Difference between revisions of "Grasp of the Dead"
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'''Grasp of the Dead''' is a [[Witch Doctor skill]] enabled at [[clvl|level]] 3. This skill is a curse; it inflicts victims with much slower foot speed and deals damage as well. It's highly useful in the [[Arena]] PvP. | '''Grasp of the Dead''' is a [[Witch Doctor skill]] enabled at [[clvl|level]] 3. This skill is a curse; it inflicts victims with much slower foot speed and deals damage as well. It's highly useful in the [[Arena]] PvP. | ||
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==Background== | ==Background== | ||
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A powerful debuff. This curses the target with much reduced movement speed and deals damage as well. | A powerful debuff. This curses the target with much reduced movement speed and deals damage as well. | ||
+ | ==Skill Effects== | ||
+ | The following is a very quick list. See the [[Grasp of the Dead rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. | ||
+ | |||
+ | {{Active skill header}} | ||
+ | </noinclude> | ||
+ | {{Skill effects|Grasp of the Dead|IconGraspDead.png|([[clvl|Level]] 3)| | ||
+ | Hands reach out from the ground slowing enemy movement by {{c_lime|50%}} and dealing {{c_lime|21}} physical damage per second for {{c_lime|8}} seconds.<br>Cost: {{c_lime|53}} Mana.<br>Cooldown: {{c_lime|8}} seconds}} | ||
+ | | width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]] | ||
+ | | width="140px" | [[Groping Eels]] | ||
+ | | Increases the damage done to {{c_lime|51}} physical damage per second. | ||
+ | |- | ||
+ | | width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]] | ||
+ | | [[Rain of Corpses]] | ||
+ | | Corpses fall from the sky dealing {{c_lime|46 - 85}} physical damage to nearby enemies. | ||
+ | |- | ||
+ | | width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]] | ||
+ | | [[Unbreakable Grasp]] | ||
+ | | Increase the slow amount to {{c_lime|64%}}. | ||
+ | |- | ||
+ | | width="40px" | [[image:IconGolden.jpg|40px|link=Golden]] | ||
+ | | [[Desperate Grasp]] | ||
+ | | Reduces the cooldown to {{c_lime|4.5}} seconds. | ||
+ | |- | ||
+ | | width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]] | ||
+ | | [[Death is Life]] | ||
+ | | Killed targets have a {{c_lime|65%}} chance to produce a health globe. | ||
+ | |- | ||
+ | <noinclude> | ||
+ | |} | ||
+ | <p style="text-align:center">Note: Information is based on a level 60 character and rank 7 runestones.</p> | ||
==Skill Design== | ==Skill Design== | ||
[[File:Arena-GotD1.png|thumb|400px|Runed Grasp of the Dead cast on a Wizard.]] | [[File:Arena-GotD1.png|thumb|400px|Runed Grasp of the Dead cast on a Wizard.]] | ||
This [[skill]] is powerful, but has a very small radius of effect. Possibly this can be increased with a [[runestone]]. As it is, GotD requires precise aim and timing to hit a moving target. | This [[skill]] is powerful, but has a very small radius of effect. Possibly this can be increased with a [[runestone]]. As it is, GotD requires precise aim and timing to hit a moving target. | ||
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Revision as of 16:29, 13 September 2011
Grasp of the Dead is a Witch Doctor skill enabled at level 3. This skill is a curse; it inflicts victims with much slower foot speed and deals damage as well. It's highly useful in the Arena PvP.
Contents
Background
Diablo III Active Skill [e] | |
---|---|
Grasp of the Dead | |
Used by: | Witch Doctor |
Enabled at: | Clvl 3 |
Cursed hands reach out, slowing enemies and dealing damage over time. | |
Type: | Debuff/DoT |
Resource Use: | Costs Mana |
Alabaster rune: | Unknown |
Crimson rune: | Unknown |
Golden rune: | Unknown |
Indigo rune: | Unknown |
Obsidian rune: | Unknown |
A powerful debuff. This curses the target with much reduced movement speed and deals damage as well.
Skill Effects
The following is a very quick list. See the Grasp of the Dead rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Skill | Effect | |
---|---|---|
Grasp of the Dead (Level 3) |
Hands reach out from the ground slowing enemy movement by 50% and dealing 21 physical damage per second for 8 seconds. | |
Groping Eels | Increases the damage done to 51 physical damage per second. | |
Rain of Corpses | Corpses fall from the sky dealing 46 - 85 physical damage to nearby enemies. | |
Unbreakable Grasp | Increase the slow amount to 64%. | |
Desperate Grasp | Reduces the cooldown to 4.5 seconds. | |
Death is Life | Killed targets have a 65% chance to produce a health globe. |
Note: Information is based on a level 60 character and rank 7 runestones.
Skill Design
This skill is powerful, but has a very small radius of effect. Possibly this can be increased with a runestone. As it is, GotD requires precise aim and timing to hit a moving target.
Synergies
- No synergies with any of the passive skills are yet known.
Skill Rune Effects
- No rune effects for Grasp of the Dead are known.
Development
Grasp of the Dead was first listed in the BlizzCon 2009 gameplay demo at Tier III in the Zombie Skill Tree, but it had not yet been implemented.
This skill was present on the pre-made Witch Doctor in the Blizzcon 2010 Arena as a Tier 3 skill, and was quite effective. Skill tiers were removed for the July 2011 Press Event, and Grasp of the Dead became a level 3 skill.
Media
Grasp of the Dead can be seen in action on video here:
- Gameplay: Blizzcon 2010 (in the Arena)
- Video: Blizzcon 2010 Arena
- Video: August 2011 Witch Doctor Skill Animations
You can find pictures in the Diablo III screenshot and picture gallery:
References
- BlizzCon 2009 Full Witch Doctor Skill Trees and Stats
- BlizzCon 2010 PvP Hands-on Report
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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