Difference between revisions of "Vault"
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+ | <noinclude> | ||
[[File:IconVault.png|left]] | [[File:IconVault.png|left]] | ||
− | '''Vault''' is a [[Demon Hunter skill]] unlocked at [[clvl| | + | '''Vault''' is a Discipline [[Demon Hunter skill]] unlocked at [[clvl|Level]] 6. The Demon Hunter vaults forward, moving as a shadow with a flair for acrobatics. |
This is the Demon Hunter's [[movement ability]]. | This is the Demon Hunter's [[movement ability]]. | ||
− | + | <br><br>__TOC__ | |
==Background== | ==Background== | ||
− | + | [[File:vaulting4.jpg|thumb|200px|right|Vault in action]] | |
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The Demon Hunter melts into the shadows, using them to spin forward with a series of acrobatic somersaults and flips. | The Demon Hunter melts into the shadows, using them to spin forward with a series of acrobatic somersaults and flips. | ||
+ | |||
==Skill Effects== | ==Skill Effects== | ||
The following is a very quick list. See the [[Vault rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. | The following is a very quick list. See the [[Vault rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. | ||
− | {{Active | + | {{Active skills header}} |
− | </noinclude> | + | </noinclude>{{Demon Hunter Skill Vault}} |
− | {{Skill | ||
− | |||
− | + | | [[image:IconCrimson.jpg|40px|center|link=Crimson]] | |
− | + | | [[Trail of Cinders]] | |
| Ignite with fire dealing {{c_lime|80%}} weapon damage to everything along your path. | | Ignite with fire dealing {{c_lime|80%}} weapon damage to everything along your path. | ||
|- | |- | ||
− | + | | [[image:IconIndigo.jpg|40px|center|link=Indigo]] | |
| [[Acrobatics]] | | [[Acrobatics]] | ||
| Increases your Vault distance to {{c_lime|70}} yards. | | Increases your Vault distance to {{c_lime|70}} yards. | ||
|- | |- | ||
− | + | | [[image:IconObsidian.jpg|40px|center|link=Obsidian]] | |
| [[Covering Fire]] | | [[Covering Fire]] | ||
| As you travel, shoot arrows for {{c_lime|205%}} weapon damage at nearby targets. | | As you travel, shoot arrows for {{c_lime|205%}} weapon damage at nearby targets. | ||
|- | |- | ||
− | + | | [[image:IconGolden.jpg|40px|center|link=Golden]] | |
| [[Tumble]] | | [[Tumble]] | ||
| After using Vault, your next Vault within {{c_lime|5}} seconds has its Discipline cost reduced by {{c_lime|80%}}. | | After using Vault, your next Vault within {{c_lime|5}} seconds has its Discipline cost reduced by {{c_lime|80%}}. | ||
|- | |- | ||
− | + | | [[image:IconAlabaster.jpg|40px|center|link=Alabaster]] | |
| [[Rattling Roll]] | | [[Rattling Roll]] | ||
| All enemies within {{c_lime|8}} yards of your destination are knocked back and stunned for {{c_lime|4.5}} seconds. | | All enemies within {{c_lime|8}} yards of your destination are knocked back and stunned for {{c_lime|4.5}} seconds. | ||
|- | |- | ||
+ | |} | ||
<noinclude> | <noinclude> | ||
− | | | + | {{center|Note: Information is based on a level 60 character and rank 7 runestones.}} |
− | + | ||
==Skill Design== | ==Skill Design== | ||
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Every [[character]] in Diablo III has a [[movement ability]], and for the Demon Hunter, that would be Vault.<br> | Every [[character]] in Diablo III has a [[movement ability]], and for the Demon Hunter, that would be Vault.<br> | ||
Once activated, the Demon Hunter moves over the ground in a series of flips and such, in a shadow form, until she reaches her destination. The Demon Hunter is assumed to be invulnerable during this time; however, she cannot Vault through doors, walls, or other obstacles. | Once activated, the Demon Hunter moves over the ground in a series of flips and such, in a shadow form, until she reaches her destination. The Demon Hunter is assumed to be invulnerable during this time; however, she cannot Vault through doors, walls, or other obstacles. | ||
+ | {{clear-left}} | ||
− | |||
− | |||
==Synergies== | ==Synergies== | ||
− | + | * No [[synergies]] with any of the [[Demon Hunter passives]] are yet known. | |
− | * No [[synergies]] with any of the [[ | ||
==Development== | ==Development== | ||
+ | [[File:vaulting4.jpg|thumb|300px|Transform and roll out.]] | ||
'''Vault''' was first shown at [[BlizzCon 2010]] as one of the originals when the [[Demon Hunter]] was unveiled. [[Wyatt Cheng]] had this to say about it[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/]: | '''Vault''' was first shown at [[BlizzCon 2010]] as one of the originals when the [[Demon Hunter]] was unveiled. [[Wyatt Cheng]] had this to say about it[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/]: | ||
