Difference between revisions of "Legendary Materials"

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[[File:Leg-mat-skull-of-raylend-ground.jpg|thumb|300px|Freshly-dropped legendary material.]]
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All special droppable legendary materials were abruptly and controversially removed from the game in [[Patch 2.0.6]]. See below.
Legendary [[materials]] are found in Reaper of Souls (a few are also found also in [[Diablo 3 version 2]]), and required for all legendary and set [[crafting]]. While all the regular [[materials]] are created by salvaging items, all legendary materials except for [[Fiery Brimstones]] and [[Forgotten Souls]] must be found in the world. They can be difficult to obtain; almost all legendary materials drop '''''only'''' from certain purple [[Unique]] bosses, and these are largely random in their location and frequency.
 
  
Like normal types of [[Materials]], Legendary Materials have no function on their own, and are used exclusively in the [[crafting]] of set and legendary items. Players generally find a legendary crafting plan, teach it to the Blacksmith, and then view the details of that armor or weapon before deciding if it's worth trying to find the legendary material required to make it.  That's what this article is for, with info on every legendary crafting materials, the legendary/set plan they are tied to, and the name and location of the Unique bosses capable of dropping them.
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Post v2.06, only legendary materials remaining in Diablo 3 and Reaper of Souls are ones created by salvaging legendary items, along with the special legendary materials related to the [[Infernal Machine]] and the [[Whimsyshire]] opening Staff of Herding. Patch 2.3 added more legendary materials, the [[Horadric Cache mats]], used largely in [[Kanai's Cube]].
  
  
==Legendary Material Drop Rates==
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==Legendary Materials: Salvageable==
 
Legendary materials drop more often on higher [[difficulty]] levels. Their drop rate was tripled in [[Patch 2.0.4]] shortly after Reaper of Souls' release, making them all much easier to find.
 
  
* Normal: 15%
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There are two types of legendary material that are salvaged from legendary and set items, including crafted legendary/set items. One material comes from each salvaged item. They may also directly drop from [[Rift Guardians]], in the appropriate level range.
* Hard: 18%
 
* Expert: 21%
 
* Master: 25%
 
* Torment 1: 31%
 
* Torment 2: 37%
 
* Torment 3: 44%
 
* Torment 4: 53%
 
* Torment 5: 64%
 
* Torment 6: 77%
 
The same drop rates apply to [[Death's Breaths]], though they have many more possible drop sources.
 
  
 +
* [[Fiery Brimstone]] -- Level 1-60.
 +
* [[Forgotten Soul]] -- Level 61-70.
  
==Legendary Materials==
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Forgotten Souls are the chief [[bottleneck]] for all end game crafting and legendary enchanting, and most players feel it is impossible to have too many, since any new legendary item might require dozens of enchants, costing a Forgotten Soul apiece, to get the perfect affix.
  
The following 41 legendary materials are required for crafting various legendary and set items.  The [[Adventure's Journal]] and [[Griswold's Scribblings]] can drop from various objects from level 10-70, and both are present in Diablo 3. All the rest are Reaper of Souls only, and only drop from level 70 Uniques (Purples) of the correct type. 
 
  
This table is meant for quick reference. Refer to the individual legendary material articles for more details on the crafting purposes, scarcity, farming tips, and more.
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==Infernal Machine Legendary Materials==
  
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There are a number of legendary materials required to create the [[Infernal Machine]] and then to craft a [[Hellfire Ring]] in Reaper of Souls. The 4 types of keys drop only from the [[KeyWardens]], and the 4 [[Demonic Organs]] drop only from the [[Ubers]]. See those articles for full details.
 +
* Diablo 3 has just 3 keys, 1 Machine, and 3 Ubers for 3 Organs. That info is also covered in the [[Infernal Machine]] article.
  
{|
 
! Item
 
! Used For
 
! Drops From
 
|-
 
| style="text-align:center;" |[[Image:adventurers-journal.jpg]]<br>[[Adventurer's Journal]]
 
| [[Pender's Purchase]] crafted legendary gloves.
 
| Breakable and clickable objects (except chests). Seen from loose floor tiles, urns and vases, barrels, dead bodies, etc.
 
  
|-
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==Staff of Herding Legendary Materials==
| style="text-align:center;" |[[Image:angelic-shard.jpg]]<br>[[Angelic Shard]]
 
| [[Hallowed Protectors]] crafted item Set
 
| [[Corrupted Angel|Fallen Angel]]s, found entirely in Acts Four and Five. Confirmed:
 
*[[Pyres the Damned]] Act 4, [[The Silver Spire Level 1]], possible bounty target.
 
*[[Izual]] Act 4, [[The Great Span]]. Boss, spawns every game.
 
*[[Haziael]], Act 5, [[Battlefields of Eternity]].
 
*[[Erelus]], Act 5, [[Battlefields of Eternity]]. [[The Crag of Eternity]], spawns with "The War That Time Forgot" event.
 
*[[Celik]], Act 5, [[Pandemonium Fortress Level 2]]. Random.
 
  
|-
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[[Whimsyshire]] is the rainbow-colored [[Easter Egg]] level in Diablo 3, which remains accessible in Reaper of Souls.  
| style="text-align:center;" |[[Image:behistun-rune.jpg]]<br>[[Behistun Rune]]
 
| [[Mark of the Magi]], crafted legendary staff
 
| Unique [[Dark Summoner|Cultist Summoner]]s and their Unique [[Hellion]]s (Demon Dogs).
 
* [[Urik the Seer]], Act 1, [[Fields of Misery]], [[Khazra Den]]. (Fixed spawn in [[Story Mode]].) May appear randomly in the Fields of Misery in Adventure Mode.
 
* [[Cadhul the Deathcaller]]. Act 1, [[Southern Highlands]], random spawn.
 
* [[Jezeb the Conjuror]], Act 1, [[Leoric's Manor]]. Random, and sometimes a Bounty target.
 
* [[Krailen the Wicked]], Act 1, [[Leoric's Manor]]. Random spawn.
 
* [[Yeth]], Act 2, [[Road to Alcarnus]]. (Demon Dog. Random, sometimes a Bounty.)
 
* [[Shondar the Invoker]], Act 2, [[Alcarnus]]. (Summoner, random spawn, sometimes a Bounty.)
 
* [[Pontius]], Act 5, [[Westmarch Commons]]. (Random.)
 
  
|-
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Four legendary materials, the [[Gibbering Gemstone]], [[Leoric's Shinbone]], [[Liquid Rainbow]], [[Wirt's Bell]], are required to create the [[Staff of Herding]], which is used to gain access to [[Whimsyshire]]. Going there is required in some cases, since two of the legendary materials can '''''only''''' be found from Uniques in Whimsyshire.
| style="text-align:center;" |[[Image:bloody-pincer.jpg]]<br>[[Bloody Pincer]]
 
|[[Demon Claw]], legendary Fist Weapon (Monk only).
 
| [[Tormented Stinger]]s and [[Scarab]]s.
 
* [[Severclaw]], Act 3, [[Arreat Crater Level 1]]. (Random spawn and sometimes Bounty.)
 
* [[Crabbs]], Act 3, [[Tower of the Damned Level 2]]. (Random spawn and sometimes Bounty.)
 
* [[Scorpitox]], Act 3, [[The Core of Arreat]]. (Random spawn.)
 
* [[Balata]], Act 5, [[Ruins of Corvus]]. (Random spawn.)
 
* [[Vosk]], Act 5, [[Passage to Corvus]], Vosk. (Spawns during "The Hatchery" event.)
 
* [[Scarnax]], Act 5, [[Ruins of Corvus]]. (Random spawn.)
 
