Difference between revisions of "Sixth Sense"

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<br><br><br>__TOC__
 
<br><br><br>__TOC__
  
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==Background==
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''Hide this section unless there is some background information.''
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==Description==
 
==Description==
Your [[dodge]] chance is increased by an amount equal to {{c_lime|50%}} of your chance to [[critical hit]].
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{{c_slate|The final test of the Serpent's Form takes place in "The Pit of 12 Vipers." The initiates are not told about the 13th.}}
  
===Lore===
 
The final test of the Serpent's Form takes place in the "The Pit of 12 Vipers." The initiates are not told about the 13th.
 
  
===Level===
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{{Monk Passive Sixth Sense}}
Unlocked at [[clvl|Level]] 20.
 
  
  

Revision as of 17:44, 18 January 2012

IconSixthSense.png

Sixth Sense is a Monk passive skill unlocked at Level 20, which increases the chances of dodging an attack.




Description

The final test of the Serpent's Form takes place in "The Pit of 12 Vipers." The initiates are not told about the 13th.


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Synergies

No synergies with any active skills or other Monk passives are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Sixth Sense was not seen until it showed up in the Diablo III beta as a level 20 passive.


References