Difference between revisions of "Weapon Throw"

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<noinclude>
 
[[File:IconWeaponThrow.png|left]]
 
[[File:IconWeaponThrow.png|left]]
'''Weapon Throw''' is a [[Barbarian skill]] enabled at [[clvl|level]] 7. The Barbarian hurls a weapon, damaging the target and slowing its speed.
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'''Weapon Throw''' is a Fury Spending [[Barbarian skill]] unlocked at [[clvl|level]] 7. The Barbarian hurls a weapon, damaging the target and slowing its speed.
  
<br><br><br>__TOC__
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<br><br>__TOC__
  
 
==Background==
 
==Background==
{{Skillbox D3
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[[File:weaponthrow.png|thumb|200px|right|Weapon Throw in action]]
|portrait=weaponthrow.png
 
|portrait-width=220px
 
|name= Weapon Throw
 
|user= Barbarian
 
|clvl= 7
 
|description= Hurls an ethereal weapon at a monster, causing physical damage to and slowing the target.
 
|type= Direct [[Damage]]/[[Debuff]]
 
|resource= Costs [[Fury]]
 
|alabaster= Causes [[Confusion]]
 
|crimson= Increased [[damage]]
 
|golden= Throws a corpse
 
|indigo= Hits multiple targets
 
|obsidian= [[Stun]]s target
 
}}
 
 
The Barbarian hurls his weapon at an enemy, maiming the target.
 
The Barbarian hurls his weapon at an enemy, maiming the target.
  
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==Skill Effects==
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The following is a very quick list. See the [[Weapon Throw rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
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{{Active skill header}}
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</noinclude>
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{{Skill effects|Weapon Throw|IconWeaponThrow.png|([[clvl|Level]] 7)|
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Hurl a throwing weapon at an enemy for {{c_lime|210%}} weapon damage and slowing the movement of the enemy by {{c_lime|50%}} for {{c_lime|4}} seconds.<br>Cost: {{c_lime|20}} Fury.}}
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| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
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| width="140px" | [[Mighty Throw]]
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| Increase thrown weapon damage to {{c_lime|X%}} weapon damage.
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|-
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| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
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| [[Ricochet]]
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| Angle the weapon to ricochet and hit up to {{c_lime|X}} targets within {{c_lime|X}} yards of each other.
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|-
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| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
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| [[Throwing Hammer]]
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| Hurl a hammer with a {{c_lime|X%}} chance to stun the target for {{c_lime|X}} seconds.
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|-
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| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
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| [[Dread Shotput]]
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| Expend all remaining Fury to throw a fallen foe which inflicts an additional {{c_lime|X%}} weapon damage for each point of Fury expended to all enemies within {{c_lime|X}} yards of the target.
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|-
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| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
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| [[Stupify]]
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| Aim for the head, causing your target to be confused and attack other enemies for {{c_lime|X}} seconds.
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|-
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<noinclude>
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|}
  
  
 
==Skill Design==
 
==Skill Design==
 
This [[skill]], without runes, causes the barbarian to throw ethereal-looking weapons of various types at the targeted enemy, causing damage and [[slow]]ing them. The weapons seem to be selected randomly from a pool of possibilities.
 
This [[skill]], without runes, causes the barbarian to throw ethereal-looking weapons of various types at the targeted enemy, causing damage and [[slow]]ing them. The weapons seem to be selected randomly from a pool of possibilities.
 
 
 
==Skill Rank Table==
 
*'''Rank 1:''' The Barbarian hurls a weapon at his foe, causing 14-20 Physical damage to the target. Also slows the target to 75% their normal movement speed for 6 seconds.
 
*'''Rank 2:''' The Barbarian hurls a weapon at his foe, causing 18-24 Physical damage to the target. Also slows the target to 75% their normal movement speed for 7 seconds. (A)
 
*'''Rank 3:''' The Barbarian hurls a weapon at his foe, causing 22-28 Physical damage to the target. Also slows the target to 75% their normal movement speed for 8 seconds. (A)
 
*'''Rank 4:''' The Barbarian hurls a weapon at his foe, causing 26-32 Physical damage to the target. Also slows the target to 75% their normal movement speed for 9 seconds. (A)
 
*'''Rank 5:''' The Barbarian hurls a weapon at his foe, causing 30-36 Physical damage to the target. Also slows the target to 75% their normal movement speed for 10 seconds. (A)
 
 
(A) = Assumed
 
 
  
  
 
==Synergies==
 
==Synergies==
* No [[synergies]] with any of the [[passive skill]]s are yet known.
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* [[Synergies]] with [[No Escape]] passive skill, increasing its damage by {{c_lime|100%}}. Enemies killed with Weapon Throw will return {{c_lime|20}} [[Fury]].
 
