Difference between revisions of "Blizzard"
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==Synergies== | ==Synergies== | ||
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+ | Blizzard benefits directly from the following [[traits]]: | ||
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+ | * [[Black Ice]]: Frozen targets take 25% more damage from all sources. | ||
+ | * [[Glass Cannon]]: Increases damage done by spells and increases armor. | ||
+ | * [[Intimidation]]: Increases damage done and reduces vendor costs. | ||
+ | * [[Quickening]]: Increases spell casting speed. | ||
+ | * [[Beast Hunter]]: Damage bonus against beasts. | ||
+ | * [[Demonsbane]]: Damage bonus against Demons. | ||
+ | * [[Just...Stay...Dead!]]: Damage bonus against undead. | ||
+ | * [[Power Surge]]: Increase critical strike damage. | ||
+ | * [[Penetrating Spells]]: Reduces the resistances of your target to your spells by 20%. | ||
==[[Rune|Skill Rune]] Effects== | ==[[Rune|Skill Rune]] Effects== |
Revision as of 06:14, 10 November 2010
- Where you looking for Blizzard Entertainment, Blizzard North or the Blizzard category?
Blizzard is a Tier 6 skill unlocked for the Wizard at level 20, calling down shards of ice on opponents. It's a signature skill of the Wizard.
Contents
Background
Diablo III Skill [e] | |
---|---|
Blizzard Active, 5 ranks | |
Used by: | Wizard |
Call down shards of ice to pelt an area dealing X-Y cold damage per second for 3 seconds. | |
Type: | DoT |
Quantity: | 6-10 |
Effect: | Circular AoE |
School: | Cold |
Mana cost: | 70 |
Cast time: | Instant |
Duration: | 3 sec |
Cooldown: | 1.5 sec |
Synergies: | None |
Requires: | N/A |
Prereq of: | N/A |
Calling upon the elements, drawing huge amounts of cold energy to the physical plane, a torrent of icy shards pelt an area directed by the Wizard.
Skill Design
Like a lot of other neat high level skills (most of them owned by the Barbarian) this one has been seen in videos, but never used by anyone other than Blizzard.
Skill Rank Table
- Rank 1: 6-10 damage per second for 3 seconds.
Only Rank 1 is currently known.
Synergies
Blizzard benefits directly from the following traits:
- Black Ice: Frozen targets take 25% more damage from all sources.
- Glass Cannon: Increases damage done by spells and increases armor.
- Intimidation: Increases damage done and reduces vendor costs.
- Quickening: Increases spell casting speed.
- Beast Hunter: Damage bonus against beasts.
- Demonsbane: Damage bonus against Demons.
- Just...Stay...Dead!: Damage bonus against undead.
- Power Surge: Increase critical strike damage.
- Penetrating Spells: Reduces the resistances of your target to your spells by 20%.
Skill Rune Effects
- None known.
Development
Blizzard is a spell with a lot of heritage. The first version of this spell is seen in the classic WarCraft I from 1994 as a human Wizard spell (irony), and has been present in any Blizzard game (bar Diablo I since. WarCraft II has it as a human mage spell, StarCraft doesn't have it, but has a very similar psionic storm, Diablo II has it as a Sorceress spell, WarCraft III has it as an Archmage hero ability and World of WarCraft has it as a Mage spell.
The principle is the same, with frozen shards dealing AoE damage, and is a staple spell in Blizzard Entertainment games taht is unlikely to change any time soon.
The skill is safely assumed to still be available in Blizzard's internal game build today.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
References
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |