Difference between revisions of "Serenity"
m |
Brokenstorm (talk | contribs) |
||
Line 1: | Line 1: | ||
− | + | ||
[[File:IconSerenity.png|left]] | [[File:IconSerenity.png|left]] | ||
'''Serenity''' (formerly named [[Impenetrable Defense]]) is a Spirit Spending [[Monk skill]] unlocked at [[clvl|Level]] 18. The Monk summons a holy shield to protect himself from damage. | '''Serenity''' (formerly named [[Impenetrable Defense]]) is a Spirit Spending [[Monk skill]] unlocked at [[clvl|Level]] 18. The Monk summons a holy shield to protect himself from damage. | ||
<br><br><br>__TOC__ | <br><br><br>__TOC__ | ||
− | |||
==Background== | ==Background== | ||
[[File:Diablo_III_Logo.jpg|thumb|200px|right|Serenity in action]] | [[File:Diablo_III_Logo.jpg|thumb|200px|right|Serenity in action]] | ||
Line 14: | Line 13: | ||
{{Active skills header}} | {{Active skills header}} | ||
− | + | {{Monk Skill Serenity}} | |
− | {{ | + | {{Monk Skillrune Reap What is Sown}} |
− | + | {{Monk Skillrune Peaceful Repose}} | |
− | + | {{Monk Skillrune Tranquility}} | |
− | + | {{Monk Skillrune Instant Kharma}} | |
− | + | {{Monk Skillrune Ascension}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{center|Note: Information is based on a level 60 character and rank 7 runestones.}} | {{center|Note: Information is based on a level 60 character and rank 7 runestones.}} | ||
Line 92: | Line 73: | ||
[[category:Monk skills]] | [[category:Monk skills]] | ||
[[category:Active skills]] | [[category:Active skills]] | ||
− |
Revision as of 01:00, 20 September 2011
Serenity (formerly named Impenetrable Defense) is a Spirit Spending Monk skill unlocked at Level 18. The Monk summons a holy shield to protect himself from damage.
Contents
Background
The Monk expends spirit energy to summon a holy shield which protects the caster from incoming damage.
Skill Effects
The following is a very quick list. See the Serenity rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Icon | Skill | Description |
---|
Serenity Spirit Spender (Level 18) |
[e] Cost: 35 Spirit You are enveloped in a protective shield that intercepts all incoming damage for 3 seconds and grants immunity to all control impairing effects. |
Reap What Is Sown |
[e] 90% of the damage absorbed by Serenity is unleashed as an explosion when Serenity expires, dealing up to 146 Holy damage to enemies within 20 yards. |
Peaceful Repose |
[e] Heal yourself for 6387-8409 Life when Serenity is activated. |
Tranquility |
[e] Extends the protective shield and immunity to control impairing effects to allies within 45 yards for 3 seconds. |
Instant Kharma |
[e] While Serenity is active, 100% of all projectiles and melee attacks are reflected back at the attacker. |
Ascension |
[e] Increases the duration of Serenity to 6.5 seconds. |
Note: Information is based on a level 60 character and rank 7 runestones.
Skill Design
Serenity (when it was Impenetrable Defense) was not needed in the BlizzCon 2009 demo, since the Monk was quite overpowered in combat. I didn't experiment with his "dodge" ability, which is mentioned as a by product of several skills, since it was so much more fun just to blast everything with his offense. Plus, testing time is always limited, even in the press room. I would have made sure to try the other element of this skill, the "rebounds enemy ranged attacks," but there were zero monster archers and virtually no projectile spell casters in the BlizzCon build.Fallen Shaman were fairly common in the surface desert areas, but they seldom hurled Fireballs (they were quite quick to resurrect dead Imps,though). There were lots of Dark Cultists, but only the foot soldiers and the "transform into a demon" types. None of the spell castinging mage types. And while there were some weird insect-like mages in the dungeons below the desert, they were infrequently encountered and were always behind a mob of melee enemies, so I never had time to stop beating down the foot soldiers just to try to reflect the (easily avoided) projectiles.
Synergies
- No synergies with any of the passive skills are yet known.
Development
Serenity was first shown (as Impenetrable Defense) at BlizzCon 2009 as one of the originals when the Monk was unveiled. It was slightly modified and renamed to Serenity in the game demo that was presented at BlizzCon 2010 as a Tier 2 skill.
Skill tiers were removed for the July 2011 Press Event, and Serenity became a level 18 skill.
Previous Versions
See Impenetrable Defense for the original version of this skill.
Media
You can find pictures in the Diablo III screenshot and picture gallery:
References
- Full Monk Skill Tree stats and discussion
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
- Silva's Monk Runestone Effects -- IncGamers 6th Sep 2011
- Monk Active Skills -- Diablo III 12th Sep 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|