Difference between revisions of "Tribal Rites"

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==Synergies==
 
==Synergies==
No [[synergies]] with any [[active skills]] or other [[Witch Doctor passives]] are known.
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The following [[Witch Doctor skills]] are enhanced by Tribal Rites:
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{{Active skills header}}
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{{Witch Doctor Skill Hex}}
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{{Witch Doctor Skill Big Bad Voodoo}}
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{{Witch Doctor Skill Fetish Army}}
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The following [[Witch Doctor skill]] rune effects are enhanced by Tribal Rites:
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{{Active skills header}}
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{{Witch Doctor Skill Fetish Army}}
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{{Witch Doctor Skillrune Devoted Following}}
  
  

Revision as of 03:23, 18 September 2011

IconTribalrites.png

Tribal Rites is a Witch Doctor passive skill unlocked at Level 30, which reduces the cooldowns on Fetish Army, Big Bad Voodoo and Hex.




Description

The cooldowns of your Fetish Army, Big Bad Voodoo and Hex abilities are reduced by 25%.

Lore

"Befriend those who come from the Unformed Land and they will befriend you." - Zuwadza of the Tribe of Five Hills

Level

Unlocked at Level 30.


Synergies

The following Witch Doctor skills are enhanced by Tribal Rites:

Icon Skill Description
IconHex.png Hex
Command
Summon (Level 6)

[e]

Cost: 176 Mana
Cooldown: 10 seconds

Summon a Fetish Shaman for 8 seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and take 20% additional damage.

IconBigBadVoodoo.png Big Bad Voodoo
Command
Summon (Level 25)

[e]

Cooldown: 120 seconds

Summon a fetish to begin a ritual dance that increases the attack, casting and movement speeds of all allies in the area by 15% for 20 seconds.

IconFetishArmy.png Fetish Army
Command
Summon (Level 29)

Cooldown: 120 seconds [e]

Summon an army of Fetish creatures to fight by your side for 20 seconds. Dagger-wielding fetishes attack for 28% of your weapon damage as Physical.


The following Witch Doctor skill rune effects are enhanced by Tribal Rites:

Icon Skill Description
IconFetishArmy.png Fetish Army
Command
Summon (Level 29)

Cooldown: 120 seconds [e]

Summon an army of Fetish creatures to fight by your side for 20 seconds. Dagger-wielding fetishes attack for 28% of your weapon damage as Physical.

IconGolden.png
Devoted Following

[e]

Decreases the cooldown to 50 seconds.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Tribal Rites was not seen until it showed up in the Diablo III beta as a level 30 passive.


References