Difference between revisions of "+skill damage"

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(Created page with "+Skill Damage refers to item modifiers that boost the damage of specific skills, usually by 10-15% (at level 70). Many different armor slots have 4-6 skills they can boost...")
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Revision as of 13:03, 25 June 2014

+Skill Damage refers to item modifiers that boost the damage of specific skills, usually by 10-15% (at level 70). Many different armor slots have 4-6 skills they can boost, and these are selected randomly like any other primary affix. They can be enchanted as well.

Some legendary items have special skill bonuses or bonuses to skills that can not usually be boosted from that item slot.


Slots that do not have individual skill bonuses via a primary affix: Amulet, Rings, Gloves, Bracers, Shields


Turn all into one big table? Smaller font, like navigation tables.

Include Elemental Damage?

Very incomplete list. Many legendaries have inherent bonuses to skills not normally found on that slot. Many other legendaries with +skill damage not listed yet.


Shoulders

Shoulders can boost different skills for each class with a primary affix. The possible values on level 70 items are 8-15% on Rare items and 10-15% on Legendary items.

Barbarian:

Crusader:

Demon Hunter:

Monk

Witch Doctor:

Wizard:


Helms

Helms can spawn primary affixes that boost the damage of individual skills. On level 70 gear these are increased by 8-15% from Rares and 10-15% from Legendaries.

Barbarian

Crusader

Demon Hunter

Monk

Wizard

Witch Doctor




Chest Armor

Chest (+8-15% on rares, +10-15% on legendaries.

Barbarian

Crusader

Demon Hunter

Monk

Wizard

Witch Doctor


Belts

Barbarian

Crusader

Demon Hunter

Legendary only

Monk

Witch Doctor

Wizard



Pants

Pants (+8-15% on rares, +10-15% on legendaries unless noted)

Crusader

Barbarian

Demon Hunter

Monk

Witch Doctor

Wizard


Boots

Demon Hunter

Barbarian

Crusader

Monk

Witch Doctor

Wizard



Mojos

Witch Doctor only. +8-15% on rares, +10-15% on legendaries


Sources

Wizard only. (+8-15% on rares, +10-15% on legendaries)



Quivers

very incomplete. refer: enchant-quiver.jpg

Demon Hunter only. +8-15% on rares, +10-15% on legendaries



One Handed Weapons

Barbarian

Crusader

Demon Hunter


Monk


Wizard


Two Handed Weapons

All Classes

Barb (+8-15% on rares, +10-15% on legendaries unless noted)

Monk (+8-15% on rares, +10-15% on legendaries unless noted)