  
 +
* See the [[Whimsyshire]] article for full details.
  
|-
 
| style="text-align:center;" |[[Image:borns-key.jpg]]<br> [[Born's Key]]
 
| [[Born's Command]] Item Set
 
| [[Zombie]]s and [[Brigand]]s (grave robbers).
 
* [[Lucious the Depraved]], Act 1, [[Cemetery of the Forsaken]]. (Random spawn, sometimes bounty.)
 
* [[Dataminer]], Act 1, [[Defiled Crypt]], dungeon below the [[Cemetery of the Forsaken]]. (Random spawn, sometimes Bounty.)
 
* [[Digger O'Dell]], Act 1, [[Defiled Crypt]], dungeon below the [[Cemetery of the Forsaken]]. (Random spawn, sometimes Bounty.)
 
* [[John Gorham Coffin]], Act 1, [[Defiled Crypt]], dungeon below the [[Cemetery of the Forsaken]]. (Random spawn, sometimes Bounty.)
 
|-
 
| style="text-align:center;" |[[Image:captured-nightmare.jpg]]<br>[[Captured Nightmare]]
 
| [[Night's Reaping]], Legendary one-handed Mighty Weapon. (Barbarian only.)
 
| [[Terror Demon]]s and [[Enslaved Nightmare]]s.
 
* [[Haures]], Act 4, [[The Silver Spire Level 2]]. (Random spawn.)
 
* [[Grimnight the Soulless]], Act 4, [[The Silver Spire Level 2]]. {Random spawn, sometimes Bounty.)
 
|
 
|-
 
| style="text-align:center;" |[[Image:captured-soul.jpg]]<br>[[Captured Soul]]
 
| [[Lai Yui's Persuader]], legendary Daibo (Monk only)
 
| [[Soul Ripper]]s. (Tongue Lashers.)
 
* [[Aloysius the Ghastly]], Act 3, [[The Keep Depths Level 2]]. (Random spawn.)
 
* [[Riplash]], Act 3, [[Tower of the Damned Level 2]]. {Random spawn, sometimes Bounty.)
 
|-
 
| style="text-align:center;" |[[Image:cartographers-toolkit.jpg]]<br>[[Cartographer's Toolkit]]
 
| [[Board Walkers]], legendary boots.
 
| [[Ghoul]]s.  (The fast moving melee type.)
 
* [[Enkidu]]. Act 1, [[Festering Woods]]. Spawns as part of the [[Eternal War]] event, which may be a Bounty.
 
* [[Grimsmack]], Act 1, [[Festering Woods]]. Random spawn.
 
* [[Lavarinth]], Act 3, [[Rakkis Crossing]]. Spawns as part of the [[Blaze of Glory]] event, which may be a Bounty.
 
* [[Gholash]], Act 3, [[Tower of the Damned Level 1]].
 
|-
 
| style="text-align:center;" |[[Image:cultist-blood.jpg]]<br>[[Cultist Blood]]
 
| [[Blood-Magic Edge]], legendary Dagger
 
| [[Dark Cultist|Cultist]]s. (Melee attacker type.)
 
* [[Percepeus]], Act 1, [[Leoric's Hunting Grounds]]. (Random spawn.)
 
* [[Brakan]], Act 1, [[Highlands Cave]], dungeon below [[Leoric's Hunting Grounds]]. Spawns during [[The Apothecary's Brother]] event, which may be a Bounty.
 
* [[Sarella the Vile]], Act 1, [[Leoric's Manor Courtyard]]. (Random spawn.)
 
* [[Cultist Grand Inquisitor]], Act 1, [[Halls of Agony Level 1]]. On that level every game in Story Mode or Adventure Mode.
 
* [[High Cultist Murdos]], Act 2, [[Alcarnus]]. (Random spawn, maybe a bounty target.)
 
* [[Jhorum the Cleric]], Act 2, [[Alcarnus]]. (Random spawn, may be a bounty target.)
 
  
|-
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==Horadric Cache Materials==
| style="text-align:center;" |[[Image:defiled-doll.jpg]]<br>[[Defiled Doll]]
 
| [[Spite]], legendary Mojo (Witch Doctor only.)
 
| [[Succubus|Succubi]].
 
* [[Demonika the Wicked]], Act 3, [[Tower of the Damned Level 1]]. (Random spawn, may be a bounty target.)
 
* [[Kysindra the Wretched]], Act 4, [[The Silver Spire Level 1]]. (Random spawn, may be a bounty target.)
 
* [[Lady Victoria]], Act 5, [[House of Deep Sorrow]], dungeon below [[Westmarch Commons]].
 
  
|-
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Legendary Materials made a sort of return in [[Patch 2.3]] when five new Horadric Cache materials]] were added to the game (each using an icon of a former Legendary Material). These five "cache mats" drop only from Horadric Caches, and are required for most level 70 legendary and set crafting in Patch 2.3 and later. Cache mats are also required for the most powerful recipes in [[Kanai's Cube]].
| style="text-align:center;" |[[Image:demon-skin.jpg]]<br>[[Demon Skin]]
 
| [Demon's Hide]] Item Set
 
| [[Hulking Phasebeast|Phasebeast]]s and [[Armored Destroyer]]s.
 
* [[Axgore the Cleaver]], Act 3, [[The Core of Arreat]]. (Random spawn.)
 
* [[Haxxor]], Act 3, [[Tower of the Damned Level 1]]. (Random spawn.)
 
* [[Grimmaw]], Act 3, [[Tower of the Damned Level 2]]. (Random spawn. May be bounty target.)
 
* [[Khatun]], Act 4, [[Gardens of Hope 1st Tier]]. (Random spawn. May be bounty target.)
 
* [[Razorclaw]], Act 4, [[Gardens of Hope 2nd Tier]]. (Random spawn in Adventure Mode. Fixed spawn in Story mode, as part of the [[Corrupt Growths Tier I]] sub-quest of [[The Light of Hope]] main quest.
 
  
|-
 
| style="text-align:center;" |[[Image:element-of-celerity.jpg]]<br>[[Element of Celerity]]
 
| [[Fleeting Strap]], legendary Belt.
 
| [[Scavenger]]s.
 
* [[Mange]], Act 1, [[Weeping Hollow]]. (Random spawn. May be bounty target.)
 
* [[Burrow Bile]], Act 1, [[Fields of Misery]], [[Forlorn Farm]] event.
 
* [[Dreadclaw the Leaper]], Act 1, [[Fields of Misery]]. (Random spawn.)
 
* [[Shanabi]], Act 1, [[Lost Mine Level 2]], dungeon below the [[Fields of Misery]]. {Spawns during [[The Precious Ores]] event.)
 
* [[Armorer's Bane]], Act 1, [[Watch Tower]], dungeon below the [[Southern Highlands]]. (Spawns during the [[Scavenged Scabbard]] event.)
 
  
|-
 
| style="text-align:center;" |[[Image:essence-of-twin-seas.jpg]]<br>[[Essence of the Twin Seas]]
 
| [[Captain Crimson's Trimmings]] Item Set
 
| [[Dune Thresher]]s.
 
* [[Razormouth]], Act 2, [[Black Canyon Mines]]. (Random spawn. Potential bounty target.)
 
* [[Moontooth Dreadshark]], Act 2, [[Sewers of Caldeum]]. {Random spawn, emerges from rubble that spawns in a north-eastern dead end corridor.)
 
  
|-
 
| style="text-align:center;" |[[Image:eternal-power-capsule.jpg]]<br>[[Eternal Power Capsule]]
 
| [[Arcane Barb]], legendary two-handed Crossbow.
 
| [[Cuddle Bear]]s.
 
