Difference between revisions of "Circle of Life"
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[[File:IconCircleofLife.png|left]] | [[File:IconCircleofLife.png|left]] | ||
− | '''Circle of Life''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] | + | '''Circle of Life''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 12, which grants a chance that a [[zombie dog]] will emerge from fallen enemies in the Witch Doctor's gold pickup radius. |
<br><br><br>__TOC__ | <br><br><br>__TOC__ | ||
+ | <!-- | ||
+ | ==Background== | ||
+ | ''Hide this section unless there is some background information.'' | ||
+ | --> | ||
==Description== | ==Description== | ||
− | + | {{c_slate|''"The heads hanging in the village had their eyes sewn shut with thick thread. Whatever wicked magic held the frightful hound-beasts together was considerably stronger."'' — Abner Lockridge}} | |
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− | + | {{Witch Doctor Passive Circle of Life}} | |
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==Development== | ==Development== | ||
{{Passive history notes}} | {{Passive history notes}} | ||
− | Circle of Life was not seen until it showed up in the Diablo III beta as a level 10 passive. | + | Circle of Life was not seen until it showed up in the Diablo III beta as a level 10 passive.<br> |
+ | Circle of Life was completely redesigned later in the [[beta test]], moving it from level 10 to level 12 passive. Here's how it used to work:<br> | ||
+ | <blockquote>'''Effect''': Gain {{c_lime|10%}} of your maximum [[Mana]] whenever you are healed by a [[health globe]].<br> | ||
+ | '''Lore''': ''"Life is nothing more than flesh and blood to you. How empty your world must be!"'' - Seera the Weaver</blockquote> | ||
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{{Passive skill effect | {{Passive skill effect | ||
|IconCircleofLife.png|Circle of Life| | |IconCircleofLife.png|Circle of Life| | ||
− | + | Whenever an enemy dies within {{c_lime|12}} yards there is a {{c_lime|5%}} chance that a [[zombie dog]] will automatically emerge. The range of this effect is increased by items that increase your gold pickup radius. | |
− | | ([[clvl|Level]] | + | | ([[clvl|Level]] 12) |
| Witch Doctor | | Witch Doctor | ||
}} | }} | ||
</includeonly> | </includeonly> |
Revision as of 20:58, 18 January 2012
Circle of Life is a Witch Doctor passive skill unlocked at Level 12, which grants a chance that a zombie dog will emerge from fallen enemies in the Witch Doctor's gold pickup radius.
Contents
[hide]Description
"The heads hanging in the village had their eyes sewn shut with thick thread. Whatever wicked magic held the frightful hound-beasts together was considerably stronger." — Abner Lockridge
{{{icon}}} | [[{{{name}}}]] | 10 | {{{desc}}} |
Synergies
No synergies with any active skills or other Witch Doctor passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.
Circle of Life was not seen until it showed up in the Diablo III beta as a level 10 passive.
Circle of Life was completely redesigned later in the beta test, moving it from level 10 to level 12 passive. Here's how it used to work:
Effect: Gain 10% of your maximum Mana whenever you are healed by a health globe.
Lore: "Life is nothing more than flesh and blood to you. How empty your world must be!" - Seera the Weaver
References
- HardRock's Witch Doctor Passive Skills -- IncGamers 6th Sep 2011
- Witch Doctor Passive Skills -- Diablo III 12th Sep 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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