Difference between revisions of "Superstition"

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===Classes===
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===Level Requirement===
The [[Barbarian]] acquires this skill at [[clvl|level]] 26.
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* '''[[Barbarian]]''': [[clvl|level]] 26.
  
  
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|[[File:Superstition.jpg|40px]] || [[Superstition]] || Reduces non-physical [[damage]] taken by <span style="color:lightgreen;">10%</span>. || 26 || Barbarian
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|[[File:Superstition.jpg|40px]] || [[Superstition]] || Reduces non-physical [[damage]] taken by <span style="color:cyan;">10%</span>. || 26 || Barbarian
 
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Revision as of 19:50, 8 August 2011

Superstition is a passive skill available exclusively to the Barbarian, which reduces non-physical damage.


Lore

Not known yet.


Design

Reduces non-physical damage taken by 10%.


Level Requirement


Synergies

No synergies with any active skills or other passive skills are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Superstition was first revealed in the July 2011 Press Event.


References