Difference between revisions of "Lashing Tail Kick"
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* '''Rank 1:''' The Monk unleashes a deadly roundhouse kick, causing knockback and dealing X-X physical damage. | * '''Rank 1:''' The Monk unleashes a deadly roundhouse kick, causing knockback and dealing X-X physical damage. | ||
− | + | ==Synergies== | |
+ | Various [[Monk traits]] augument this skill.(Since most Monk skills depend on base weapon damage and probably attack speed, traits which enhance those, and not the skill specifically, are also listed here)<br> | ||
+ | [[Precision]] :Increase melee damage for each point in dexterity.<br> | ||
+ | [[Intimidation]] :Increases damage done and reduces vendor costs.<br> | ||
+ | [[Cruelty]] :Increases chance of critical strikes.<br> | ||
+ | [[Weak Spot]] :Increases critical strike damage.<br> | ||
+ | [[Rapid Strikes]] :Increases attack speed.<br> | ||
+ | [[Frenzied attacks]]:Increases chance of critical strikes as well as their damage.<br> | ||
==[[Rune|Skill Rune]] Effects== | ==[[Rune|Skill Rune]] Effects== |
Revision as of 00:59, 10 November 2010
Lashing Tail Kick is a Tier 1 skill, which requires a clvl of 2. This is a spirit skill.
The Monk unleashes a roundhouse kick that knocks back enemies.
Contents
Background
Diablo III Skill [e] | |
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Lashing Tail Kick Active, 5 ranks | |
Used by: | Monk |
Kick enemies in the face, knocking them back. | |
Type: | Damage/Knockback |
Quantity: | NA |
Effect: | Single Target |
School: | Physical |
Spirit cost: | X |
Cast time: | Instant |
Duration: | None |
Cooldown: | None |
Synergies: | None |
Requires: | N/A |
Prereq of: | N/A |
The Monk expends spirit energy to deliver a roundhouse kick to his target, knocking them back and dealing damage.
Skill Design
This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.
Skill Rank Table
- Rank 1: The Monk unleashes a deadly roundhouse kick, causing knockback and dealing X-X physical damage.
Synergies
Various Monk traits augument this skill.(Since most Monk skills depend on base weapon damage and probably attack speed, traits which enhance those, and not the skill specifically, are also listed here)
Precision :Increase melee damage for each point in dexterity.
Intimidation :Increases damage done and reduces vendor costs.
Cruelty :Increases chance of critical strikes.
Weak Spot :Increases critical strike damage.
Rapid Strikes :Increases attack speed.
Frenzied attacks:Increases chance of critical strikes as well as their damage.
Skill Rune Effects
- None known.
Development
This skill was first revealed at BlizzCon 2010, and it costs spirit to cast, which is built up by combo skills.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
References
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
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Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |