Difference between revisions of "Bad Temper"

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'''Bad Temper''' is a [[passive skill]] available exclusively to the [[Barbarian]]. A useful passive for all types of Barbarians, it increases [[Fury]] generation.
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'''Bad Temper''' is a [[passive skill]] available exclusively to the [[Barbarian passives|Barbarian]]. A useful passive for all types of Barbarians, it increases [[Fury]] generation.
  
  
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==References==
 
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7716753#post7716753 JudgeHype.com BlizzCon 2010 Coverage - The Barbarian (Translated by Zediono)]
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7716753#post7716753 JudgeHype.com BlizzCon 2010 Coverage - The Barbarian (Translated by Zediono)]
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage (Translated by Zediono)]
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
  
  
 
{{Skill navbox Diablo III|Barbarian}}
 
{{Skill navbox Diablo III|Barbarian}}
[[category:barbarian skills]]
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[[category:barbarian passives]]
 
[[category:passive skills]]
 
[[category:passive skills]]
[[category:skills]]
 
 
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Revision as of 05:24, 17 August 2011

Bad Temper is a passive skill available exclusively to the Barbarian. A useful passive for all types of Barbarians, it increases Fury generation.


Lore

Not known yet.


Design

Increases Fury generation by 10%.

Level Requirement


Synergies

No other skills are directly affected by this passive, though increased Fury is of direct benefit to most Barbarian active skills.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Bad Temper was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.

See the traits page for more details on previous versions of this and many other passive skills.


References