Difference between revisions of "Lashing Tail Kick"

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* '''Rank 1:''' The Monk unleashes a deadly roundhouse kick, causing knockback and dealing X-X physical damage.
 
* '''Rank 1:''' The Monk unleashes a deadly roundhouse kick, causing knockback and dealing X-X physical damage.
  
 
+
==Synergies==
 +
Various [[Monk traits]] augument this skill.(Since most Monk skills depend on base weapon damage and probably attack speed, traits which enhance those, and not the skill specifically, are also listed here)<br>
 +
[[Precision]]      :Increase melee damage for each point in dexterity.<br>
 +
[[Intimidation]]    :Increases damage done and reduces vendor costs.<br>
 +
[[Cruelty]]        :Increases chance of critical strikes.<br>
 +
[[Weak Spot]]      :Increases critical strike damage.<br>
 +
[[Rapid Strikes]]  :Increases attack speed.<br>
 +
[[Frenzied attacks]]:Increases chance of critical strikes as well as their damage.<br>
  
 
==[[Rune|Skill Rune]] Effects==
 
==[[Rune|Skill Rune]] Effects==

Revision as of 00:59, 10 November 2010

Lashing Tail Kick is a Tier 1 skill, which requires a clvl of 2. This is a spirit skill.
The Monk unleashes a roundhouse kick that knocks back enemies.


Background

Diablo III Skill [e]
Diablo III Logo.jpg
Lashing Tail Kick

Active, 5 ranks

Used by: Monk
Skill Description:
Kick enemies in the face, knocking them back.
Skill Details:
Type: Damage/Knockback
Quantity: NA
Effect: Single Target
School: Physical
Spirit cost: X
Cast time: Instant
Duration: None
Cooldown: None
Synergies: None
Requires: N/A
Prereq of: N/A

The Monk expends spirit energy to deliver a roundhouse kick to his target, knocking them back and dealing damage.


Skill Design

This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.


Skill Rank Table

  • Rank 1: The Monk unleashes a deadly roundhouse kick, causing knockback and dealing X-X physical damage.

Synergies

Various Monk traits augument this skill.(Since most Monk skills depend on base weapon damage and probably attack speed, traits which enhance those, and not the skill specifically, are also listed here)
Precision  :Increase melee damage for each point in dexterity.
Intimidation  :Increases damage done and reduces vendor costs.
Cruelty  :Increases chance of critical strikes.
Weak Spot  :Increases critical strike damage.
Rapid Strikes  :Increases attack speed.
Frenzied attacks:Increases chance of critical strikes as well as their damage.

Skill Rune Effects

  • None known.


Development

This skill was first revealed at BlizzCon 2010, and it costs spirit to cast, which is built up by combo skills.


Media

You can find pictures in the Diablo 3 screenshot and picture gallery:



References