Difference between revisions of "Vermin"
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|IconVermin.png|Vermin| | |IconVermin.png|Vermin| | ||
Your [[Plague of Toads]], [[Corpse Spiders]] and [[Firebats]] abilities do {{c_lime|20%}} more damage. | Your [[Plague of Toads]], [[Corpse Spiders]] and [[Firebats]] abilities do {{c_lime|20%}} more damage. | ||
− | | 10 | + | | ([[clvl|Level]] 10) |
| Witch Doctor | | Witch Doctor | ||
}} | }} | ||
</includeonly> | </includeonly> |
Revision as of 15:05, 15 September 2011
Vermin is a Witch Doctor passive skill unlocked at Level 10, which increases the damage of Plague of Toads, Corpse Spiders and Firebats.
Description
Your Plague of Toads, Corpse Spiders and Firebats abilities do 20% more damage.
Lore
"You think the creatures a nuisance, but they are legion and you are alone. What will you say when they come for you?" - Seera the Weaver
Level
Unlocked at Level 10.
Synergies
No synergies with any active skills or other Witch Doctor passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Vermin was not seen until it showed up in the Diablo III beta as a level 10 passive.
References
- HardRock's Witch Doctor Passive Skills -- IncGamers 6th Sep 2011
- Witch Doctor Passive Skills -- Diablo III 12th Sep 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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