Difference between revisions of "Rush of Essence"

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'''Rush of Essence''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 23, which causes Spirit spells to regenerate mana.
 
'''Rush of Essence''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 23, which causes Spirit spells to regenerate mana.
  
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| [[Rush of Essence]]
 
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| [[Spirit spell]]s return {{c_lime|125%}} of their [[Mana]] cost over {{c_lime|10}} seconds. Spirit spells are:<br>• [[Haunt]]<br>• [[Horrify]]<br>• [[Soul Harvest]]<br>• [[Spirit Barrage]]<br>• [[Spirit Walk]]
 
| [[Spirit spell]]s return {{c_lime|125%}} of their [[Mana]] cost over {{c_lime|10}} seconds. Spirit spells are:<br>• [[Haunt]]<br>• [[Horrify]]<br>• [[Soul Harvest]]<br>• [[Spirit Barrage]]<br>• [[Spirit Walk]]

Revision as of 17:31, 12 September 2011

IconRushofEssence.png

Rush of Essence is a Witch Doctor passive skill unlocked at Level 23, which causes Spirit spells to regenerate mana.




Description

Spirit spells return 125% of their Mana cost over 10 seconds.

Spirit spells are:
Haunt
Horrify
Soul Harvest
Spirit Barrage
Spirit Walk

Lore

All spirits must move onward if they wish to return to their origins. There is no going back.

Level

Unlocked at Level 23.


Synergies

No synergies with any active skills or other passive skills are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Rush of Essence was not seen until it showed up in the Diablo III beta as a level 23 passive.


References