Difference between revisions of "Guiding Light"

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Revision as of 01:38, 11 September 2011


IconGuidingLight.png

Guiding Light is a passive skill that improves you and your allies damage whenever you heal with an active skill.




Lore

"I thought i was done for, trampled into the snow. Suddenly i felt her hand on my shoulder. The warmth returned to my bones, and together we repelled the beasts." - Legends of the North.


Design

Whenever you heal another player with an active skill, you and the other player deal 16% more damage for 10 seconds.

Level Requirement


Synergies

No synergies with any active skills or other passive skills are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.

Guiding Light is present in the Diablo III Beta.


References