Difference between revisions of "Weapon Throw"
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|resource= Costs [[Fury]] | |resource= Costs [[Fury]] | ||
|alabaster= Causes [[Confusion]] | |alabaster= Causes [[Confusion]] | ||
− | |crimson= Increased damage | + | |crimson= Increased [[damage]] |
|golden= Throws a corpse | |golden= Throws a corpse | ||
|indigo= Hits multiple targets | |indigo= Hits multiple targets | ||
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* [[Alabaster rune]]: Throw a weapon that disorients the target, causing [[confusion]]. | * [[Alabaster rune]]: Throw a weapon that disorients the target, causing [[confusion]]. | ||
* [[Crimson rune]]: Increased damage. | * [[Crimson rune]]: Increased damage. | ||
− | * [[Golden rune]]: Throw the corpse of a slain enemy for increased damage. | + | * [[Golden rune]]: Throw the corpse of a slain enemy for increased [[damage]]. |
* [[Indigo rune]]: Throw a weapon that ricochets, damaging multiple targets. | * [[Indigo rune]]: Throw a weapon that ricochets, damaging multiple targets. | ||
* [[Obsidian rune]]: The Barbarian throws a hammer, [[stun]]ning foes. | * [[Obsidian rune]]: The Barbarian throws a hammer, [[stun]]ning foes. | ||
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<blockquote>''I haven’t used it, but one assumes it’s a sort of magical skill, where the melee weapon is not actually discarded, but only projected as a sort of virtual ranged weapon, while remaining in the Barbarian’s hands for additional use. Handy to whip this out once in a while to deal with a pesky ranged attacker, or something with wings?</blockquote> | <blockquote>''I haven’t used it, but one assumes it’s a sort of magical skill, where the melee weapon is not actually discarded, but only projected as a sort of virtual ranged weapon, while remaining in the Barbarian’s hands for additional use. Handy to whip this out once in a while to deal with a pesky ranged attacker, or something with wings?</blockquote> | ||
− | At [[BlizzCon 2010]], after skill trees were removed, Weapon Throw had been moved up to Tier 2, but seemed otherwise unchanged. Although it was available in the demo, there are no gameplay reports detailing any usage of this skill. Skill tiers were removed for the July 2011 Press Event, and Weapon Throw became a level 7 skill. | + | At [[BlizzCon 2010]], after skill trees were removed, Weapon Throw had been moved up to Tier 2, but seemed otherwise unchanged. Although it was available in the demo, there are no gameplay reports detailing any usage of this skill. Skill tiers were removed for the [[July 2011 Press Event]], and Weapon Throw became a level 7 skill. |
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===In Other Games=== | ===In Other Games=== | ||
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− | {{ | + | {{Skill navbox Diablo III|Barbarian}} |
Revision as of 04:17, 10 August 2011
Weapon Throw is a Barbarian skill unlocked at level 7. The Barbarian hurls a weapon, damaging the target and slowing its speed.
Contents
Background
Diablo III Active Skill [e] | |
---|---|
Weapon Throw | |
Used by: | Barbarian |
Enabled at: | Clvl 7 |
Hurls an ethereal weapon at a monster, causing physical damage to and slowing the target. | |
Type: | Direct Damage/Debuff |
Resource Use: | Costs Fury |
Alabaster rune: | Causes Confusion |
Crimson rune: | Increased damage |
Golden rune: | Throws a corpse |
Indigo rune: | Hits multiple targets |
Obsidian rune: | Stuns target |
The Barbarian hurls his weapon at an enemy, maiming the target.
Skill Design
This skill, without runes, causes the barbarian to throw ethereal-looking weapons of various types at the targeted enemy, causing damage and slowing them. The weapons seem to be selected randomly from a pool of possibilities.
Skill Rank Table
- Rank 1: The Barbarian hurls a weapon at his foe, causing 14-20 Physical damage to the target. Also slows the target to 75% their normal movement speed for 6 seconds.
- Rank 2: The Barbarian hurls a weapon at his foe, causing 18-24 Physical damage to the target. Also slows the target to 75% their normal movement speed for 7 seconds. (A)
- Rank 3: The Barbarian hurls a weapon at his foe, causing 22-28 Physical damage to the target. Also slows the target to 75% their normal movement speed for 8 seconds. (A)
- Rank 4: The Barbarian hurls a weapon at his foe, causing 26-32 Physical damage to the target. Also slows the target to 75% their normal movement speed for 9 seconds. (A)
- Rank 5: The Barbarian hurls a weapon at his foe, causing 30-36 Physical damage to the target. Also slows the target to 75% their normal movement speed for 10 seconds. (A)
(A) = Assumed
Synergies
- No synergies with any of the passive skills are yet known.
Skill Rune Effects
The rune effects for Weapon Throw were revealed at BlizzCon 2010 by Wyatt Cheng in the gameplay panel[1]:
- Alabaster rune: Throw a weapon that disorients the target, causing confusion.
- Crimson rune: Increased damage.
- Golden rune: Throw the corpse of a slain enemy for increased damage.
- Indigo rune: Throw a weapon that ricochets, damaging multiple targets.
- Obsidian rune: The Barbarian throws a hammer, stunning foes.
Development
Weapon Throw was first seen at BlizzCon 2009 where it was a Tier IV skill in the Battlemaster Skill Tree. Flux had this to say about it:[1]
I haven’t used it, but one assumes it’s a sort of magical skill, where the melee weapon is not actually discarded, but only projected as a sort of virtual ranged weapon, while remaining in the Barbarian’s hands for additional use. Handy to whip this out once in a while to deal with a pesky ranged attacker, or something with wings?
At BlizzCon 2010, after skill trees were removed, Weapon Throw had been moved up to Tier 2, but seemed otherwise unchanged. Although it was available in the demo, there are no gameplay reports detailing any usage of this skill. Skill tiers were removed for the July 2011 Press Event, and Weapon Throw became a level 7 skill.
In Other Games
Although Weapon Throw is not a skill in Diablo II, all classes in D2 possess the generic skill Throw, which allows the character to, well, throw weapons. All throwing weapons are physical and finite, and can run out unless replenished.
Media
You can find pictures in the Diablo III screenshot and picture gallery:
References
- ↑ Diablo 3 Gameplay Panel Transcript -- Incgamers 23rd Oct 2010
- BlizzCon 2009 Full Barbarian Skill Trees and Stats
- JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|