Difference between revisions of "Crippling Wave"
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− | '''Crippling Wave''' is a Tier 1 [[skill]] from the [[Monk]]'s [[Skill Tree B]] | + | '''Crippling Wave''' is a Tier 1 [[skill]] from the [[Monk]]'s [[Skill Tree B]], [[debuff]]ing enemies damage and speed. |
Revision as of 10:05, 25 August 2009
Crippling Wave is a Tier 1 skill from the Monk's Skill Tree B, debuffing enemies damage and speed.
Contents
Background
Diablo III Skill [e] | |
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Crippling Wave Active, 2 ranks | |
Used by: | Monk |
Light attacks that apply a series of increasingly debilitating debuffs. | |
Type: | Debuff |
Quantity: | None |
Effect: | Self |
School: | Physical |
Mana cost: | Unknown |
Cast time: | Instant |
Duration: | Unknown |
Cooldown: | 1.5 sec |
Synergies: | None |
Requires: | N/A |
Prereq of: | N/A |
As Monks are relatively frail without heavy armour or shields, they have developed techniques to hit enemies where it hurt the most, slowing them down, and making their attacks less successful.
Skill Design
An interesting sort of combo attack, since it's about defensive bonuses. The damage is lower than any other Monk attacks, lower even than just plain attack (which I never used once during my BlizzCon play time). Like Inner Sanctuary, this one was never needed at BlizzCon. There's no big end boss anywhere, and the only dangers came from large mobs. This skill could be useful against those, but they were generally easier to just destroy with many fast hits than to weaken first.
This one seems like it would be very useful against big bosses, since it makes them susceptible to damage, while making them deal less to you. Throwing in stage 2 or 3 of this in the midst of other more useful combo attacks could be helpful, now and then, since the curse-like debuff can hit multiple enemies in close proximity.
Skill Rank Table
Rank: 1/2
First hit: Deals 50% of weapon damage. Enemy movement speed reduced 50% for 2 seconds.
Second hit: Deals 50% weapon damage. Enemy damage reduced 25% and they take 25% more damage from attacks.
Third hit: Deals 60% weapon damage. Debuffs refreshed on all targets.
Rank: 2/2
First hit: Deals 60% of weapon damage. Enemy movement speed reduced 60% for 2 seconds.
Second hit: Deals 60% weapon damage. Enemy damage reduced 30% and take 30% more damage from attack.
Third hit: Deals 75% weapon damage. Debuffs refreshed on all targets.
Synergies
- None known.
Skill Rune Effects
- None known.
Development
This skill was first shown at BlizzCon 2009 as one of the originals when the Monk was unveiled.
Media
Change "Crippling Wave" to the skill name below.
You can find pictures in the Diablo 3 screenshot and picture gallery:
References
Full Monk Skill Tree stats and discussion
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
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Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |