | * [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] -- Diablo III | + | * [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] -- Blizzard's Official Diablo III Site |
Revision as of 19:54, 11 March 2012
Familiar is a Conjuration Wizard skill unlocked at Level 24, summoning a companion that fights for the caster.
Contents
[hide]Background
A Familiar assists in the killing, but does not distract monsters from their own attacks.
The following screenshot of the Familiar is not embedded since many fans feel that high level skill visuals are spoilers. Click through to see it.
Skillrune Effects
The following is a very quick summary. See the Familiar rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
<skill class="Wizard">Familiar</skill>
Skill Design
The Familiar assists the Wizard in battle, attacking enemies at range for 2 minutes. The monsters, on the other hand, ignore the Familiar and can not hurt it.
Appearance
Unknown.
Synergies
Familiar benefits from the following Wizard passives: None added yet.
Development
Familiar was added in BlizzCon 2010 as a Tier 7 skill, presumably responding to some need of the Wizard. Unfortunately, it was at too high a level to play.
Beta
Skill tiers were removed shortly before the beta started in September 2011, and Familiar became a level 27 skill. It was moved to level 24 during the beta, and when the skill system was once again overhauled for the Beta Patch 13 in February 2012, Familiar was classified as a Conjuration skill and moved back to level 27. For March's Beta Patch 14, Familiar was dropped to level 22.
Familiar has always been too high level to play, so there are no gameplay videos of it.
Media
Familiar can be seen in action on video here:
- No videos yet.
You can find pictures in the Diablo III screenshot and picture gallery:
References
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
- Silva's Wizard Runestone Effects -- IncGamers 5th Sep 2011
- Wizard Active Skills -- Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
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