* [[Evil Oliver]], Act 1, [[Whimsyshire]]. (Random spawn.)
 
  
|-
 
| style="text-align:center;" |[[Image:eyes-of-the-dead.jpg]]<br>[[Eyes of the Dead]]
 
| [[War of the Dead]], Two-handed Mighty Weapon. (Barbarian only.)
 
| [[Skeleton]]s. (Melee type.)
 
* [[Headcleaver]], Act 1, [[Leoric's Passage]]. Random spawn in Adventure Mode. Fixed spawn in Campaign Mode, during the [[Explore Cellar]] sub-quest of [[The Legacy of Cain]] quest.
 
* [[Merrium Skullthorn]], Act 1, [[Cathedral Level 2]]. (Random spawn. Potential bounty target.)
 
  
|-
 
| style="text-align:center;" |[[Image:frozen-blood.jpg]]<br>[[Frozen Blood]]
 
| [[Utar's Roar]], one-handed Axe
 
|
 
* [[Chiltara]], Act 3, [[Caverns of Frost Level 2]] dungeon below [[Fields of Slaughter]]. (Random spawn.)
 
  
|-
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{{Archived|June 2014|[[Legendary Materials]]}}
| style="text-align:center;" |[[Image:glowing-ore.jpg]]<br>[[Glowing Ore]]
 
| [[Cosmic Strand]], legendary [[Source]]. (Wizard only.)
 
| [[Primordial Scavenger]]s. (The huge rock-skinned burrowing creatures.)
 
* [[Sartor]]. Act 5, [[Battlefields of Eternity]]. (Random spawn.)
 
* [[Magrethar]], Act 5, [[Realm of the Banished]] area off of the [[Battlefields of Eternity]]. (Random spawn.)
 
* [[Soul Scavenger]], Act 5, [[Pandemonium Fortress Level 1]]. (Spawns during the [[Demon Souls]] event.)
 
  
|-
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Legendary Materials were abruptly removed from the game in [[Patch 2.0.6]]. This was a very controversial decision taken without any consultation with the community or advance notice. Many fans objected strongly[http://diablo.incgamers.com/blog/comments/diablo-3-patch-2-0-6-notes-legendary-materials], pointing out the lack of any substitute for the complexity and variety of play options the legendary materials offered. Blizzard's official statement was included in the v2.06 patch notes:
| style="text-align:center;" |[[Image:griswolds-scribblings.jpg]]<br>[[Griswold's Scribblings]]
 
| [[Griswold's Perfection]], one-handed Sword.
 
| Potentially every bookshelf, lore bag, Cain's backpack, satchels, podiums, Angiris Archives, etc, throughout the entire game. Anything clickable that might hold a lore book can drop this item once a character has previously found the lore book.
 
  
|-
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<blue>Legendary crafted items are meant to be both a stepping stone into end game items and a good place to spend crafting materials at the end game. While we like the fantasy of having the unique crafting materials, obtaining them was either keeping too many people from being able to complete the recipes in a timely manner or encouraging game flipping and similar less than ideal patterns of play in order to acquire them. As such, we are removing the requirement for unique items when crafting Legendaries.
| style="text-align:center;" |[[Image:hilt-of-the-silver-wolf.jpg]]<br>[[Hilt of the Silver Wolf]]
 
| [[Golden Scourge]], one-handed Flail. (Crusader only.)
 
| [[Fallen Hound]]s.
 
* [[Grownfang]], Act 3, [[Skycrown Battlements]]. (Random spawn.)
 
* [[Growlfang]], Act 3, [[Arreat Crater Level 1]]. (Random spawn or possible Bounty target.)
 
* [[Gnawbone]], Act 3, [[Tower of the Damned Level 1]]. (Random spawn.)
 
  
|-
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* Unique crafting materials are no longer required.<br>
| style="text-align:center;" |[[Image:human-cartilage.jpg]]<br>[[Human Cartilage]]
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** Legendary crafting materials will no longer drop.<br>
| [[Wall of Man]], legendary Shield
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** Existing Legendary crafting materials will now be grey and have had their sell prices increased.  
| [[Unburied]].
 
* [[Manglemaw]], Act 1, [[Defiled Crypt Level 2]], below the [[Cemetery of the Forsaken]]. Found guarding the doorway to the [[Chancellor's Tomb]]. (Fixed spawn.)
 
* [[Cudglearm]], Act 1, [[Cathedral Level 2]]. (Random spawn.)
 
* [[Tormented Behemoth]], Act 1, [[Halls of Agony Level 2]]. {Spawns during the [[A Stranger in Need]] event at the very end of the level.}
 
  
|-
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*Level 70 crafted sets and Legendary items with unique properties now require additional Death’s Breath.<br>
| style="text-align:center;" |[[Image:iron-wolves-doctrine.jpg]]<br>[[Iron Wolves Doctrine]]
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*Level 70 crafted Legendary items without unique properties have had their Death's Breath costs removed.<br>
| [[Asheara's Vestments]] Item Set
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*Death’s Breath is no longer required for most Artisan training costs.<br>
| [[Deceiver|Deceiver Magi]]. (The nova-field casting snake men.)
+
**The Mystic no longer requires any Death’s Breath to train.<br>
* [[Ningish]], Act 2, [[Sewers of Caldeum]]. (Random spawn.)
+
**The Blacksmith and the Jeweler now only require 1 each to learn the first rank of level 11.
* [[Ssthrass]], Act 2, [[Dahlgur Oasis]]. (Fixed spawn, guarding the entrance to the [[Ancient Waterway]] at the very end of the level.)
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</blue>
  
|-
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The remainder of this page is untouched from pre-Patch 2.0.6 for archival purposes.
| style="text-align:center;" |[[Image:living-flame.jpg]]<br>[[Living Flame]]
 
| [[Cinder Switch]], Two-handed Axe.
 
| [[Morlu Caster]]s. (The Meteor-dropping guys.)
 
* [[Malfeas the Abhorrent]], Act 4, [[Gardens of Hope 2nd Tier]], [[Radiant Chapel]].
 
* [[Sao'Thall]], Act 4, [[The Silver Spire Level 2]]. (Random spawn or possible Bounty target.)
 
* [[Rhau'Kye]], Act 4, [[The Silver Spire Level 2]]. (Random spawn or possible Bounty target.)
 
  
|-
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=Legendary Materials=
| style="text-align:center;" |[[Image:lyekurns-diary.jpg]]<br>[[Lyekurn's Diary]]
 
| [[Corruption]], legendary Shoulders
 
|
 
* [[Azmodan]]. (Fixed spawn, Act Boss of Act Three.)
 
  
|-
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[[File:Leg-mat-skull-of-raylend-ground.jpg|thumb|300px|Freshly-dropped legendary material.]]
| style="text-align:center;" |[[Image:maghdas-tormented-soul.jpg]]<br>[[Maghda's Tormented Soul]]
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Legendary [[materials]] are found in Reaper of Souls (a few are also found also in [[Diablo 3 version 2]]), and required for all legendary and set [[crafting]]. While all the regular [[materials]] are created by salvaging items, all legendary materials except for [[Fiery Brimstones]] and [[Forgotten Souls]] must be found in the world. They can be difficult to obtain; almost all legendary materials drop '''''only''''' from certain purple [[Unique]] bosses, and these are largely random in their location and frequency.
| [[Cain's Destiny]] Item Set.
 
|
 
* [[Maghda]]. Fixed spawn, end dungeon from Alcarnus, Act 2.
 
  
|-
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Like normal types of [[Materials]], Legendary Materials have no function on their own, and are used exclusively in the [[crafting]] of set and legendary items. Players generally find a legendary crafting plan, teach it to the Blacksmith, and then view the details of that armor or weapon before deciding if it's worth trying to find the legendary material required to make it. That's what this article is for, with info on every legendary crafting materials, the legendary/set plan they are tied to, and the name and location of the Unique bosses capable of dropping them.
| style="text-align:center;" |[[Image:mystical-source.jpg]]<br>[[Mystical Source]]
 
| [[Sage's Journey]] Item Set
 
| [[Ponies]].
 