 
 
 
 
 
==Skill Rune Effects==
 
The [[rune]] effects for Weapon Throw were revealed at [[BlizzCon 2010]] by [[Wyatt Cheng]] in the gameplay panel<ref>[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P2/ Diablo 3 Gameplay Panel Transcript] -- Incgamers 23rd Oct 2010</ref>:
 
 
 
* [[Alabaster rune]]: Throw a weapon that disorients the target, causing [[confusion]].
 
* [[Crimson rune]]: Increased damage.
 
* [[Golden rune]]: Throw the corpse of a slain enemy for increased [[damage]].
 
* [[Indigo rune]]: Throw a weapon that ricochets, damaging multiple targets.
 
* [[Obsidian rune]]: The Barbarian throws a hammer, [[stun]]ning foes.
 
 
 
  
  
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* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]
 
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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* [http://diablo.incgamers.com/forums/showpost.php?p=8007726&postcount=1 Silva's Barbarian Runestone Effects] -- IncGamers 6th September 2011
  
  
 
{{Skill navbox Diablo III|Barbarian}}
 
{{Skill navbox Diablo III|Barbarian}}
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[[category:Barbarian skills]]
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[[category:Active skills]]
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</noinclude>

Revision as of 10:09, 11 September 2011

IconWeaponThrow.png

Weapon Throw is a Fury Spending Barbarian skill unlocked at level 7. The Barbarian hurls a weapon, damaging the target and slowing its speed.



Background

Weapon Throw in action

The Barbarian hurls his weapon at an enemy, maiming the target.


Skill Effects

The following is a very quick list. See the Weapon Throw rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Skill Effect
IconWeaponThrow.png
Weapon Throw
(Level 7)

Hurl a throwing weapon at an enemy for 210% weapon damage and slowing the movement of the enemy by 50% for 4 seconds.
Cost: 20 Fury.

IconCrimson.jpg Mighty Throw Increase thrown weapon damage to X% weapon damage.
IconIndigo.jpg Ricochet Angle the weapon to ricochet and hit up to X targets within X yards of each other.
IconObsidian.jpg Throwing Hammer Hurl a hammer with a X% chance to stun the target for X seconds.
IconGolden.jpg Dread Shotput Expend all remaining Fury to throw a fallen foe which inflicts an additional X% weapon damage for each point of Fury expended to all enemies within X yards of the target.
IconAlabaster.jpg Stupify Aim for the head, causing your target to be confused and attack other enemies for X seconds.


Skill Design

This skill, without runes, causes the barbarian to throw ethereal-looking weapons of various types at the targeted enemy, causing damage and slowing them. The weapons seem to be selected randomly from a pool of possibilities.


Synergies

  • Synergies with No Escape passive skill, increasing its damage by 100%. Enemies killed with Weapon Throw will return 20 Fury.


Development

Weapon Throw was first seen at BlizzCon 2009 where it was a Tier IV skill in the Battlemaster Skill Tree. Flux had this to say about it:[1]

I haven’t used it, but one assumes it’s a sort of magical skill, where the melee weapon is not actually discarded, but only projected as a sort of virtual ranged weapon, while remaining in the Barbarian’s hands for additional use. Handy to whip this out once in a while to deal with a pesky ranged attacker, or something with wings?

At BlizzCon 2010, after skill trees were removed, Weapon Throw had been moved up to Tier 2, but seemed otherwise unchanged. Although it was available in the demo, there are no gameplay reports detailing any usage of this skill. Skill tiers were removed for the July 2011 Press Event, and Weapon Throw became a level 7 skill.


In Other Games

Although Weapon Throw is not a skill in Diablo II, all classes in D2 possess the generic skill Throw, which allows the character to, well, throw weapons. All throwing weapons are physical and finite, and can run out unless replenished.


Media

Weapon Throw can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:


References