Difference between revisions of "Untouchable"

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[[File:IconUntouchable.jpg|left]]
 
'''Untouchable''' is a [[passive skill]] available exclusively to the [[Monk passives|Monk]], which increases the Monk's chance to dodge after dealing a critical strike.
 
'''Untouchable''' is a [[passive skill]] available exclusively to the [[Monk passives|Monk]], which increases the Monk's chance to dodge after dealing a critical strike.
  
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===Level Requirement===
 
===Level Requirement===
* '''[[Monk]]''': [[clvl|level]] 19
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* '''[[Monk]]''': level 19
  
  
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<includeonly>
 
<includeonly>
| [[File:Beta-d3icon.png|40px]]  
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| [[File:IconUntouchable.jpg|40px]]  
 
| [[Untouchable]]  
 
| [[Untouchable]]  
| After dealing a [[critical strike]], increases [[dodge]] chance by <span style="color:cyan;">10%</span> for 10 seconds.  
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| After dealing a [[critical strike]], increases [[dodge]] chance by {{cyanize|10%}} for 10 seconds.  
 
| {{Passive skill choice|{{{1|All}}}|monk=19}}  
 
| {{Passive skill choice|{{{1|All}}}|monk=19}}  
 
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|-
 
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</includeonly>

Revision as of 16:27, 25 August 2011

IconUntouchable.jpg

Untouchable is a passive skill available exclusively to the Monk, which increases the Monk's chance to dodge after dealing a critical strike.


Lore

Not known yet.


Design

After dealing a critical strike, increases dodge chance by 10% for 10 seconds.

Level Requirement


Synergies

No synergies with any active skills or other passive skills are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Untouchable was first revealed in the July 2011 Press Event.


References