Difference between revisions of "Iron Skin"
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+ | <span style="color:red;">'''This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the [[Barbarian passives]] page for current passive skill information for this class.'''</span> | ||
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+ | [[File:IronSkin.jpg|left]] | ||
'''Iron Skin''' is a [[passive skill]] available exclusively to the [[Barbarian passives|Barbarian]], which increases the Barbarian's armor. | '''Iron Skin''' is a [[passive skill]] available exclusively to the [[Barbarian passives|Barbarian]], which increases the Barbarian's armor. | ||
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===Level Requirement=== | ===Level Requirement=== | ||
− | * '''[[Barbarian]]''': | + | * '''[[Barbarian]]''': level 10 |
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{{Skill navbox Diablo III|Barbarian}} | {{Skill navbox Diablo III|Barbarian}} | ||
− | [[category:barbarian | + | [[category:barbarian skill archive]] |
− | [[category:passive | + | [[category:passive skill archive]] |
+ | [[category:skill archive]] | ||
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| [[File:IronSkin.jpg|40px]] | | [[File:IronSkin.jpg|40px]] | ||
| [[Iron Skin]] | | [[Iron Skin]] | ||
− | | Increases [[armor]] by | + | | Increases [[armor]] by {{cyanize|100%}}. |
| {{Passive skill choice|{{{1|All}}}|barb=10}} | | {{Passive skill choice|{{{1|All}}}|barb=10}} | ||
|- | |- | ||
</includeonly> | </includeonly> |
Latest revision as of 02:02, 9 September 2011
This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the Barbarian passives page for current passive skill information for this class.
Iron Skin is a passive skill available exclusively to the Barbarian, which increases the Barbarian's armor.
Lore[edit | edit source]
Eventually the scars get thick enough to provide their own armor.
Design[edit | edit source]
Increases armor by 100%.
Level Requirement[edit | edit source]
- Barbarian: level 10
Synergies[edit | edit source]
No synergies with any active skills or other passive skills are known.
Development[edit | edit source]
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Iron Skin was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.
- Iron Skin (trait) - As a trait.
See the traits page for more details on previous versions of this and many other passive skills.
References[edit | edit source]
- JudgeHype.com BlizzCon 2010 Coverage - The Barbarian (Translated by Zediono)
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
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|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
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