* [[Creampuff]], Act 1, [[Whimsyshire]]. (Random spawn.)
 
* [[Midnight Sparkle]], Act 1, [[Whimsyshire]]. (Random spawn.)
 
* [[Nightmarity]], Act 1, [[Whimsyshire]]. (Random spawn.)
 
* Members of Team Unicorn: [[Miss Hell]], [[R'Lyeh]], [[Killaire]] and [[Maulin Sorely]]. (Random spawn.)
 
  
|-
 
| style="text-align:center;" |[[Image:phial-of-weakness.jpg]]<br>[[Phial of Weakness]]
 
| [[Atrophy]], legendary Wand. (Wizard only.)
 
| [[Herald of Pestilence|Heralds of Pestilence]]. Arm underground tickle poison attackers.
 
* [[Deadgrasp]], Act 3, [[The Battlefields]]. (Random spawn.)
 
* [[Handible]], Act 3, [[The Battlefields]]. (Spawns during the [[Triage]] event in the Medical Camp. May be a Bounty.)
 
* [[Valifahr the Noxious]], Act 3, [[Arreat Crater Level 1]]. (Rare spawn and sometimes Bounty.)
 
  
|-
+
==Legendary Material Drop Rates==
| style="text-align:center;" |[[Image:quaking-vial.jpg]]<br>[[Quaking Vial]]
+
| [[Sunder]], Two-handed Mace.
 
| [[Mallet Lord]]s. (Hammer time!)
 
* [[Sledge]], Act 4, [[Hell Rift]]. (Random spawn and sometimes a bounty.)
 
* [[Hammersmash]], Act 4, [[Hell Rift]].
 
  
|-
+
{{legendary drop rate}}
| style="text-align:center;" |[[Image:reapers-fear.jpg]]<br>[[Reaper's Fear]]
+
The same drop rates apply to [[Death's Breaths]], though they have many more possible drop sources.
| [[Reaper's Wraps]], legendary Bracers
 
|
 
* [[Malthael]]. Fixed spawn, Act Boss for Act 5.  
 
  
|-
 
| style="text-align:center;" |[[Image:rydraelm-tome.jpg]]<br>[[Rydraelm Tome]]
 
| [Mantle of the Rydraelm]], legendary Chest Armor
 
| [[Fallen Shaman]]s.
 
* [[Beyatt]], Act 2, [[The Lost Caravan]] dungeon below the [[Stinging Winds]]. (Random spawn.)
 
* [[Ashangu]], Act 2, [[Dahlgur Oasis]]. (Random spawn.)
 
* [[Bashiok]], Act 2, [[Dahlgur Oasis]]. (Random spawn.)
 
* [[Mundungo]], Act 2, [[Dahlgur Oasis]]. Random spawn, always located in the large waterwheel section of the map, which spawns about every other game.
 
  
|-
+
==Legendary Materials==
| style="text-align:center;" |[[Image:shard-of-entsteig-plate.jpg]]<br>[[Shard of Entsteig Plate]]
 
| [[Aughild's Authority]] Item Set
 
| [[Enraged Phantom]]s. (Flying Wraith ghosts.)
 
* [[Lord Dunhyld]], Act 1, [[Defiled Crypt]] event, dungeon below the [[Cemetery of the Forsaken]]. End target of [[The Matriarch's Bones]] event. (Random spawn or possible bounty.)
 
* [[Feklar's Ghost]], Act 1, [[Festering Woods]]. (Random spawn or possible bounty.)
 
* [[Hawthorne Gable]], [[Festering Woods]]. (Random spawn or possible bounty.)
 
* [[Raziel]], Act 2, [[Sewers of Caldeum]]. (Random spawn, but always found in a south-western dead end corridor. Raziel emerges from the Ancient Chest that [[Chiman]] asks you to open.)
 
* [[Shade of Nar Gulle]], Act 2, [[Sewers of Caldeum]]. Random spawn.
 
* [[Spirit of Khan Dakab]], Act 2, [[Tomb of Khan Dakab]] dungeon below the [[Dahlgur Oasis]]. (Random spawn, but always the end boss of the [[Spirit of Khan Dakab]] event).
 
* [[The Archivist]], Act 2, [[Archives of Zoltun Kulle]], [[The Unknown Depths]]. (Random spawn, sometimes a bounty.)
 
* [[The Tomekeeper]], Act 2, [[Archives of Zoltun Kulle]], [[Realm of Shadow]]. (Random spawn, sometimes a bounty.)
 
  
|-
+
The following 41 legendary materials are required for crafting various legendary and set items. The [[Adventure's Journal]] and [[Griswold's Scribblings]] can drop from various objects from level 10-70, and both are present in Diablo 3. All the rest are Reapr of Souls only, and only drop from level 70 [[Uniques]] (Purples) of the correct type.
| style="text-align:center;" |[[Image:shattered-core.jpg]]<br>[[Shattered Core]]
 
| [[Devastator]], one-handed legendary Mace
 
| [[Sand Dweller]]s. (Huge Sand Golem enemies who wait hidden beneath the surface.)
 
* [[Ancient Guardian]], Act 2, [[The Forgotten Ruins]] dungeon below the [[Dahlgur Oasis]]. (Random spawn in Adventure Mode. Fixed spawn in Campaign Mode, during [[The Forgotten Ruins]] sub-quest of the [[Betrayer of the Horadrim]] quest.
 
* [[Rockgut]], Act 2, [[The Unknown Depths]] dungeon below the [[Archives of Zoltun Kulle]]. (Random spawn or possible bounty.)
 
* [[Thrum]], Act 2, [[Realm of Shadow]], dungeon below the [[Archives of Zoltun Kulle]]. (Random spawn or possible bounty.)
 
  
|-
+
This table is meant for quick reference. Refer to the individual legendary material articles for more details on the crafting purposes, scarcity, farming tips, and more.
| style="text-align:center;" |[[Image:shimmering-quill.jpg]]<br>[[Shimmering Quill]]
 
| [[Unbound Bolt]], Bow.
 
| [[Quill Fiend]]s.
 
* [[Sarkoth]], Act 1, [[Dank Cellar]] below [[Old Tristram Road]]. (Random spawn.)
 
* [[Gorathra]], Act 1, [[Musty Cellar]] below [[Old Tristram Road]]. (Random spawn.)
 
* [[Thornback]], Act 3. [[The Keep Depths Level 1]]. {Random spawn.}
 
  
|-
+
'''Legend:'''
| style="text-align:center;" |[[Image:shuddering-demon-bone.jpg]]<br>[[Shuddering Demon Bone]]
+
* {{c_gold|Bounty}}: Monster may appear as a Bounty target.
| [[Archfiend Arrows]], legendary Quiver. (Demon Hunter only.)
+
* {{c_gold|Fixed}}: Monster appears in this location every game (may differ between Story Mode and Adventure Mode).
| [[Morlu Berserker|Morlu]]. (Melee type, wielder of Diabos.)
+
* {{c_gold|Event}}: Monster is part of an event. (Most events are random spawns and not found every game.)
* [[Kao'Ahn]], Act 4, [[Gardens of Hope 2nd Tier]]. (Random spawn or possible bounty.)
+
* {{c_orange|Legendary Affixes}}: Special bonus properties only granted by legendary items. (Can not be enchanted.)
* [[Oah'Tash]], Act 4, [[Gardens of Hope 2nd Tier]]. (Random spawn or possible bounty.)
+
* {{c_green|Item Set}}: Bonuses for equipping more than one item from this item set.
 +
* {{c_blue|Inherent Affixes}}: Affixes always found on that item. (May be enchanted.)
  
|-
+
Monsters listed are confirmed to drop the materials. Others may drop but are not yet confirmed. [http://diablo.incgamers.com/forums/showthread.php?850970-The-RoS-Legendary-Crafting-Material-Challenge Feedback in the forum thread] is welcomed.
| style="text-align:center;" |[[Image:skelons-dice.jpg]]<br>[[Skelon's Dice]]
 
| [[Skelon's Deceit]], legendary Pants.
 
| [[Oppressor]]s and [[Warscarred Ravager]]s. (Huge winged melee fighting demons.)
 
