Difference between revisions of "Superstition"

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==References==
 
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=8012653#post8012653 Kastigar's Really Big Barb thread] -- IncGamers 8th Aug 2011
  
  

Revision as of 04:03, 9 September 2011

IconSuperstition.png

Superstition is a passive skill unlocked for the Barbarian at Level 20, which reduces non-physical damage.




Lore

"The sorcery of the west has brought us nothing but blight. Strength built these walls, and strength will hold them." - Gruchac Hammerhand.


Design

Reduces all non-physical damage taken by 20%. Whenever you take damage from a ranged or elemental attack you gain 3 Fury.

Level Requirement


Synergies

No synergies with any active skills or other passive skills are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Superstition was first revealed in the July 2011 Press Event as a level 26 skill, but was a level 20 skill for the beta.


References