Difference between revisions of "Locust Swarm"

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==Background==
 
==Background==
 
[[File:Wd-locust-swarm1.jpg|thumb|200px|right|Locust Swarm in action]]
 
[[File:Wd-locust-swarm1.jpg|thumb|200px|right|Locust Swarm in action]]
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[[category:Witch Doctor skills]]
 
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[[category:Active skills]]

Revision as of 23:22, 19 September 2011

IconLocustSwarm.png

Locust Swarm is a Physical Realm Witch Doctor skill unlocked at level 19, which sends forth a torrent of locusts which swarm over and devour anything they meet. The Locusts can chain from target to target, potentially consuming or damaging numerous targets in close proximity.



Background

Locust Swarm in action

The Witch Doctor sends a locust swarm to literally devour the flesh of his enemies.


Skill Effects

The following is a very quick list. See the Locust Swarm rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.


Icon Skill Description
IconLocustSwarm.png Locust Swarm
Physical Realm
(Level 19)

[e]

Cost: 352 Mana

Summon a plague of locusts to assault enemies, dealing 5% weapon damage per second as Poison for 3 seconds. The locusts will jump to additional nearby targets.

IconAlabaster.png
Diseased Swarm

[e]

Targets killed by the Locust Swarm leave behind a disease cloud that deals 50% weapon damage per second as Poison to enemies in the cloud. The cloud lasts 3 seconds.

IconCrimson.png
Searing Locusts

[e]

Ignite the locusts with fire causing them to deal 110% weapon damage per second as Fire.

IconGolden.png
Devouring Swarm

[e]

Convert 40% of the damage done as Mana for you.

IconIndigo.png
Pestilence

[e]

When the swarm jumps there is a 55% chance to jump to two targets instead of one.

IconObsidian.png
Cloud of Insects

[e]

Increase the duration of the swarm to 10 seconds.

Note: Information is based on a level 60 character and rank 7 runestones.


Skill Design

A really nice skill against packs of monsters, working like a disease that affects one monster and then the rest of the group. It can spread quite fast, so casting this spell just once is enough, and by the time it is done, you would have used a few other skills. Enemies who are killed by Locust Swarm leave behind a skeleton, a most pleasant visual effect.


Locust Swarm Video

A video of Locus Swarm in use can be seen below, courtesy of the DiabloInc You Tube channel.

ACHOOO! Uh, I don't feel so good.


Synergies


Development

Locust Swarm premiered with Diablo III in the WWI 2008 gameplay video as a Tier II skill in the Plague Skill Tree (later renamed the Zombie Skill Tree). The first version of this skill could be cast on Mongrels, enhancing them with poison damage.

By BlizzCon 2009, Locust Swarm had been moved to Tier III in the Voodoo Skill Tree and could no longer be cast on Mongrels (renamed to Zombie Dogs). Flux discussed its utility:[1]

The skill isn’t that damaging, but the way the locusts can spread from target to target makes it fairly amusing to use in large crowds. This one might have long term viability, even if the damage is negligible in the end game, simply as a sort of poisonous AoE attack.

At BlizzCon 2010, Locust Swarm was still in the game (moved down to Tier 4), but wasn't one of the Witch Doctor's starting skills. Skill tiers were removed for the July 2011 Press Event, and Locust Swarm became a level 19 skill.


Previous Versions

See the Witch Doctor skill archive for more details on previous versions of Locust Swarm and other Witch Doctor skills.


Media

Locust Swarm can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:


References