<blue>This a movement skill. The Barbarian has Leap Attack, the Wizard has Teleport and we wanted to make sure all our classes had a way to get around the battlefield. In this skill we wanted to sell the Shadow theme. Initially we talked about Shadow Vault and stuff like that, but we decided to just call it Vault and let the art peak for itself. There's no need to have to weave these concepts into every single skill. The artistic representation has some acrobatics and has some shadow themes to it. It's basically a way to take a solid mechanic and wrap it up with the aesthetic we are trying to sell and deliver something we think will be fun for the players.</blue> | <blue>This a movement skill. The Barbarian has Leap Attack, the Wizard has Teleport and we wanted to make sure all our classes had a way to get around the battlefield. In this skill we wanted to sell the Shadow theme. Initially we talked about Shadow Vault and stuff like that, but we decided to just call it Vault and let the art peak for itself. There's no need to have to weave these concepts into every single skill. The artistic representation has some acrobatics and has some shadow themes to it. It's basically a way to take a solid mechanic and wrap it up with the aesthetic we are trying to sell and deliver something we think will be fun for the players.</blue> | ||
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Skill tiers were removed for the [[July 2011 Press Event]], and Vault became a level 6 skill. | Skill tiers were removed for the [[July 2011 Press Event]], and Vault became a level 6 skill. | ||
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Image:vaulting4.jpg| By now, you should be sick of the word 'vault'. | Image:vaulting4.jpg| By now, you should be sick of the word 'vault'. | ||
</gallery> | </gallery> | ||
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* [http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/ BlizzCon 2010 Demon Hunter First Impressions] | * [http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/ BlizzCon 2010 Demon Hunter First Impressions] | ||
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/P2/ BlizzCon 2010 Demon Hunter PvM Hands-on Report] | * [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/P2/ BlizzCon 2010 Demon Hunter PvM Hands-on Report] | ||
− | * [http://diablo.incgamers.com/forums/showthread.php?p= | + | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011 |
+ | * [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] -- IncGamers 6th Sep 2011 | ||
+ | * [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] -- Diablo III 12th Sep 2011 | ||
{{Skill navbox Diablo III|DH}} | {{Skill navbox Diablo III|DH}} | ||
+ | |||
+ | [[category:Demon Hunter skills]] | ||
+ | [[category:Active skills]] | ||
+ | </noinclude> |
Revision as of 19:45, 15 September 2011
Vault is a Discipline Demon Hunter skill unlocked at Level 6. The Demon Hunter vaults forward, moving as a shadow with a flair for acrobatics.
This is the Demon Hunter's movement ability.
Background
The Demon Hunter melts into the shadows, using them to spin forward with a series of acrobatic somersaults and flips.
Skill Effects
The following is a very quick list. See the Vault rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Icon | Skill | Description |
---|
Vault Discipline Movement (Level 6) |
[e] Cost: 10 Discipline Tumble acrobatically 35 yards. |
| Trail of Cinders | Ignite with fire dealing 80% weapon damage to everything along your path. |-
|| Acrobatics | Increases your Vault distance to 70 yards. |-
|| Covering Fire | As you travel, shoot arrows for 205% weapon damage at nearby targets. |-
|| Tumble | After using Vault, your next Vault within 5 seconds has its Discipline cost reduced by 80%. |-
|| Rattling Roll | All enemies within 8 yards of your destination are knocked back and stunned for 4.5 seconds. |- |}
Note: Information is based on a level 60 character and rank 7 runestones.
Skill Design
Every character in Diablo III has a movement ability, and for the Demon Hunter, that would be Vault.
Once activated, the Demon Hunter moves over the ground in a series of flips and such, in a shadow form, until she reaches her destination. The Demon Hunter is assumed to be invulnerable during this time; however, she cannot Vault through doors, walls, or other obstacles.
Synergies
- No synergies with any of the Demon Hunter passives are yet known.
Development
Vault was first shown at BlizzCon 2010 as one of the originals when the Demon Hunter was unveiled. Wyatt Cheng had this to say about it[1]:
Flux also weighed in on the skill from his time on the BlizzCon 2010 demo[2]:
Vault was the last Demon Hunter skill the pre-made demo characters had, and it was useful to rush through the dungeon or to escape from boss packs. It was a fast moving cartwheel that covered about 1/2 the screen. It’s seen a few times in the DH cinematic. This skill allows the DH to pass through any monsters in the way, though it’s stopped by obstacles such as walls or doors or the huge, chopping cleaver booby traps that filled this year’s demo dungeon.
Skill tiers were removed for the July 2011 Press Event, and Vault became a level 6 skill.
Media
Vault can be seen in action on video here:
You can find pictures in the Diablo III screenshot and picture gallery:
References
- BlizzCon 2010 Gameplay Panel Transcript
- BlizzCon 2010 Demon Hunter First Impressions
- BlizzCon 2010 Demon Hunter PvM Hands-on Report
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
- HardRock's Demon Hunter Skills and Their Rune Effects -- IncGamers 6th Sep 2011
- Demon Hunter Active Skills -- Diablo III 12th Sep 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|