Dahlgur Oasis
Are you looking for The Dahlgur Oasis lore book?
The Dahlgur Oasis forms part of Act II and is located in the Borderlands, in the Kehjistan empire, not too far from Alcarnus.
Areas and Dungeons within Dahlgur Oasis[edit | edit source]
- Ancient Cave
- Flooded Cave
- The Forgotten Ruins
- Mysterious Cave
- Old Fisherman's Cellar
- Path to the Oasis *
- Ransacked Cellar
- Rotting Cellar
- Storage Cellar
- Storm Cellar
- Swampy Cellar
- Tomb of Khan Dakab - Lost Treasure of Khan Dakab, event
- Tomb of Sardar - Sardar's Treasure, event
Path to the Oasis is such a tiny 'level' it does not have its own entry on Diablo Wiki. It is literally a short path with access to the Ruined Cistern and a Waypoint. It needs to be visited in order to complete the Unparalleled Splendor achievement.
Access to Levels[edit | edit source]
Quests in Dahlgur Oasis[edit | edit source]
Events in Dahlgur Oasis[edit | edit source]
Common Monsters found in Dahlgur Oasis[edit | edit source]
- Copperfang Lurker
- Cursed Pilgrim
- Deathly Haunt
- Deranged Fallen
- Doom Viper
- Dune Dervish
- Electric Eel (as part of the Lost Treasure of Khan Dakab event)
- Fallen Conjurer
- Fallen Cur
- Fallen Devotee
- Fallen Master
- Fallen Peon
- Gore Harrier
- Lacuni Stalker
- Scaled Magus
- Serpent Magus
- Writhing Deceiver
Monsters only spawning as minions of a rare monster[edit | edit source]
Special Monsters found in Dahlgur Oasis[edit | edit source]
The following Superunique monsters can but might not always appear in Dahlgur Oasis:
- Ashangu - A Fallen Conjurer
- Bramok the Overlord - Part of the Prisoners of Kamyr event
- Mundunogo - A Fallen Conjurer
- Ssthrass - A Deceiver
- Avatar of Rakanishu - part of the Shrine of Rakanishu event
- Fezuul - A Grotesque
Notable NPCs[edit | edit source]
- Mikal - random
- Zaven the Alchemist - merchant
Checkpoints[edit | edit source]
Checkpoints are respawn points. Players who die appear back at the last checkpoint they reached. Players can also leave the game and resume at the last checkpoint at a later date. In effect they are a 'save game' feature. The following Checkpoints appear in Dahlgur Oasis
Waypoint[edit | edit source]
Waypoints are special plates on the ground that form a network of jump points allowing players to instantly teleport between them. The nearest waypoint for Dahlgur Oasis appears at a random location in the area. There is also one in the Path to the Oasis which is a very short path always at the very bottom of the area, though only in campaign mode.
Lore Entries Found in Dahlgur Oasis[edit | edit source]
Required for Historian of Caldeum achievement
- The Chamber of Faces next to entrance to the Tomb of Khan Dakab
- The Dahlgur Oasis in Keepsake Box
Required for Judge of Character achievement
- A Love Letter in Keepsake Box
- The Promises of Fezuul al-Kazaar dropped from Fezuul
Required for Eavesdropper achievement
- Deceivers' Orders - Part 2 found on the corpse of Envoy of Belial
Associated Achievements[edit | edit source]
Dahlgur Oasis is in some way involved in the following achievement(s).
Name | Points | Description | Banner |
---|
History[edit | edit source]
This is the farming region for Caldeum and is where most of the water comes for the area. It fuelled the rise of Caldeum. Legend has it that a mysterious desert prophet named Algert came in from the wastes, showed the early city fathers the oasis, then vanished never to be seen again.
Gallery[edit | edit source]
Lever to reveal entrance to the Tomb of Sardar
Captive from Prisoners of Kamyr event
Bramok the Overlord superunique Fallen
Entrance to The Forgotten Ruins
Entrance to the Ancient Waterway
Pre-release Gallery[edit | edit source]
Sanctuary[e] Act 1 Act 2 Act 3 Act 4 Act 5 |
---|
Act 1 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 1 - 20
|
Khanduras |
• The Old Ruins (m) | |||
(X) = Typical character level for that area - (m) = Map of area |
Act 1 categories: Dungeons Settlements Structures Maps |
---|
Bonus Areas Cemetery of the Forsaken Fields of Misery |
Festering Woods Leoric's Hunting Grounds |
The Old Ruins Old Tristram Road |
[e]
• The Royal Crypts (m) Wortham Southern Highlands |
Blank for now. Maps are the small (m)s |
[e] |
Act 2 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 12 - ? |
Kehjistan |
||||
(X) = Typical character level for that area |
Act 2 categories: Dungeons Settlements Structures Maps |
---|
Kehjistan |
[e] |
Caldeum |
[e] |
Blank for now. Maps are the small (m)s |
[e] |
Act 3 | [e] | ||||
---|---|---|---|---|---|
Char. Level: ? - ?
|
Dreadlands
|
|
|
||
(X) = Typical character level for that area |
Act 3 categories: Dungeons Settlements Structures Maps |
---|
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 4 | [e] | ||||
---|---|---|---|---|---|
Char. Level: ? - ? |
' |
| |||
(X) = Typical character level for that area |
Act 4 categories: Dungeons Settlements Structures Maps |
---|
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 5 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 60 - ? |
Khanduras |
||||
(X) = Typical character level for that area |