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Seven Sins

Revision as of 10:02, 25 September 2014 by Chapapote (talk | contribs)
Seven-sins-icon.jpg
Seven Sins.

Seven Sins is a crafted legendary shoulders that can be created in Diablo 3 and Reaper of Souls.

This item can be created and worn by any class, but with a fixed level of 60, no matter what level character creates it, it does not scale up in value/power to remain competitive in the end game.


Contents

Seven Sins stats

This item has no legendary affix, but the inherent modifiers are unusual, with a bonus to all 4 attributes that only counts for one affix, leaving 3 random slots. Most examples roll Vitality and mainstat, adding 300 or so more of each to the inherent 121-135 amount.

  • This crafted item can only be made as a level 60 item, and thus will never equal level 70 legendaries in total value.

Seven Sins: Legendary shoulders

  • Item Level: 60

Primary Affixes:

  • +121–135 Strength
  • +121–135 Dexterity
  • +121–135 Intelligence
  • +121–135 Vitality
  • +3 random primary affixes

Secondary Affixes:

  • +81–100 Arcane Resistance
  • +1 random secondary affix
  • Legendary Affix: None.

The alchemist Lyekurn spent many years formulating the exact shape
and nature of this armor so that it would draw upon the power of
Azmodan, yet keep the wearer safe from his corrupting influence.

Salvages into:


Crafting Costs

This recipe is learned from the Plan: Seven Sins, which must be found as a random drop from a target of about level 60.

Seven Sins


Item Examples

Several examples of this item can be seen below. View more samples of the Seven Sins via DiabloNut's armory.

Seven-sins-nut1.jpg


Gallery



[[category:shoulders]