Difference between revisions of "Familiar"

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[[File:IconFamiliar.png|left]]
 
[[File:IconFamiliar.png|left]]
'''Familiar''' is a Utility [[Wizard skill]] unlocked at [[clvl|Level]] 27, summoning a companion that fights for the caster.
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'''Familiar''' is a Utility [[Wizard skill]] unlocked at [[clvl|Level]] 24, summoning a companion that fights for the caster.
  
 
<br><br><br>__TOC__
 
<br><br><br>__TOC__
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* [[:File:Familiar2.jpg|Familiar with a female Wizard]].
 
* [[:File:Familiar2.jpg|Familiar with a female Wizard]].
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==Skill Effects==
 
==Skill Effects==
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{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
 
{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
  
 
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==Skill Design==
 
==Skill Design==
 
Unknown.
 
Unknown.
 
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==Synergies==
 
==Synergies==
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'''Familiar''' was added in [[BlizzCon 2010]], presumably responding to some need of the Wizard. To add more potential damage, or to give the Wizard a way to attack while running or dodging?
 
'''Familiar''' was added in [[BlizzCon 2010]], presumably responding to some need of the Wizard. To add more potential damage, or to give the Wizard a way to attack while running or dodging?
  
Skill tiers were removed for the [[July 2011 Press Event]], and Familiar became a level 27 skill.  
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Skill tiers were removed for the [[July 2011 Press Event]], and Familiar became a level 27 skill.<br>
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Later in the beta, Familiar became a level 24 skill.
  
  

Revision as of 11:12, 17 February 2012

IconFamiliar.png

Familiar is a Utility Wizard skill unlocked at Level 24, summoning a companion that fights for the caster.




Background

Familiar in action

Familiar assists in the killing, but does not distract monsters from their own attacks. Nothing is known about the spells the familiar will use, but it could be a valuable defensive tool as well as a damage dealer, if it casts skills like Frost Nova.


SPOILER WARNING

The following screenshot of the Familiar is not embedded since many fans feel that high level skill visuals are spoilers. Click through to see it.


Skill Effects

The following is a very quick list. See the Familiar rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.


Icon Skill Description
{{{icon}}} [[{{{name}}}]]
Conjuration
Summon
22 {{{desc}}}
IconAlabaster.png
Ancient Guardian

[e]

While you are below 25% Life the Familiar will absorb up to 8 attacks directed at you. If it absorbs all its attacks it will disintegrate.

IconCrimson.png
Sparkflint

[e]

Increase damage of all attacks by 40% while Familiar is active.

IconGolden.png
Arcanot

[e]

While the Familiar is active you regenerate 270 Arcane Power per minute.

IconIndigo.png
Cannoneer

[e]

Familiar's projectiles explode on impact dealing 13% weapon damage as Arcane to all enemies within 10 yards.

IconObsidian.png
Dartling

[e]

Familiar's projectiles have a 100% chance to pierce through enemies.

Note: Information is based on a level 60 character and rank 7 runestones.


Synergies


Development

Familiar was added in BlizzCon 2010, presumably responding to some need of the Wizard. To add more potential damage, or to give the Wizard a way to attack while running or dodging?

Skill tiers were removed for the July 2011 Press Event, and Familiar became a level 27 skill.
Later in the beta, Familiar became a level 24 skill.


Media

Familiar can be seen in action on video here:

  • No videos yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References