Difference between revisions of "Ballistics"

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==Description==
 
==Description==
Damage from [[rockets]] increased by {{c_lime|100%}}.
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{{c_slate|''"How should I know who first invented these devices? Just make sure the correct end is pointed at the enemy and they'll do the rest."'' — Greyscarr, Veteran Demon Hunter}}
  
{{c_gold|Rockets are fired from certain socketed skill effects.}}
 
  
===Lore===
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{{Demon Hunter Passive Ballistics}}
''"How should I know who first invented these devices? Just make sure the correct end is pointed at the enemy and they'll do the rest."'' - Greyscarr, Veteran Demon Hunter
 
 
 
===Level===
 
Unlocked at [[clvl|Level]] 30.
 
  
  

Revision as of 18:53, 8 January 2012

IconBallistics.png

Ballistics is a Demon Hunter passive skill unlocked at Level 30, which increases damage dealt by rockets.




Description

"How should I know who first invented these devices? Just make sure the correct end is pointed at the enemy and they'll do the rest." — Greyscarr, Veteran Demon Hunter


{{{icon}}} [[{{{name}}}]]
See: Rockets
55 {{{desc}}}


Synergies

No synergies with any active skills or other Demon Hunter passives are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Ballistics was first revealed in the July 2011 Press Event as a level 24 passive. For the beta, it was moved to level 30.


References