* [[Torchlighter]], Act 4, [[Gardens of Hope 1st Tier]]. (Random spawn or possible bounty.)
 
* [[Vekriss]], Act 5, [[Unearthed Ruins Level 2]]. (End boss of [[Covetous Shen]]'s quest, [[The Jewel of Dirgest]]. Can only be done once per character.
 
* [[Belphegor]], Act 5, [[Path of War]]. Only seen in Campaign Mode, where he is a fixed spawn encountered near the beginning of [[The Battlefields of Eternity]] quest.
 
* [[Korchoroth]], Act 5, [[Battlefields of Eternity]]. (Fixed spawn, escapes from the [[Timeless Prison]] event.)
 
* [[Emikdeva]], Act 5, [[The Crag of Eternity]] off of the [[Battlefields of Eternity]]. Spawns as part of [[The Demonic Prisoner]] event.
 
* [[Volux the Forgotten]], Act 5, [[The Crag of Eternity]] area off of the [[Battlefields of Eternity]], where he spawns as part of [[The War That Time Forgot]] event.
 
* [[Keeper Hashemel]], Act 5, [[Infested Ruins]] area off of the [[Battlefields of Eternity]]. (Spawns during [[The Cursed Crystals]] event.
 
* [[Borgoth]], Act 5, [[Realm of the Banished]] area via the [[Battlefields of Eternity]]. (Reached through the Portal from the Realm Beast.)
 
  
|-
 
| style="text-align:center;" |[[Image:skull-of-raylend.jpg]]<br>[[Skull of Raylend]]
 
| [[Helm of Rule]], legendary Helm
 
| [[Colossal Golgor]]s.
 
* [[Bholen]], Act 3, [[The Keep Depths Level 2]]. (Random spawn or possible bounty.)
 
* [[Garganug]], Act 3, [[Rakkis Crossing]]. (Random spawn or possible bounty.)
 
* [[Gorog the Bruiser]], Act 3, [[The Core of Arreat]]. (Random spawn or possible bounty.)
 
  
|-
+
{| width="100%"
| style="text-align:center;" |[[Image:sydyru-bone.jpg]]<br>[[Sydyru Bone]]
+
! style="width: 12%;"| Item
| [[Sydryu Crust]], legendary Bow
+
! style="width: 25%;"| Used For
| [[Bat]]s.
+
! style="width: 64%;"| Drops From
* [[Glidewing]], Act 1, [[Cathedral Level 1]]. (Random spawn or possible bounty.)
 
* [[Firestarter]], Act 1, [[Cathedral Level 2]]. (Random spawn or possible bounty.)
 
* [[Sicklefang]], Act 1, [[Fields of Misery]]. End boss of the [[Carrion Farm]] event.
 
* [[Hellscream]], Act 2, [[The Unknown Depths]] dungeon below the [[Archives of Zoltun Kulle]]. (Random spawn.)
 
 
 
|-
 
| style="text-align:center;" |[[Image:symbol-of-the-guardian-brotherhood.jpg]]<br>[[Symbol of the Guardian Brotherhood]]
 
| [[Guardian's Jeopardy]] Item Set
 
| [[Demon Trooper]]s. (The large, mace-wielding, melee brawlers seen all over the upper [[Bastion's Keep]] levels.)
 
* [[Thromp the Breaker]], Act 3, [[Skycrown Battlements]], (Random spawn or possible bounty.)
 
* [[Obis the Mighty]], Act 3, [[Skycrown Battlements]]. (Random spawn or possible bounty.)
 
* [[Dragus]], Act 3, [[Stonefort]]. (Random spawn, but very common.)
 
* [[Bashface the Truncheon]], Act 3, [[Stonefort]]. (Random spawn or possible bounty.)
 
* [[Bricktop]], Act 3, [[Stonefort]]. (Random spawn or possible bounty.)
 
* [[The Crusher]], Act 3, [[The Keep Depths Level 2]]. (Random spawn.)
 
* [[Busaw]], Act 3, [[Rakkis Crossing]]. End boss of the [[Crazy Climber]] event.
 
 
 
|-
 
| style="text-align:center;" |[[Image:torn-soul.jpg]]<br>[[Torn Soul]]
 
| [[Living Umbral Oath]], legendary Ceremonial Knife. (Witch Doctor only.)
 
| [[Khazra Shaman]]s. (Goatmen mages.)
 
* [[Chupa Khazra]], Act 1, [[Southern Highlands]]. (Random spawn.)
 
* [[Lorzak the Powerful]], Act 1, [[Southern Highlands]]. (Random spawn or possible bounty.)
 
* [[Skehlinrath]], Act 1, [[Southern Highlands]]. (Random spawn, but always found in the Khazra Camp with two side-by-side entrances.
 
 
 
|-
 
| style="text-align:center;" |[[Image:urn-of-quickening.jpg]]<br>[[Urn of Quickening]]
 
| [[Kethrye’s Splint]], legendary Bracers
 
| [[Lacuni|Lacuni Huntresses]].
 
* [[Saha the Slasher]], Act 2, [[Howling Plateau]]. (Random spawn.)
 
* [[Taros the Wild]], Act 2, [[Howling Plateau]].  (Random spawn or possible bounty.)
 
* [[Erach]], Act 2, [[Stinging Winds]].
 
* [[Raiha the Vicious]], Act 2, [[Desolate Sands]].  (Random spawn or possible bounty.)
 
* [[Chiltara]], [[Caverns of Frost level 2]], dungeon below the [[Fields of Slaughter]]. (Random spawn.)
 
* [[Scathach the Savage]], Act 3, [[Caverns of Frost Level 2]], dungeon below the [[Fields of Slaughter]]. (Random spawn.)
 
* [[Zelusa the Grasping]], Act 3, [[Caverns of Frost Level 2]], dungeon below the [[Fields of Slaughter]].  (Random spawn or possible bounty.)
 
* [[Zelusa the Grasping]], Act 3, [[Icefall Caves Level 2]], dungeon below the [[Fields of Slaughter]].  (Random spawn or possible bounty.)
 
 
 
|-
 
| style="text-align:center;" |[[Image:white-oak-splinter.jpg]]<br>[[White Oak Splinter]]
 
| [[Rozpedin's Force]], legendary [[Daibo]]. (Monk only.)
 
| [[Wood Wraith]]s. (Walking trees.)
 
* [[The Old Man]], Act 1, [[Fields of Misery]]. Part of the mine-event in the small grove area.
 
 
 
|-
 
| style="text-align:center;" |[[Image:wooden-stake.jpg]]<br>[[Wooden Stake]]
 
| [[Blitzbolter]], Hand Crossbow. (Demon Hunter only.)
 
| [[Skeleton Archer]]s.
 
* [[Killian Damort]], Act 1, [[Cathedral Level 4]].  (Random spawn or possible bounty.)
 
