Difference between revisions of "Tribal Rites"

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'''Tribal Rites''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 30, which reduces the cooldowns on [[Fetish Army]], [[Big Bad Voodoo]] and [[Hex]].
 
'''Tribal Rites''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 30, which reduces the cooldowns on [[Fetish Army]], [[Big Bad Voodoo]] and [[Hex]].
  
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| [[Tribal Rites]]
 
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| The [[cooldown]]s of your [[Fetish Army]], [[Big Bad Voodoo]] and [[Hex]] abilities are reduced by {{c_lime|25%}}.
 
| The [[cooldown]]s of your [[Fetish Army]], [[Big Bad Voodoo]] and [[Hex]] abilities are reduced by {{c_lime|25%}}.

Revision as of 17:34, 12 September 2011

IconTribalrites.png

Tribal Rites is a Witch Doctor passive skill unlocked at Level 30, which reduces the cooldowns on Fetish Army, Big Bad Voodoo and Hex.




Description

The cooldowns of your Fetish Army, Big Bad Voodoo and Hex abilities are reduced by 25%.

Lore

"Befriend those who come from the Unformed Land and they will befriend you." - Zuwadza of the Tribe of Five Hills

Level

Unlocked at Level 30.


Synergies

No synergies with any active skills or other passive skills are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Tribal Rites was not seen until it showed up in the Diablo III beta as a level 30 passive.


References