Difference between revisions of "Unstable Anomaly"

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<noinclude>
 
<noinclude>
'''Unstable Energy''' is a [[passive skill]] available exclusively to the [[Wizard]], which causes [[knockback]] when the Wizard's health get dangerously low.
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'''Unstable Energy''' is a [[passive skill]] available exclusively to the [[Wizard passives|Wizard]], which causes [[knockback]] when the Wizard's health get dangerously low.
  
  
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==References==
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage (Translated by Zediono)]
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- 1st Aug 2011
  
  
 
{{Skill navbox Diablo III|Wizard}}
 
{{Skill navbox Diablo III|Wizard}}
[[category:Wizard skills]]
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[[category:Wizard passives]]
 
[[category:passive skills]]
 
[[category:passive skills]]
[[category:skills]]
 
 
</noinclude>
 
</noinclude>
  
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| [[Unstable Energy]]  
 
| [[Unstable Energy]]  
 
| When under <span style="color:cyan;">20%</span> [[health]], the next skill [[knockback|knocks back]] all targets it hits. Can happen once every 90 seconds.  
 
| When under <span style="color:cyan;">20%</span> [[health]], the next skill [[knockback|knocks back]] all targets it hits. Can happen once every 90 seconds.  
| 28  
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| {{Passive skill choice|{{{1|All}}}|wiz=28}}
| Wizard
 
 
|-
 
|-
 
</includeonly>
 
</includeonly>

Revision as of 01:38, 17 August 2011

Unstable Energy is a passive skill available exclusively to the Wizard, which causes knockback when the Wizard's health get dangerously low.


Lore

Not known yet.


Design

When under 20% health, the next skill knocks back all targets it hits. Can happen once every 90 seconds.

Level Requirement


Synergies

No synergies with any active skills or other passive skills are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Unstable Energy was first revealed in the July 2011 Press Event.


References