* [[Belagg Pierceflesh]], Act 3, [[The Keep Depths Level 3]].  (Random spawn or possible bounty.)
 
 
 
|-
 
| style="text-align:center;" |[[Image:woven-plate.jpg]]<br>[[Woven Plate]]
 
| [[Piro Marella]], Crusader Shield.
 
| [[Skeletal Shieldbearer]]s.
 
* [[Captain Cage]], Act 1, [[Cathedral Level 4]]. (Random spawn, or possible bounty.)
 
* [[Enmerkar]], Act 1, [[Festering Woods]]. Spawns during the [[Last Stand of the Ancients]] event.
 
* [[Captain Donn Adams]], Act 3, [[The Keep Depths Level 1]]. Random spawn.)
 
 
|}
 
|}
 
+
{{:Adventurer's Journal}}
 
+
{{:Angelic Shard}}
 
+
{{:Behistun Rune}}
==Legendary Materials: Salvageable==
+
{{:Bloody Pincer}}
 
+
{{:Born's Key}}
There are two types of legendary material that are salvaged from legendary and set items, including crafted legendary/set items. One material comes from each salvaged item. They may also directly drop from [[Rift Guardians]], in the appropriate level range.
+
{{:Captured Nightmare}}
 
+
{{:Captured Soul}}
* [[Fiery Brimstone]] -- Level 1-60.
+
{{:Cartographer's Toolkit}}
* [[Forgotten Soul]] -- Level 61-70.
+
{{:Cultist Blood}}
 
+
{{:Defiled Doll}}
Forgotten Souls are the chief [[bottleneck]] for all end game crafting and legendary enchanting, and most players feel it is impossible to have too many, since at any moment a ring or amulet might require a dozen or more enchants to get the perfect affix.
+
{{:Demon Skin}}
 
+
{{:Element of Celerity}}
 
+
{{:Essence of the Twin Seas}}
==Infernal Machine Legendary Materials==
+
{{:Eternal Power Capsule}}
 
+
{{:Eyes of the Dead}}
There are a number of legendary materials required to create the [[Infernal Machine]] and then to craft a [[Hellfire Ring]] in Reaper of Souls. The 4 types of keys drop only from the [[KeyWardens]], and the 4 [[Demonic Organs]] drop only from the [[Ubers]]. See those articles for full details.
+
{{:Frozen Blood}}
* Diablo 3 has just 3 keys, 1 Machine, and 3 Ubers for 3 Organs. That info is also covered in the [[Infernal Machine]] article.
+
{{:Glowing Ore}}
 
+
{{:Griswold's Scribblings}}
 
+
{{:Hilt of the Silver Wolf}}
==Staff of Herding Legendary Materials==
+
{{:Human Cartilage}}
 
+
{{:Iron Wolves Doctrine}}
[[Whimsyshire]] is the rainbow-colored [[Easter Egg]] level in Diablo 3, which remains accessible in Reaper of Souls.
+
{{:Living Flame}}
 
+
{{:Lyekurn's Diary}}
Four legendary materials, the [[Gibbering Gemstone]], [[Leoric's Shinbone]], [[Liquid Rainbow]], [[Wirt's Bell]], are required to create the [[Staff of Herding]], which is used to gain access to [[Whimsyshire]]. Going there is required in some cases, since two of the legendary materials can '''''only''''' be found from Uniques in Whimsyshire.
+
{{:Maghda's Tormented Soul}}
 
+
{{:Mystical Source}}
* See the [[Whimsyshire]] article for full details.
+
{{:Phial of Weakness}}
 
+
{{:Quaking Vial}}
 +
{{:Reaper's Fear}}
 +
{{:Rydraelm Tome}}
 +
{{:Shard of Entsteig Plate}}
 +
{{:Shattered Core}}
 +
{{:Shimmering Quill}}
 +
{{:Shuddering Demon Bone}}
 +
{{:Skelon's Dice}}
 +
{{:Skull of Raylend}}
 +
{{:Sydyru Bone}}
 +
{{:Symbol of the Guardian Brotherhood}}
 +
{{:Torn Soul}}
 +
{{:Urn of Quickening}}
 +
{{:White Oak Splinter}}
 +
{{:Wooden Stake}}
 +
{{:Woven Plate}}
  
  

Latest revision as of 07:33, 24 July 2015

All special droppable legendary materials were abruptly and controversially removed from the game in Patch 2.0.6. See below.

Post v2.06, only legendary materials remaining in Diablo 3 and Reaper of Souls are ones created by salvaging legendary items, along with the special legendary materials related to the Infernal Machine and the Whimsyshire opening Staff of Herding. Patch 2.3 added more legendary materials, the Horadric Cache mats, used largely in Kanai's Cube.


Legendary Materials: Salvageable[edit | edit source]

There are two types of legendary material that are salvaged from legendary and set items, including crafted legendary/set items. One material comes from each salvaged item. They may also directly drop from Rift Guardians, in the appropriate level range.

Forgotten Souls are the chief bottleneck for all end game crafting and legendary enchanting, and most players feel it is impossible to have too many, since any new legendary item might require dozens of enchants, costing a Forgotten Soul apiece, to get the perfect affix.


Infernal Machine Legendary Materials[edit | edit source]

There are a number of legendary materials required to create the Infernal Machine and then to craft a Hellfire Ring in Reaper of Souls. The 4 types of keys drop only from the KeyWardens, and the 4 Demonic Organs drop only from the Ubers. See those articles for full details.

  • Diablo 3 has just 3 keys, 1 Machine, and 3 Ubers for 3 Organs. That info is also covered in the Infernal Machine article.


Staff of Herding Legendary Materials[edit | edit source]

Whimsyshire is the rainbow-colored Easter Egg level in Diablo 3, which remains accessible in Reaper of Souls.

Four legendary materials, the Gibbering Gemstone, Leoric's Shinbone, Liquid Rainbow, Wirt's Bell, are required to create the Staff of Herding, which is used to gain access to Whimsyshire. Going there is required in some cases, since two of the legendary materials can only be found from Uniques in Whimsyshire.


Horadric Cache Materials[edit | edit source]

Legendary Materials made a sort of return in Patch 2.3 when five new Horadric Cache materials]] were added to the game (each using an icon of a former Legendary Material). These five "cache mats" drop only from Horadric Caches, and are required for most level 70 legendary and set crafting in Patch 2.3 and later. Cache mats are also required for the most powerful recipes in Kanai's Cube.





Important.png Archived Article [e]
Legendary Materials is an archived article about material previously included in Diablo 3. However, it has currently been removed or the article contains outdated facts. The information is stored in Diablo Wiki for posterity. Please note: Links in this article lead to both updated and archived material.

This article was last up to date:
    June 2014
Currently updated version of this article is:


Legendary Materials were abruptly removed from the game in Patch 2.0.6. This was a very controversial decision taken without any consultation with the community or advance notice. Many fans objected strongly[1], pointing out the lack of any substitute for the complexity and variety of play options the legendary materials offered. Blizzard's official statement was included in the v2.06 patch notes:

Legendary crafted items are meant to be both a stepping stone into end game items and a good place to spend crafting materials at the end game. While we like the fantasy of having the unique crafting materials, obtaining them was either keeping too many people from being able to complete the recipes in a timely manner or encouraging game flipping and similar less than ideal patterns of play in order to acquire them. As such, we are removing the requirement for unique items when crafting Legendaries.
  • Unique crafting materials are no longer required.
    • Legendary crafting materials will no longer drop.
    • Existing Legendary crafting materials will now be grey and have had their sell prices increased.
  • Level 70 crafted sets and Legendary items with unique properties now require additional Death’s Breath.
  • Level 70 crafted Legendary items without unique properties have had their Death's Breath costs removed.
  • Death’s Breath is no longer required for most Artisan training costs.
    • The Mystic no longer requires any Death’s Breath to train.
    • The Blacksmith and the Jeweler now only require 1 each to learn the first rank of level 11.

