Difference between revisions of "Battle Rage"

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| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
 
| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
 
| width="140px" | [[Marauder's Rage]]
 
| width="140px" | [[Marauder's Rage]]
| Increase damage bonus to {{c_lime|X%}}.
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| Increase damage bonus to {{c_lime|100%}}.
 
|-
 
|-
 
| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
 
| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
 
| [[Ferocity (rune effect)|Ferocity]]
 
| [[Ferocity (rune effect)|Ferocity]]
| Critical hits increase the duration of the Battle Rage effect by {{c_lime|X}} seconds.
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| Critical hits increase the duration of the Battle Rage effect by {{c_lime|4}} seconds.
 
|-
 
|-
 
| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
 
| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
 
| [[Swords to Ploughshares]]
 
| [[Swords to Ploughshares]]
| Critical hits have a {{c_lime|X%}} chance to cause enemies to drop additional treasure or health globes.
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| Critical hits have a {{c_lime|20%}} chance to cause enemies to drop additional treasure or health globes.
 
|-
 
|-
 
| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
 
| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
 
| [[Into the Fray]]  
 
| [[Into the Fray]]  
| Critical hits generate {{c_lime|X}} additional Fury.
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| Critical hits generate {{c_lime|7}} additional Fury.
 
|-
 
|-
 
| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
 
| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
 
| [[Bloodshed]]  
 
| [[Bloodshed]]  
| While under the effects of Battle Rage, critical hits cause an explosion of blood dealing {{c_lime|X%}} weapon damage to all nearby enemies.
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| While under the effects of Battle Rage, critical hits cause an explosion of blood dealing {{c_lime|55%}} weapon damage to all nearby enemies.
 
|-
 
|-
 
<noinclude>
 
<noinclude>
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showpost.php?p=8007726&postcount=1 Silva's Barbarian Runestone Effects] -- IncGamers 6th Sep 2011
 
* [http://diablo.incgamers.com/forums/showpost.php?p=8007726&postcount=1 Silva's Barbarian Runestone Effects] -- IncGamers 6th Sep 2011
 +
* [http://us.battle.net/d3/en/class/barbarian/active/bash Barbarian Overview] -- Diablo 3 Official 13th Sep 2011
  
  

Revision as of 12:30, 13 September 2011

IconBattleRage.png

Battle Rage is a Fury Spending Barbarian skill unlocked at Level 3, which grants a substantial increase in damage and critical chance.

This is one of the Barbarian's shouts.



Background

Battle Rage in action

The Barbarian enters a rage during battle, hitting harder than his enemies initially thought.


Skill Effects

The following is a very quick list. See the Battle Rage rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Skill Effect
IconBattleRage.png
Battle Rage
Shout (Level 3)

Enter a rage which increases damage by 30% and critical hit change by 4% for 30 seconds.
Cost: 20 Fury.

IconCrimson.jpg Marauder's Rage Increase damage bonus to 100%.
IconIndigo.jpg Ferocity Critical hits increase the duration of the Battle Rage effect by 4 seconds.
IconObsidian.jpg Swords to Ploughshares Critical hits have a 20% chance to cause enemies to drop additional treasure or health globes.
IconGolden.jpg Into the Fray Critical hits generate 7 additional Fury.
IconAlabaster.jpg Bloodshed While under the effects of Battle Rage, critical hits cause an explosion of blood dealing 55% weapon damage to all nearby enemies.


Skill Design

This skill is good for times when fighting enemies with lots of hp, to speed things up or to maximize the chance of critical hits, and when combined with other passive skills in this tree, can make the Barbarian a dangerous machine without the use of signature skills like Whirlwind and Leap Attack.


Synergies

  • Synergies with Inspiring Presence passive skill, doubling the duration of the shout. In addition, while benefiting from Battle Rage you regenerate 20% of your total Life per minute.


Development

Battle Rage was first seen in the BlizzCon 2008 demo. It originally increased damage by 100% and increased critical chance by 30% at rank 1. It was also placed in the Battlemaster Skill Tree.

For the BlizzCon 2009 version, the damage bonus and crit chances had been nerfed heavily, to be more balanced. It was also moved to the Berserker Skill Tree. As typical for buffs in gameplay demos, this skill wasn't used much, as Flux explained:[1]

I used this one a few times to test it out, and it worked, but I could hardly tell the difference, since monsters were dying so quickly anyway. As was the case with the Monk, the Barbarian was so strong and overpowered in the Blizzcon build that boosting him further with war cries wasn’t something many players bothered with. “Ugg too busy smash! Ugg not use stragedy!”

Battle Rage was available in the BlizzCon 2010 demo, but there are no gameplay reports detailing any use of the skill. Skill tiers were removed for the July 2011 Press Event, and Battle Rage became a level 3 skill.


Previous Versions

See the Barbarian skill archive for more details on previous versions of Battle Rage and other Barbarian skills.


Media

You can find pictures in the Diablo III screenshot and picture gallery:


References