Difference between revisions of "Blizzard"

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<noinclude>
 
: ''Where you looking for '''[[Blizzard Entertainment]]''', '''[[Blizzard North]]''' or the '''[[:Category:Blizzard|Blizzard category?]]'''''<br><br>
 
: ''Where you looking for '''[[Blizzard Entertainment]]''', '''[[Blizzard North]]''' or the '''[[:Category:Blizzard|Blizzard category?]]'''''<br><br>
  
 
[[File:IconBlizzard.png|left]]
 
[[File:IconBlizzard.png|left]]
'''Blizzard''' is a [[Wizard skill]] unlocked at [[clvl|Level]] 26, calling down shards of ice on opponents.  
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'''Blizzard''' is an Offensive [[Wizard skill]] unlocked at [[clvl|Level]] 26, calling down shards of ice on opponents.  
  
 
It's a [[signature skill]] of the Wizard.
 
It's a [[signature skill]] of the Wizard.
  
 
<br><br>__TOC__
 
<br><br>__TOC__
 
 
==Background==
 
==Background==
{{Skillbox D3
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[[File:Diablo_III_Logo.jpg|thumb|200px|right|Ice Armor in action]]
<!-- |portrait= -->
 
<!-- |portrait-width= -->
 
|name= Blizzard
 
|user= Wizard
 
|clvl= 26
 
|description= Call down shards of ice to pelt an area dealing {{c_lime|12 - 18}} Cold damage per second for {{c_lime|3}} seconds.<br>
 
Cost: {{c_lime|45}} Arcane Power
 
|type= [[AoE]] [[DoT]]
 
|resource= Costs [[Arcane Power]]
 
|alabaster= Unknown
 
|crimson= Unknown
 
|golden= Unknown
 
|indigo= Unknown
 
|obsidian= Unknown
 
}}
 
 
Calling upon the elements, drawing huge amounts of cold energy to the physical plane, a torrent of icy shards pelt an area directed by the [[Wizard]].
 
Calling upon the elements, drawing huge amounts of cold energy to the physical plane, a torrent of icy shards pelt an area directed by the [[Wizard]].
 +
  
 
==Skill Effects==
 
==Skill Effects==
 
The following is a very quick list. See the [[Blizzard rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
The following is a very quick list. See the [[Blizzard rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
   
 
   
{{Active skill header}}
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{{Active skills header}}
</noinclude>
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</noinclude>{{Wizard Skill Blizzard}}
{{Skill effects|Blizzard|IconBlizzard.png|([[clvl|Level]] 26)|
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Call down shards of ice to pelt an area dealing {{c_lime|57 - 78}} Cold damage per second for {{c_lime|3}} seconds.<br>Cost: {{c_lime|45}} Arcane Power}}
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| [[image:IconCrimson.jpg|40px|center|link=Crimson]]
|-
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| [[Unrelenting Storm]]
| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
 
| width="140px" | [[Unrelenting Storm]]
 
 
| Increase the duration of the Blizzard to {{c_lime|10}} seconds.
 
| Increase the duration of the Blizzard to {{c_lime|10}} seconds.
 
|-
 
|-
| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
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| [[image:IconIndigo.jpg|40px|center|link=Indigo]]
 
| [[Stark Winter]]  
 
| [[Stark Winter]]  
 
| Increase the size of the Blizzard to cover {{c_lime|22}} yards, and deal {{c_lime|136 - 188}} Cold damage per second.
 
| Increase the size of the Blizzard to cover {{c_lime|22}} yards, and deal {{c_lime|136 - 188}} Cold damage per second.
 
|-
 
|-
| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
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| [[image:IconObsidian.jpg|40px|center|link=Obsidian]]
 
| [[Grasping Chill]]  
 
| [[Grasping Chill]]  
 
| After the Blizzard ends, cover the ground in a low lying mist for {{c_lime|6.0}} seconds that slows any enemies who enters it.
 
| After the Blizzard ends, cover the ground in a low lying mist for {{c_lime|6.0}} seconds that slows any enemies who enters it.
 
|-
 
|-
| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
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| [[image:IconGolden.jpg|40px|center|link=Golden]]
 
| [[Snowbound]]  
 
| [[Snowbound]]  
 
| Reduce the casting cost to {{c_lime|24}} Arcane Power.
 
| Reduce the casting cost to {{c_lime|24}} Arcane Power.
 
|-
 
|-
| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
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| [[image:IconAlabaster.jpg|40px|center|link=Alabaster]]
 
| [[Frozen Solid]]  
 
| [[Frozen Solid]]  
 
| Enemies caught in the storm have a {{c_lime|52%}} chance to be frozen for {{c_lime|3}} seconds and the critical strike chance with Blizzard is increased by {{c_lime|80%}}.
 
| Enemies caught in the storm have a {{c_lime|52%}} chance to be frozen for {{c_lime|3}} seconds and the critical strike chance with Blizzard is increased by {{c_lime|80%}}.
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<noinclude>
 
<noinclude>
 
|}
 
|}
<p style="text-align:center">Note: Information is based on a level 60 character and rank 7 runestones.</p>
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{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
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==Skill Design==
 
==Skill Design==
 +
[[image:Arenarunes-2010-04.jpg|thumb|right|300px|Low-quality first look at Blizzard.]]
 
