Difference between revisions of "Pound of Flesh"

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'''Pound of Flesh''' is a [[passive skill]] available exclusively to the [[Barbarian]], which increases the frequency and healing power of [[health globes]].
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'''Pound of Flesh''' is a [[passive skill]] available exclusively to the [[Barbarian passives|Barbarian]], which increases the frequency and healing power of [[health globes]].
  
  
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==References==
 
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7716753#post7716753 JudgeHype.com BlizzCon 2010 Coverage - The Barbarian (Translated by Zediono)]
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7716753#post7716753 JudgeHype.com BlizzCon 2010 Coverage - The Barbarian (Translated by Zediono)]
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage (Translated by Zediono)]
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
  
  
 
{{Skill navbox Diablo III|Barbarian}}
 
{{Skill navbox Diablo III|Barbarian}}
[[category:barbarian skills]]
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[[category:barbarian passives]]
 
[[category:passive skills]]
 
[[category:passive skills]]
[[category:skills]]
 
 
</noinclude>
 
</noinclude>
  

Revision as of 04:16, 17 August 2011

Pound of Flesh is a passive skill available exclusively to the Barbarian, which increases the frequency and healing power of health globes.


Lore

'When the sky bleeds the crops grow tall, when our enemies bleed we grow strong.' - The Chant of the Harvest


Design

Increases the chance to find health globes by 3% and healing done by these is increased by 33%.

This passive improves the odds of a health globe dropping. It's assumed that this only works for kills by the character with the passive, since unlike gold and item drops, health globes are shared/seen by all characters in the game.

Level Requirement


Synergies

No synergies with any active skills or other passive skills are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Pound of Flesh was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.

See the traits page for more details on previous versions of this and many other passive skills.


References