Difference between revisions of "Furious Charge"

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'''Furious Charge''' is a [[Barbarian skill]] enabled at [[clvl|level]] 16, which causes the Barbarian to charge at a targeted enemy, causing damage to the target and all enemies in his path.
 
'''Furious Charge''' is a [[Barbarian skill]] enabled at [[clvl|level]] 16, which causes the Barbarian to charge at a targeted enemy, causing damage to the target and all enemies in his path.
  

Revision as of 19:48, 8 September 2011

IconFuriousCharge.png

Furious Charge is a Barbarian skill enabled at level 16, which causes the Barbarian to charge at a targeted enemy, causing damage to the target and all enemies in his path.




Background

Diablo III Active Skill [e]
Barb-charge3.jpg
Furious Charge
Used by: Barbarian
Enabled at: Clvl 16
Skill Description
Charge directly at an enemy causing X% of your weapon damage to them and Y% to enemies in the way
Type: Damage/Line AoE
Resource Use: Costs Fury
Skill Rune Effects
Alabaster rune: Unknown
Crimson rune: Unknown
Golden rune: Unknown
Indigo rune: Unknown
Obsidian rune: Unknown

The Barbarian charges at an enemy, toppling anyone foolish enough to stand in his path.


Skill Design

Furious Charge is a good skill for escaping tough situations, running in with a bang or killing a particular monster behind frontal lines. The graphics of this skill make using it a lot of fun, and it's quite damaging to enemies. Having a weapon with high damage will make this skill better compared to dual wielding.


Skill Rank Table

  • Rank 1: Charge directly at an enemy causing 100% of normal weapon damage to it and 65% to enemies in the way.
  • Rank 2: Charge directly at an enemy causing 110% of normal weapon damage to it and 70% to enemies in the way. (A)
  • Rank 3: Charge directly at an enemy causing 120% of normal weapon damage to it and 75% to enemies in the way. (A)
  • Rank 4: Charge directly at an enemy causing 130% of normal weapon damage to it and 80% to enemies in the way. (A)
  • Rank 5: Charge directly at an enemy causing 140% of normal weapon damage to it and 85% to enemies in the way. (A)

(A) = Assumed


Synergies


Skill Rune Effects

The known rune effects for Furious Charge are:

  • Unknown rune: Gives a boost to run speed after use[1]. This is very much like Sprint.
  • Unknown rune: Leaves a trail that damages enemies[1].


Development

Furious Charge was first seen in the WWI 2008 gameplay video, where it was a Tier V skill in the Battlemaster Skill Tree. This version dealt 120% weapon damage to the target and 80% weapon damage to enemies in the way at rank one.

The stats of this skill were reduced slightly for BlizzCon 2009, but couldn't be played in the demo because it was too high level to pick. It couldn't be chosen at BlizzCon 2010 either, so there are no gameplay reports detailing any use of it.

Skill tiers were removed for the July 2011 Press Event, and Furious Charge became a level 16 skill.


Previous Versions

See the Barbarian skill archive for more details on previous versions of Furious Charge and other Barbarian skills.


In Other Games

Furious Charge is an updated version of Diablo II's Paladin skill Charge. That skill did damage to a single monster after rushing at it, and included knockback.


Media

Furious Charge can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:


References

  1. 1.0 1.1 New Skill Rune Effects Revealed - Incgamers 12 Feb 2011