Difference between revisions of "Vault"

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<noinclude>
 
[[File:IconVault.png|left]]
 
[[File:IconVault.png|left]]
'''Vault''' is a [[Demon Hunter skill]] unlocked at [[clvl|level]] 6. The Demon Hunter vaults forward, moving as a shadow with a flair for acrobatics.
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'''Vault''' is a Discipline [[Demon Hunter skill]] unlocked at [[clvl|Level]] 6. The Demon Hunter vaults forward, moving as a shadow with a flair for acrobatics.
  
 
This is the Demon Hunter's [[movement ability]].
 
This is the Demon Hunter's [[movement ability]].
  
 
+
<br><br>__TOC__
 
==Background==
 
==Background==
{{Skillbox D3
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[[File:vaulting4.jpg|thumb|200px|right|Vault in action]]
|portrait= vaulting4.jpg
 
<!-- |portrait-width= -->
 
|name= Vault
 
|user= Demon Hunter
 
|clvl= 6
 
|description= Dance through the shadows to escape your enemies.
 
|type= [[Movement ability|Movement]]
 
|resource= Costs [[Discipline]]
 
|alabaster= Unknown
 
|crimson= Unknown
 
|golden= Unknown
 
|indigo= Unknown
 
|obsidian= Unknown
 
}}
 
 
The Demon Hunter melts into the shadows, using them to spin forward with a series of acrobatic somersaults and flips.
 
The Demon Hunter melts into the shadows, using them to spin forward with a series of acrobatic somersaults and flips.
 +
  
 
==Skill Effects==
 
==Skill Effects==
 
The following is a very quick list. See the [[Vault rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
The following is a very quick list. See the [[Vault rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
   
 
   
{{Active skill header}}
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{{Active skills header}}
</noinclude>
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</noinclude>{{Demon Hunter Skill Vault}}
{{Skill effects|Vault|IconVault.png|([[clvl|Level]] 6)|
 
Tumble acrobatically {{c_lime|35}} yards.<br>Cost: {{c_lime|10}} Discipline.}}
 
  
| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
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| [[image:IconCrimson.jpg|40px|center|link=Crimson]]
| width="140px" | [[Trail of Cinders]]
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| [[Trail of Cinders]]
 
| Ignite with fire dealing {{c_lime|80%}} weapon damage to everything along your path.
 
| Ignite with fire dealing {{c_lime|80%}} weapon damage to everything along your path.
 
|-
 
|-
| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
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| [[image:IconIndigo.jpg|40px|center|link=Indigo]]
 
| [[Acrobatics]]
 
| [[Acrobatics]]
 
| Increases your Vault distance to {{c_lime|70}} yards.
 
| Increases your Vault distance to {{c_lime|70}} yards.
 
|-
 
|-
| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
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| [[image:IconObsidian.jpg|40px|center|link=Obsidian]]
 
| [[Covering Fire]]
 
| [[Covering Fire]]
 
| As you travel, shoot arrows for {{c_lime|205%}} weapon damage at nearby targets.
 
| As you travel, shoot arrows for {{c_lime|205%}} weapon damage at nearby targets.
 
|-
 
|-
| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
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| [[image:IconGolden.jpg|40px|center|link=Golden]]
 
| [[Tumble]]  
 
| [[Tumble]]  
 
| After using Vault, your next Vault within {{c_lime|5}} seconds has its Discipline cost reduced by {{c_lime|80%}}.
 
| After using Vault, your next Vault within {{c_lime|5}} seconds has its Discipline cost reduced by {{c_lime|80%}}.
 
|-
 
|-
| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
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| [[image:IconAlabaster.jpg|40px|center|link=Alabaster]]
 
| [[Rattling Roll]]  
 
| [[Rattling Roll]]  
 
| All enemies within {{c_lime|8}} yards of your destination are knocked back and stunned for {{c_lime|4.5}} seconds.
 
| All enemies within {{c_lime|8}} yards of your destination are knocked back and stunned for {{c_lime|4.5}} seconds.
 
|-
 
|-
 +
|}
 
<noinclude>
 
<noinclude>
|}
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{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
<p style="text-align:center">Note: Information is based on a level 60 character and rank 7 runestones.</p>
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==Skill Design==
 
==Skill Design==
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Every [[character]] in Diablo III has a [[movement ability]], and for the Demon Hunter, that would be Vault.<br>
 
Every [[character]] in Diablo III has a [[movement ability]], and for the Demon Hunter, that would be Vault.<br>
 
Once activated, the Demon Hunter moves over the ground in a series of flips and such, in a shadow form, until she reaches her destination. The Demon Hunter is assumed to be invulnerable during this time; however, she cannot Vault through doors, walls, or other obstacles.
 
Once activated, the Demon Hunter moves over the ground in a series of flips and such, in a shadow form, until she reaches her destination. The Demon Hunter is assumed to be invulnerable during this time; however, she cannot Vault through doors, walls, or other obstacles.
 +
{{clear-left}}
  
 
<div style="clear:left;"></div>
 
  
 
==Synergies==
 
==Synergies==
[[File:vaulting4.jpg|thumb|300px|Transform and roll out.]]
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* No [[synergies]] with any of the [[Demon Hunter passives]] are yet known.
* No [[synergies]] with any of the [[passive skill]]s are yet known.
 
  
  
 
==Development==
 
==Development==
 +
[[File:vaulting4.jpg|thumb|300px|Transform and roll out.]]
 