Like a lot of other neat high level [[skill]]s (most of them owned by the [[Barbarian]]) this one has been seen in videos, but never used by anyone other than at Blizzard.
 
Like a lot of other neat high level [[skill]]s (most of them owned by the [[Barbarian]]) this one has been seen in videos, but never used by anyone other than at Blizzard.
  
 
Visually, a large cloud forms above the Wizard's enemies, from which large chunks of ice crash down to earth.
 
Visually, a large cloud forms above the Wizard's enemies, from which large chunks of ice crash down to earth.
 +
  
 
==Synergies==
 
==Synergies==
* No [[synergies]] with any of the [[passive skill]]s are yet known.
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* No [[synergies]] with any of the [[Wizard passive]] are yet known.
 
 
 
 
 
 
==Skill Rune Effects==
 
[[image:Arenarunes-2010-04.jpg|thumb|right|300px|Low-quality first look at Blizzard.]]
 
* No [[rune]] effects for Blizzard are known.
 
 
 
  
  
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The principle is the same, with frozen shards dealing [[AoE]] damage, and is a staple spell in [[Blizzard Entertainment]] games that is unlikely to change any time soon.
 
The principle is the same, with frozen shards dealing [[AoE]] damage, and is a staple spell in [[Blizzard Entertainment]] games that is unlikely to change any time soon.
 
  
  
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</gallery>
 
</gallery>
 
-->
 
-->
 
 
<!--
 
<!--
 
==Related Articles==
 
==Related Articles==
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* [http://diablo.incgamers.com/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees]
 
* [http://diablo.incgamers.com/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees]
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] -- IncGamers 5th Sep 2011
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* [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] -- Diablo III 12th Sep 2011
  
  
 
{{Skill navbox Diablo III|Wizard}}
 
{{Skill navbox Diablo III|Wizard}}
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[[category:Wizard skills]]
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[[category:Active skills]]
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</noinclude>

Revision as of 22:48, 14 September 2011

Where you looking for Blizzard Entertainment, Blizzard North or the Blizzard category?

IconBlizzard.png

Blizzard is an Offensive Wizard skill unlocked at Level 26, calling down shards of ice on opponents.

It's a signature skill of the Wizard.



Background

Ice Armor in action

Calling upon the elements, drawing huge amounts of cold energy to the physical plane, a torrent of icy shards pelt an area directed by the Wizard.


Skill Effects

The following is a very quick list. See the Blizzard rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.


Icon Skill Description
{{{icon}}} [[{{{name}}}]]
Force
27 {{{desc}}}
|
IconCrimson.jpg

| Unrelenting Storm | Increase the duration of the Blizzard to 10 seconds. |-

|
IconIndigo.jpg

| Stark Winter | Increase the size of the Blizzard to cover 22 yards, and deal 136 - 188 Cold damage per second. |-

|
IconObsidian.jpg

| Grasping Chill | After the Blizzard ends, cover the ground in a low lying mist for 6.0 seconds that slows any enemies who enters it. |-

|
IconGolden.jpg

| Snowbound | Reduce the casting cost to 24 Arcane Power. |-

|
IconAlabaster.jpg

| Frozen Solid | Enemies caught in the storm have a 52% chance to be frozen for 3 seconds and the critical strike chance with Blizzard is increased by 80%. |-

|}

Note: Information is based on a level 60 character and rank 7 runestones.


Skill Design

Low-quality first look at Blizzard.

Like a lot of other neat high level skills (most of them owned by the Barbarian) this one has been seen in videos, but never used by anyone other than at Blizzard.

Visually, a large cloud forms above the Wizard's enemies, from which large chunks of ice crash down to earth.


Synergies


Development

Blizzard was first shown at BlizzCon 2008 when the Wizard debuted, at that point a Tier IV skill in the Storm Skill Tree. It was a Tier V skill in the BlizzCon 2009 demo, which made it too high-level for players to select it.

Blizzard was again present in the BlizzCon 2010 demo, but still too high-level to play. Skill tiers were removed for the July 2011 Press Event, and Bizzard became a level 26 skill.


Previous Versions

See the Wizard skill archive for more details on previous versions of Blizzard and other Wizard skills.


In Other Games

Blizzard is a spell with a lot of heritage. The first version of this spell is seen in the classic WarCraft I from 1994 as a human Wizard spell (irony), and has been present in any Blizzard game (bar Diablo I) since. WarCraft II has it as a human mage spell, StarCraft doesn't have it, but has a very similar psionic storm, Diablo II has it as a Sorceress spell, WarCraft III has it as an Archmage hero ability and World of WarCraft has it as a Mage spell.

The principle is the same, with frozen shards dealing AoE damage, and is a staple spell in Blizzard Entertainment games that is unlikely to change any time soon.


Media

Blizzard can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:


References