Difference between revisions of "Bloodthirst"
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* [[Bloodthirst (skill)]] - The original passive skill. | * [[Bloodthirst (skill)]] - The original passive skill. | ||
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+ | As of July 2011, it had a listed level as 1, which is clearly incorrect since passives aren't available until level 10. | ||
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− | |[[File:BloodThirst.jpg|40px]] || [[Bloodthirst]] || <span style="color: | + | |[[File:BloodThirst.jpg|40px]] || [[Bloodthirst]] || <span style="color:cyan;">10%</span> of [[damage]] dealt is gained as [[health]]. || 1 || Barbarian |
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Revision as of 19:08, 8 August 2011
Bloodthirst is a passive skill available exclusively to the Barbarian. It causes the Barbarian to gain life based on the amount of damage he deals, in a traditional leech-skill.
Lore
Not known yet.
Design
10% of damage dealt is gained as life.
Bloodthirst is a simple skill, if you were to look at it through the WarCraft II (or DotA) perspective, you would understand this skill as a 10% lifesteal. In Diablo II most skills didn't give life per hit, but there were health leeching prefixes on weapons, which could make any class gain health on hits. This skill is aimed to make the Barbarian less worried about health during battles, and should probably be taken as soon as possible if the player wishing to make tanking a breeze. It can be assumed that other skills which deal damage will also bring in health.
Level Requirement
Synergies
- Bash: The 200% damage of this skill will bring in a lot of health.
- Cleave: The health gained from attacking multiple monsters at once will be huge.
- Revenge: Activating Revenge within the time frame of Bloodthirst will bring in huge amounts of health, but you are limited to the small window of opportunity.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Bloodthirst is unique in that it was an original passive skill and is once again a passive skill, but was never a trait. It is the same skill, but the stats may have been tweaked slightly.
- Bloodthirst (skill) - The original passive skill.
As of July 2011, it had a listed level as 1, which is clearly incorrect since passives aren't available until level 10.
References
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
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Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
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