'''Vault''' was first shown at [[BlizzCon 2010]] as one of the originals when the [[Demon Hunter]] was unveiled. [[Wyatt Cheng]] had this to say about it[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/]:
 
'''Vault''' was first shown at [[BlizzCon 2010]] as one of the originals when the [[Demon Hunter]] was unveiled. [[Wyatt Cheng]] had this to say about it[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/]:
 
<blue>This a movement skill. The Barbarian has Leap Attack, the Wizard has Teleport and we wanted to make sure all our classes had a way to get around the battlefield. In this skill we wanted to sell the Shadow theme. Initially we talked about Shadow Vault and stuff like that, but we decided to just call it Vault and let the art peak for itself. There's no need to have to weave these concepts into every single skill. The artistic representation has some acrobatics and has some shadow themes to it. It's basically a way to take a solid mechanic and wrap it up with the aesthetic we are trying to sell and deliver something we think will be fun for the players.</blue>
 
<blue>This a movement skill. The Barbarian has Leap Attack, the Wizard has Teleport and we wanted to make sure all our classes had a way to get around the battlefield. In this skill we wanted to sell the Shadow theme. Initially we talked about Shadow Vault and stuff like that, but we decided to just call it Vault and let the art peak for itself. There's no need to have to weave these concepts into every single skill. The artistic representation has some acrobatics and has some shadow themes to it. It's basically a way to take a solid mechanic and wrap it up with the aesthetic we are trying to sell and deliver something we think will be fun for the players.</blue>
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Skill tiers were removed for the [[July 2011 Press Event]], and Vault became a level 6 skill.
 
Skill tiers were removed for the [[July 2011 Press Event]], and Vault became a level 6 skill.
 
  
  
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Image:vaulting4.jpg| By now, you should be sick of the word 'vault'.
 
Image:vaulting4.jpg| By now, you should be sick of the word 'vault'.
 
</gallery>
 
</gallery>
 
  
  
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* [http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/ BlizzCon 2010 Demon Hunter First Impressions]
 
* [http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/ BlizzCon 2010 Demon Hunter First Impressions]
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/P2/ BlizzCon 2010 Demon Hunter PvM Hands-on Report]
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/P2/ BlizzCon 2010 Demon Hunter PvM Hands-on Report]
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)]
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 +
* [http://diablo.incgamers.com/forums/showthread.php?p=8009356#post8009356 HardRock's Demon Hunter Skills and Their Rune Effects] -- IncGamers 6th Sep 2011
 +
* [http://us.battle.net/d3/en/class/demon-hunter/active/ Demon Hunter Active Skills] -- Diablo III 12th Sep 2011
  
  
 
{{Skill navbox Diablo III|DH}}
 
{{Skill navbox Diablo III|DH}}
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[[category:Demon Hunter skills]]
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[[category:Active skills]]
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</noinclude>

Revision as of 19:45, 15 September 2011

IconVault.png

Vault is a Discipline Demon Hunter skill unlocked at Level 6. The Demon Hunter vaults forward, moving as a shadow with a flair for acrobatics.

This is the Demon Hunter's movement ability.



Background

Vault in action

The Demon Hunter melts into the shadows, using them to spin forward with a series of acrobatic somersaults and flips.


Skill Effects

The following is a very quick list. See the Vault rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.


Icon Skill Description
IconVault.png Vault
Discipline
Movement (Level 6)

[e]

Cost: 10 Discipline

Tumble acrobatically 35 yards.

|
IconCrimson.jpg

| Trail of Cinders | Ignite with fire dealing 80% weapon damage to everything along your path. |-

|
IconIndigo.jpg

| Acrobatics | Increases your Vault distance to 70 yards. |-

|
IconObsidian.jpg

| Covering Fire | As you travel, shoot arrows for 205% weapon damage at nearby targets. |-

|
IconGolden.jpg

| Tumble | After using Vault, your next Vault within 5 seconds has its Discipline cost reduced by 80%. |-

|
IconAlabaster.jpg

| Rattling Roll | All enemies within 8 yards of your destination are knocked back and stunned for 4.5 seconds. |- |}

Note: Information is based on a level 60 character and rank 7 runestones.


Skill Design

I could do that...if I wanted to.

Every character in Diablo III has a movement ability, and for the Demon Hunter, that would be Vault.
Once activated, the Demon Hunter moves over the ground in a series of flips and such, in a shadow form, until she reaches her destination. The Demon Hunter is assumed to be invulnerable during this time; however, she cannot Vault through doors, walls, or other obstacles.


Synergies


Development

Transform and roll out.

Vault was first shown at BlizzCon 2010 as one of the originals when the Demon Hunter was unveiled. Wyatt Cheng had this to say about it[1]:

This a movement skill. The Barbarian has Leap Attack, the Wizard has Teleport and we wanted to make sure all our classes had a way to get around the battlefield. In this skill we wanted to sell the Shadow theme. Initially we talked about Shadow Vault and stuff like that, but we decided to just call it Vault and let the art peak for itself. There's no need to have to weave these concepts into every single skill. The artistic representation has some acrobatics and has some shadow themes to it. It's basically a way to take a solid mechanic and wrap it up with the aesthetic we are trying to sell and deliver something we think will be fun for the players.

Flux also weighed in on the skill from his time on the BlizzCon 2010 demo[2]:

Vault was the last Demon Hunter skill the pre-made demo characters had, and it was useful to rush through the dungeon or to escape from boss packs. It was a fast moving cartwheel that covered about 1/2 the screen. It’s seen a few times in the DH cinematic. This skill allows the DH to pass through any monsters in the way, though it’s stopped by obstacles such as walls or doors or the huge, chopping cleaver booby traps that filled this year’s demo dungeon.

Skill tiers were removed for the July 2011 Press Event, and Vault became a level 6 skill.


Media

Vault can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:



References