Difference between revisions of "Summoner"
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A '''summoner''' or '''spawner''' [[class]] or [[monster]] (also known as '''pet class''' in reference to classes), is capable of using magical spells, or spell-like abilities, to conjure or spawn some sort of [[monster]] or [[NPC]] as a "[[pet]]" that fight or perform some sort of task for the summoner. A summoner monster or class is generally also considered a [[caster]]. | A '''summoner''' or '''spawner''' [[class]] or [[monster]] (also known as '''pet class''' in reference to classes), is capable of using magical spells, or spell-like abilities, to conjure or spawn some sort of [[monster]] or [[NPC]] as a "[[pet]]" that fight or perform some sort of task for the summoner. A summoner monster or class is generally also considered a [[caster]]. | ||
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The summoned creature is generally called "pet", "minion" or "spawn". | The summoned creature is generally called "pet", "minion" or "spawn". | ||
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+ | A '''summon''', '''spawn''' or '''respawn''' is what you get from a summoner, or some sort of effect in the game that makes a unit appear or re-appear, usually after [[death]]. | ||
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File:Mon-fallen-queen1s.jpg|Fallen Queen outline | File:Mon-fallen-queen1s.jpg|Fallen Queen outline | ||
</gallery> | </gallery> | ||
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+ | ==Respawn== | ||
+ | "Respawn" usually refers to [[First Person Shooter|FPS]] games, where players die frequently, and experience a few seconds delay before being welcome back in the game - respawning. this is usually done on certain respawn points. | ||
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+ | * [[Diablo I]] let a player who died choose to respawn in [[town]], with all possessions still laying on the dungeon floor. The other option was to have a friend cast [[resurrection]] on you. | ||
+ | * [[Diablo II]] had a similar functionality. You could respawn in town and go retrieve your corpse, leave the game, and take a big penalty (but keep stuff), or have a friend rez you. | ||
+ | * [[Diablo III]] will feature a [[Checkpoint]] system, and the [[death|death penalty]] will be a lot less harsh. Gameplay will encourage staying alive, but you won't lose [[experience]] or other things if you die, and it's not clear whether or not resurrection will even be available. | ||
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==Related Articles== | ==Related Articles== | ||
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* [[Ranged]] - Some summoners also use ranged spells or abilities. | * [[Ranged]] - Some summoners also use ranged spells or abilities. | ||
* [[Melee]] - Close range combat, the alternative for some summoners. | * [[Melee]] - Close range combat, the alternative for some summoners. | ||
+ | * [[Death]] - How respawns work in the Diablo III. | ||
+ | * [[Checkpoints]] - More on respawning. | ||
+ | {{Skill_navbox_Diablo_III|Other}} | ||
[[category:reference]] | [[category:reference]] | ||
+ | [[category:Other classes]] |
Latest revision as of 04:31, 13 August 2011
A summoner or spawner class or monster (also known as pet class in reference to classes), is capable of using magical spells, or spell-like abilities, to conjure or spawn some sort of monster or NPC as a "pet" that fight or perform some sort of task for the summoner. A summoner monster or class is generally also considered a caster.
The summoned creature is generally called "pet", "minion" or "spawn".
A summon, spawn or respawn is what you get from a summoner, or some sort of effect in the game that makes a unit appear or re-appear, usually after death.
Contents
Summoner or Pet Classes[edit | edit source]
In Diablo III, the following classes are considered "summoner" classes or "pet classes":
- Witch Doctor - Spell caster with some random bits thrown in for ranged and close combat, and a few "summoning" spells to spawn "pets"
- Other classes - Many players are expecting some sort of additional "pet class" to be announced by Blizzard.
The Wizard will be able to summon a Hydra to protect her, but it's not really considered a summoned pet.
Old Summoner or Pet Classes[edit | edit source]
In Diablo II, there is primarily one summoner class:
- Necromancer - Pure caster. Calls corpses or inanimate objects army to fight for him. Also uses spells.
- Druid - The summmoner calls forth beasts from the wild to aid him in the coming battles.
The Amazon can summon a Valkyrie, if she has gone down the right skill tree, but it's not the Amazon's primary function to summon creatures.
In Diablo I, all classes could summon a Golem or a Hydra but those spells are not really considered a summoned pet.
Summoner Type Monsters[edit | edit source]
Monsters that can summon reinforcements are also called "summoners" or "spawners". Their selection of summons varies, and they are usually also casters. They are generally not referred to as "pet monsters" like the class versions. Here are a few examples of summoner monsters:
- Skeletal Summoner - Archtypical summoner caster. Summons regular Skeletons, and hides behind them while casting ranged spells.
- Dark Cultist - Can cast a Firebolt type spell, and summon Dark Demons for assistance.
- Grotesque - Not a caster, and more a "spawner" than a summoner. When killed, he spawns a swarm of Lamprey.
- Fallen Shaman - A respawner. Will not summon or spawn monsters, but will resurrect killed Fallen.
- Fallen Queen - Not confirmed, but likely a Fallen monster which primarily spawns Fallen.
Respawn[edit | edit source]
"Respawn" usually refers to FPS games, where players die frequently, and experience a few seconds delay before being welcome back in the game - respawning. this is usually done on certain respawn points.
- Diablo I let a player who died choose to respawn in town, with all possessions still laying on the dungeon floor. The other option was to have a friend cast resurrection on you.
- Diablo II had a similar functionality. You could respawn in town and go retrieve your corpse, leave the game, and take a big penalty (but keep stuff), or have a friend rez you.
- Diablo III will feature a Checkpoint system, and the death penalty will be a lot less harsh. Gameplay will encourage staying alive, but you won't lose experience or other things if you die, and it's not clear whether or not resurrection will even be available.
Related Articles[edit | edit source]
Related articles include:
- Caster - Almost all summoners are also casters.
- Ranged - Some summoners also use ranged spells or abilities.
- Melee - Close range combat, the alternative for some summoners.
- Death - How respawns work in the Diablo III.
- Checkpoints - More on respawning.
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|