The remainder of this page is untouched from pre-Patch 2.0.6 for archival purposes.

Legendary Materials[edit | edit source]

Freshly-dropped legendary material.

Legendary materials are found in Reaper of Souls (a few are also found also in Diablo 3 version 2), and required for all legendary and set crafting. While all the regular materials are created by salvaging items, all legendary materials except for Fiery Brimstones and Forgotten Souls must be found in the world. They can be difficult to obtain; almost all legendary materials drop only from certain purple Unique bosses, and these are largely random in their location and frequency.

Like normal types of Materials, Legendary Materials have no function on their own, and are used exclusively in the crafting of set and legendary items. Players generally find a legendary crafting plan, teach it to the Blacksmith, and then view the details of that armor or weapon before deciding if it's worth trying to find the legendary material required to make it. That's what this article is for, with info on every legendary crafting materials, the legendary/set plan they are tied to, and the name and location of the Unique bosses capable of dropping them.


Legendary Material Drop Rates[edit | edit source]

Legendary materials drop more often on higher difficulty levels. Their drop rate was tripled in Patch 2.0.4 shortly after Reaper of Souls' release, making them all much easier to find. The figures are the percent chance the legendary material (or Deaths Breath will be dropped by a valid source. All legendary materials except Adventurer's Journals and Griswold's Scribblings can only be dropped by Unique (purple) bosses of a certain type. See the legendary materials article for full details.

Legendary Material and Deaths Breath drop rates



The same drop rates apply to Death's Breaths, though they have many more possible drop sources.


Legendary Materials[edit | edit source]

The following 41 legendary materials are required for crafting various legendary and set items. The Adventure's Journal and Griswold's Scribblings can drop from various objects from level 10-70, and both are present in Diablo 3. All the rest are Reapr of Souls only, and only drop from level 70 Uniques (Purples) of the correct type.

This table is meant for quick reference. Refer to the individual legendary material articles for more details on the crafting purposes, scarcity, farming tips, and more.

Legend:

  • Bounty: Monster may appear as a Bounty target.
  • Fixed: Monster appears in this location every game (may differ between Story Mode and Adventure Mode).
  • Event: Monster is part of an event. (Most events are random spawns and not found every game.)
  • Legendary Affixes: Special bonus properties only granted by legendary items. (Can not be enchanted.)
  • Item Set: Bonuses for equipping more than one item from this item set.
  • Inherent Affixes: Affixes always found on that item. (May be enchanted.)

Monsters listed are confirmed to drop the materials. Others may drop but are not yet confirmed. Feedback in the forum thread is welcomed.


Item Used For Drops From
Adventurers-journal.jpg
Adventurer's Journal
Pender's Purchase

(Crafted Legendary gloves)

  • Legendary Affixes: None.
  • +6 Random Affixes
Breakable and clickable objects (except chests). Seen from loose floor tiles, urns and vases, barrels, dead bodies, etc.
Angelic-shard.jpg
Angelic Shard
Hallowed Protectors
  • Item Set bonus:
    • (2): +100 All Resistance
    • (2): +10% Attack Speed
Corrupted Angels, found entirely in Acts Four and Five
Behistun-rune.jpg
Behistun Rune
Mark of the Magi

(Crafted Legendary staff)

  • Legendary Affix: None
  • Inherent Affix:
    • (1177-1439)-(1410-1788) Arcane Damage
    • +5 Random Affixes
Unique Cultist Summoners and their Unique Hellions (Demon Dogs).
Bloody-pincer.jpg
Bloody Pincer
Demon Claw Monk

(Crafted Legendary Fist)

  • Legendary Affixes: None
  • Inherent Affix:
    • +(981-1199)-(1175-1490) Fire Damage
    • +5 Random Affixes
Tormented Stingers and Scarabs.
Borns-key.jpg
Born's Key
Born's Command
  • Item Set bonus:
    • (2) Set: +15% Life
    • (3) Set: Reduces cooldown 10%
    • (3) Set: Increased EXP: 20%
Brigands (grave robbers).
Captured-nightmare.jpg
Captured Nightmare
Night's Reaping Barb

(Crafted Legendary 1H Mighty Weapon)

  • Legendary Affix: None
  • Inherent Affixes:
    • +(981-1199)-(1175-1490) Cold Damage
    • +14-18% Life
    • +4 Random Affixes
Terror Demons and Enslaved Nightmares.
Captured-soul.jpg
Captured Soul
Lai Yui's Persuader Monk

(Crafted Legendary Daibo)

  • Legendary Affix: None
  • Inherent Affix:
    • +(1177-1439)-(1410-1788) Cold Damage
    • +5 Random Affixes
Soul Rippers. (Tongue Lashers.)
Cartographers-toolkit.jpg
Cartographer's Toolkit
Board Walkers

Crafted Legendary boots

  • Legendary Affix: None
  • Inherent Affix: +10-12% Movement Speed
  • + 5 random affixes
Ghouls. (The fast moving melee type.)
Cultist-blood.jpg
Cultist Blood
Blood-Magic Edge

(Crafted Legendary Dagger)

  • Legendary Affix: Blood oozes from you.
  • Inherent Affix:
    • +5-7 Attack Speed
    • +5 Random Affixes
Cultists. (Melee attacker type.)
Defiled-doll.jpg
Defiled Doll
Spite WD

(Crafted Legendary Mojo)

  • Legendary Affix: None
  • Inherent Affixes:
  • +262-328)-(364-394) Damage
  • +8-10% Critical hit Chance
    • +4 random affixes
Succubi.
Demon-skin.jpg
Demon Skin
Demon's Hide
  • Item Set bonuses:
    • (2): 6000 Thorns damage per hit
    • (3): +25% Area Damage
    • (4): +15% damage to demons,
    • (4): Chance to deflect projectiles
Phasebeasts and Armored Destroyers.
Element-of-celerity.jpg
Element of Celerity
Fleeting Strap

(Crafted Legendary Belt)

  • Legendary Affix: None
  • Inherent Affix:
    • +5-7% Attack Speed
    • +5 random affixes
Scavengers.
Essence-of-twin-seas.jpg
Essence of the Twin Seas
Captain Crimson's Trimmings
  • Item Set bonuses:
    • (2): +2000 Life Regen
    • (2): 10% Cooldown Reduction
    • (3): +50 All Resistance
    • (3): Reduces resource costs 10%
Dune Threshers.
Eternal-power-capsule.jpg
Eternal Power Capsule
Arcane Barb

(Crafted Legendary 2H Xbow)

  • Legendary Affix: None
  • Inherent Affix:
    • +(981-1199)-(1175-1490) Arcane Damage
    • +5 Random Affixes
Cuddle Bears.
Eyes-of-the-dead.jpg
Eyes of the Dead
War of the Dead Barb

(Crafted Legendary 2H Mighty Weapon)

  • Legendary Affix: None
  • Inherent Affix:
    • +(1177-1439)-(1410-1788) Damage
    • +5 Random Affixes
Skeletons. (Melee type.)
Frozen-blood.jpg
Frozen Blood
Utar's Roar

(Crafted Legendary 1H Axe)

  • Legendary Affix: None
  • Inherent Affixes:
    • +(981-1199)-(1175-1490) Cold Damage
    • Cold skills deal 15-20% more damage
    • +4 random affixes
Glowing-ore.jpg
Glowing Ore
Cosmic Strand Wiz

