Difference between revisions of "Familiar"
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[[File:IconFamiliar.png|left]] | [[File:IconFamiliar.png|left]] | ||
'''Familiar''' is a Utility [[Wizard skill]] unlocked at [[clvl|Level]] 27, summoning a companion that fights for the caster. | '''Familiar''' is a Utility [[Wizard skill]] unlocked at [[clvl|Level]] 27, summoning a companion that fights for the caster. | ||
− | <br><br>__TOC__ | + | <br><br><br>__TOC__ |
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==Background== | ==Background== | ||
− | + | [[File:Diablo_III_Logo.jpg|thumb|200px|right|Familiar in action]] | |
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Familiar assists in the killing, but does not distract monsters from their own attacks. Nothing is known about the spells the familiar will use, but it could be a valuable defensive tool as well as a damage dealer, if it casts skills like [[Frost Nova]]. | Familiar assists in the killing, but does not distract monsters from their own attacks. Nothing is known about the spells the familiar will use, but it could be a valuable defensive tool as well as a damage dealer, if it casts skills like [[Frost Nova]]. | ||
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==Skill Effects== | ==Skill Effects== | ||
The following is a very quick list. See the [[Familiar rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. | The following is a very quick list. See the [[Familiar rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. | ||
− | {{Active | + | {{Active skills header}} |
− | </noinclude> | + | </noinclude>{{Wizard Skill Familiar}} |
− | {{Skill | + | |
− | + | | [[image:IconCrimson.jpg|40px|center|link=Crimson]] | |
− | + | | [[Sparkflint]] | |
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| Increase damage of all attacks by {{c_lime|40%}} while Familiar is active. | | Increase damage of all attacks by {{c_lime|40%}} while Familiar is active. | ||
|- | |- | ||
− | + | | [[image:IconIndigo.jpg|40px|center|link=Indigo]] | |
| [[Cannoneer]] | | [[Cannoneer]] | ||
| Familiar's projectiles explode on impact dealing {{c_lime|5 - 8}} Arcane damage to all enemies within {{c_lime|10}} yards. | | Familiar's projectiles explode on impact dealing {{c_lime|5 - 8}} Arcane damage to all enemies within {{c_lime|10}} yards. | ||
|- | |- | ||
− | + | | [[image:IconObsidian.jpg|40px|center|link=Obsidian]] | |
| [[Dartling]] | | [[Dartling]] | ||
| Familiar's projectiles have a {{c_lime|100%}} chance to pierce through enemies. | | Familiar's projectiles have a {{c_lime|100%}} chance to pierce through enemies. | ||
|- | |- | ||
− | + | | [[image:IconGolden.jpg|40px|center|link=Golden]] | |
| [[Arcanot]] | | [[Arcanot]] | ||
| While the Familiar is active you regenerate {{c_lime|270}} Arcane Power per minute. | | While the Familiar is active you regenerate {{c_lime|270}} Arcane Power per minute. | ||
|- | |- | ||
− | + | | [[image:IconAlabaster.jpg|40px|center|link=Alabaster]] | |
| [[Ancient Guardian]] | | [[Ancient Guardian]] | ||
| While you are below {{c_lime|25%}} Life the Familiar will absorb up to {{c_lime|8}} attacks directed at you. If it absorbs all its attacks it will disintegrate. | | While you are below {{c_lime|25%}} Life the Familiar will absorb up to {{c_lime|8}} attacks directed at you. If it absorbs all its attacks it will disintegrate. | ||
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<noinclude> | <noinclude> | ||
|} | |} | ||
− | + | {{center|Note: Information is based on a level 60 character and rank 7 runestones.}} | |
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+ | ==Skill Design== | ||
+ | Unknown. | ||
− | == | + | ==Synergies== |
− | * No [[ | + | * No [[synergies]] with any of the [[Wizard passives]] are yet known. |
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Skill tiers were removed for the [[July 2011 Press Event]], and Familiar became a level 27 skill. | Skill tiers were removed for the [[July 2011 Press Event]], and Familiar became a level 27 skill. | ||
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==References== | ==References== | ||
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011 | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011 | ||
+ | * [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] -- IncGamers 5th Sep 2011 | ||
+ | * [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] -- Diablo III 12th Sep 2011 | ||
{{Skill navbox Diablo III|Wizard}} | {{Skill navbox Diablo III|Wizard}} | ||
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+ | [[category:Wizard skills]] | ||
+ | [[category:Active skills]] | ||
+ | </noinclude> |
Revision as of 22:58, 14 September 2011
Familiar is a Utility Wizard skill unlocked at Level 27, summoning a companion that fights for the caster.
Background
Familiar assists in the killing, but does not distract monsters from their own attacks. Nothing is known about the spells the familiar will use, but it could be a valuable defensive tool as well as a damage dealer, if it casts skills like Frost Nova.
Skill Effects
The following is a very quick list. See the Familiar rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Icon | Skill | Description |
---|
{{{icon}}} | [[{{{name}}}]] Conjuration Summon |
22 | {{{desc}}} |
| Sparkflint | Increase damage of all attacks by 40% while Familiar is active. |-
|| Cannoneer | Familiar's projectiles explode on impact dealing 5 - 8 Arcane damage to all enemies within 10 yards. |-
|| Dartling | Familiar's projectiles have a 100% chance to pierce through enemies. |-
|| Arcanot | While the Familiar is active you regenerate 270 Arcane Power per minute. |-
|| Ancient Guardian | While you are below 25% Life the Familiar will absorb up to 8 attacks directed at you. If it absorbs all its attacks it will disintegrate. |-
|}
Note: Information is based on a level 60 character and rank 7 runestones.
Skill Design
Unknown.
Synergies
- No synergies with any of the Wizard passives are yet known.
Development
Familiar was added in BlizzCon 2010, presumably responding to some need of the Wizard. To add more potential damage, or to give the Wizard a way to attack while running or dodging?
Skill tiers were removed for the July 2011 Press Event, and Familiar became a level 27 skill.
Media
Familiar can be seen in action on video here:
- No videos yet.
You can find pictures in the Diablo III screenshot and picture gallery:
References
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
- Silva's Wizard Runestone Effects -- IncGamers 5th Sep 2011
- Wizard Active Skills -- Diablo III 12th Sep 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|