Difference between revisions of "Familiar"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
(Created page with ''''Familiar''' is a Tier 7 skill unlocked for the Wizard at level 26, summoning a companion that fights for the caster. Very little is known about this skill as of yet. …')
 
Line 1: Line 1:
 
'''Familiar''' is a Tier 7 [[skill]] unlocked for the [[Wizard]] at level 26, summoning a companion that fights for the caster.
 
'''Familiar''' is a Tier 7 [[skill]] unlocked for the [[Wizard]] at level 26, summoning a companion that fights for the caster.
  
Very little is known about this skill as of yet. The skill description as captured at Blizzcon 2010's Hands on Gaming is as follows:
+
This skill is known only from the hover text, which describes an offensive minion assistant who can not [[tank]], just add to the Wizard's already impressive damage.
  
:Creates a companion that accompanies the Wizard, attacking enemies for x-y damage. This companion cannot be targeted or damaged by enemies.
+
==Background==
 +
{{Skillbox
 +
|game= Diablo III
 +
|portrait=
 +
<!-- |portrait-width= -->
 +
|active= Active
 +
|name= Familiar
 +
|ranks= 5
 +
|user= Wizard
 +
|tree= none
 +
|description= Creates a companion that accompanies the Wizard, attacking enemies for x-y damage. This companion cannot be targeted or damaged by enemies.
 +
|type= Minion
 +
|quantity= 1
 +
|effect= Magical
 +
|school= All
 +
|resource= [[Arcane Power]]
 +
|cost= Unknown
 +
|cast-time= Unknown
 +
|duration= Unknown
 +
|cooldown= Unknown
 +
<!-- |synergies= Link them -->
 +
<!-- |req= Link it -->
 +
<!-- |prereq= Link it -->
 +
<!-- |catexclude= --> <!-- ONLY USE THIS IF THE SKILL IS FAN SKILL OR ARCHIVED -->
 +
}}
 +
 
 +
Familiar assists in the killing, but does not distract monsters from their own attacks. Nothing is known about the spells the familiar will use, but it could be a valuable defensive tool as well as a damage dealer, if it casts skills like [[Frost Nova]].
 +
 
 +
 
 +
==Skill Rank Table==
 +
Nothing is known of the statistics of damage for this skill.
 +
 
 +
 
 +
==Trait Bonuses==
 +
None yet known.
 +
 
 +
 
 +
==Runestone Effects==
 +
None yet known. [[Indigo runes]] seem a safe bet to increase the number of familiars cast.
 +
 
 +
 
 +
==Development==
 +
This skill was added in Blizzcon 2010, presumably responding to some need of the Wizard. To add more potential damage, or to give the Wizard a way to attack while running or dodging?
 +
 
 +
 
 +
<!--
 +
==Trivia==
 +
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''
 +
-->
 +
 
 +
==Media==
 +
None yet exist.
 +
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
 +
* [http://www.diii.net/gallery/showgallery.php?cat=all&si=Wizard the Wizard in screenshots and artwork]
 +
 
 +
 
 +
<gallery>
 +
</gallery>
 +
 
 +
 
 +
<!--
 +
==Related Articles==
 +
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
 +
-->
 +
 
 +
==References==
 +
None yet.
 +
 
 +
 
 +
{{Skill_navbox_Wizard}}
 +
{{Skill_navbox}}

Revision as of 09:11, 30 October 2010

Familiar is a Tier 7 skill unlocked for the Wizard at level 26, summoning a companion that fights for the caster.

This skill is known only from the hover text, which describes an offensive minion assistant who can not tank, just add to the Wizard's already impressive damage.

Background

Diablo III Skill [e]
[[image:|200px]]
Familiar

Active, 5 ranks

Used by: Wizard
Skill Description:
Creates a companion that accompanies the Wizard, attacking enemies for x-y damage. This companion cannot be targeted or damaged by enemies.
Skill Details:
Type: Minion
Quantity: 1
Effect: Magical
School: All
Arcane Power cost: Unknown
Cast time: Unknown
Duration: Unknown
Cooldown: Unknown
Synergies: None
Requires: N/A
Prereq of: N/A


Familiar assists in the killing, but does not distract monsters from their own attacks. Nothing is known about the spells the familiar will use, but it could be a valuable defensive tool as well as a damage dealer, if it casts skills like Frost Nova.


Skill Rank Table

Nothing is known of the statistics of damage for this skill.


Trait Bonuses

None yet known.


Runestone Effects

None yet known. Indigo runes seem a safe bet to increase the number of familiars cast.


Development

This skill was added in Blizzcon 2010, presumably responding to some need of the Wizard. To add more potential damage, or to give the Wizard a way to attack while running or dodging?


Media

None yet exist.



References

None yet.