(Crafted Legendary Source)

  • Legendary affix: Teleport gains the effect of the Wormhole rune.
  • Inherent affix:
    • +(262-328)-(263-394) Damage
    • +5 Random Affixes
Primordial Scavengers. (Rock-armored giants > soft interior creatures.)
Griswolds-scribblings.jpg
Griswold's Scribblings
Griswold's Perfection

(Crafted Legendary 1H Sword)

  • Legendary Affix: None
  • Inherent Affix:
    • +(981-1199)-(1175-1490) Fire Damage
    • +5 Random Affixes
Bookshelves, lore bags, Cain's backpacks, satchels, podiums, Angiris Archives, etc. (Can be found in thousands of places, but hard to farm intentionally.)
Hilt-of-the-silver-wolf.jpg
Hilt of the Silver Wolf
Golden Scourge Crus

(Crafted Legendary 1H Flail)

  • Legendary Affix: Smite jumps to 3 additional enemies.
  • Inherent Affixes:
    • +(981-1199)-(1175-1490) Holy Damage
    • Holy skills deal 15-20% more damage
    • +4 Random Affixes
Fallen Hounds.
Human-cartilage.jpg
Human Cartilage
Wall of Man

(Crafted Legendary Shield)

  • Legendary affix: +20-30% chance to be protected by a wall of bones.
  • Inherent affixes: None
Unburied.
Iron-wolves-doctrine.jpg
Iron Wolves Doctrine
Asheara's Vestments
  • Item Set bonuses:
    • (2): +100 All Resistance
    • (3): +20% Life
    • (4): Attacks cause your followers to occasionally come to your aid.
Deceiver Magi. (The nova-field casting snake men.)
Living-flame.jpg
Living Flame
Cinder Switch

(Two-handed Axe)

  • Legendary Affix: 25-50% to cast a Fireball when attacking
  • Inherent Affix:
    • +(1177-1439)-(1410-1788) Damage
    • +4 Random Affixes.
Morlu Casters. (The Meteor-dropping type.)
Lyekurns-diary.jpg
Lyekurn's Diary
Corruption

(Crafted Legendary Shoulders)

  • Legendary Affix: None
  • Inherent Affix: None
  • Fixed -- Azmodan. (Act Boss of Act Three.)
Maghdas-tormented-soul.jpg
Maghda's Tormented Soul
Cain's Destiny
  • Item Set bonuses:
    • (2): +8% Attack Speed
    • (3): +50% Magic Find
    • (3): +50% Increased Experience
Mystical-source.jpg
Mystical Source
Sage's Journey Set
  • Item Set bonuses:
    • (2): +250 Str/Dex/Int/Vit
    • (3): Doubles Death's Breath drops.
Ponies.
Phial-of-weakness.jpg
Phial of Weakness
Atrophy Wiz

(Crafted Legendary Wand)

  • Legendary Affixes: None
  • Inherent Affixes:
    • +(981-1199)-(1175-1490) Fire Damage
    • +5 Random Affixes
Heralds of Pestilence.
Quaking-vial.jpg
Quaking Vial
Sunder

(Crafted Legendary 2H Mace)

  • Legendary Affix: 25-50% chance to sunder the ground beneath your enemies
  • Inherent Affixes:
    • +(1177-1439)-(1410-1788) Fire Damage
    • +4 Random Affixes
Mallet Lords. (Hammer time!)
Reapers-fear.jpg
Reaper's Fear
Reaper's Wraps

(Crafted Legendary Bracers)

  • Legendary affix: Health globes restore 25-30% of your primary resource
  • Inherent affixes: None
    • +5 random affixes
Rydraelm-tome.jpg
Rydraelm Tome
Mantle of the Rydraelm

(Crafted Legendary chest armor)

  • Legendary affix: None
  • Inherent affixes: None
Fallen Shamans.
Shard-of-entsteig-plate.jpg
Shard of Entsteig Plate
Aughild's Authority
  • Item Set bonuses:
    • (2): -7% damage from ranged attacks.
    • (2): -7% damage from melee attacks.
    • (3): +15% damage against Elites
    • (3): -15% damage from Elites
Enraged Phantoms. (Flying Wraith ghosts.)
Shattered-core.jpg
Shattered Core
Devastator

(Crafted Legendary 1H Mace)

  • Legendary affixes: None.
  • Inherent affixes:
    • +(981-1199)-(1175-1490) Fire Damage
    • +15-20% damage to Fire Skills
Sand Dwellers. (Huge Sand Golems who wait hidden beneath the surface.)
Shimmering-quill.jpg
Shimmering Quill
Unbound Bolt

(Crafted Legendary Bow)

  • Legendary affixes: None
  • Inherent affixes:
    • +(981-1199)-(1175-1490) Fire Damage
    • +5-7% Attack Speed
    • +31-35% Critical hit Damage
    • +3 Random affixes.
Quill Fiends.
Shuddering-demon-bone.jpg
Shuddering Demon Bone
Archfiend Arrows DH

(Crafted Legendary quiver)

  • Legendary affix: None
  • Inherent affixes:
Morlu. (Melee type, wielder of Diabos.)
Skelons-dice.jpg
Skelon's Dice
Skelon's Deceit

(Crafted Legendary pants)

  • Legendary affix: None
  • Inherent affixes: None
Oppressors and Warscarred Ravagers. (Huge winged melee fighting demons.)
Skull-of-raylend.jpg
Skull of Raylend
Helm of Rule

(Crafted Legendary helm)

  • Legendary affix: None.
  • Inherent affixes:
    • +626-750 Vitality
    • +11% Chance to Block
    • +4 random Affixes
Colossal Golgors.
Sydyru-bone.jpg
Sydyru Bone
Sydryu Crust

(Crafted Legendary bow)

  • Legendary affix: None
  • Inherent affixes:
    • +(981-1199)-(1175-1490) Poison Damage
    • +5-7% Increased Attack Speed
    • +9-10% damage to Elites
    • +1 Primary and 2 secondary affixes
Bats.
Symbol-of-the-guardian-brotherhood.jpg
Symbol of the Guardian Brotherhood
Guardian's Jeopardy
  • Item Set bonuses:
    • (2): +250 Vitality
    • (2): +2000 Regen per second
    • (3): +15% Movement Speed
Demon Troopers. (The large, mace-wielding, melee brawlers.)
Torn-soul.jpg
Torn Soul
Living Umbral Oath WD

(Crafted Legendary ceremonial knife)

  • Legendary affix: None
  • Inherent affix: None
Khazra Shamans. (Goatmen mages.)
Urn-of-quickening.jpg
Urn of Quickening
Kethrye’s Splint

(Crafted Legendary bracers)

  • Legendary affix: None
  • Inherent affixes: None
Lacuni Huntresses.
White-oak-splinter.jpg
White Oak Splinter
Rozpedin's Force Monk

(Crafted Legendary daibo)

  • Legendary affix: None
  • Inherent affixes:
    • (1177-1439)-(1410-1788) Holy Damage
    • +5 Random affixes
Wood Wraiths. (Walking trees.)
Wooden-stake.jpg
Wooden Stake
Blitzbolter DH

(Legendary Hand crossbow)

  • Legendary affix: None
  • Inherent affixes:
    • +(858-1049)-(1028-1304) Holy Damage
    • +5 random affixes
Skeleton Archers.
Woven-plate.jpg
Woven Plate
Piro Marella

(Crafted Legendary Crusader shield)

  • Legendary affixes:
    • Reduces the wrath cost of shield bash 40-50%.
  • Inherent affixes: +5 random affixes
Skeletal Shieldbearers.


Gallery[edit | edit source]

A collection of images of Legendary Materials.


References[edit | edit source]