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Inna's Radiance

Revision as of 22:25, 16 March 2013 by Flux (talk | contribs)

Inna's Grandeur is an item set designed for the Monk. The full set is almost never used since the weapon damage is paltry (as is the case for virtually all two-handed weapons in Diablo 3), and the helm and weapon can only be equipped by Monks.

Inna's Radiance is the monk-only helm in the set. With inherent Crit chance and a socket, plus good values to Dex and Vit, this item is one of the most popular helms for a Monk. A top end Mempo of Twilight will solidly beat it on DPS, but those cost vastly more, and can not match the dex + vit on an Inna's Radiance, and non-Spirit Stones can not roll +Spirit regeneration, which is a very popular mod on this helm for Monk's playing high-Spirit cost builds, such as Tempest Rush.

<item type="single">Inna's Radiance</item>

The Inna's Grandeur item set:


Partial Set Bonuses

  • ( 2 ) Set:
    • +130 Dexterity
  • ( 3 ) Set:
    • Increases Spirit Regeneration by 0.33 per Second
  • ( 4 ) Set:
    • Gain 10.0 Life per Spirit Spent
    • Reduces resource cost of Sweeping Wind by 70 Spirit.

The three-item bonus is uselessly low, and fans sometimes speculate that it's a bug or typo, and was meant to be +33% to total Spirit Regen, to function much like The Guardian's Path (db) passive skill. As it is, the partial set bonus is just +.33 Spirit per second, which works out to 1 spirit per 3 seconds, an amount too small to have any real impact during gameplay.


Gallery



Legacy Version

Legendary items (including Item Sets) found prior to Patch 1.0.4's big item buff are called legacy items. These generally have much lower stats and bonuses than current versions of those same items. Legacy and current sets do not generate partial set bonuses when equipped together, and legacy set items have different names so players can keep them straight.

The legacy version of this set was called Inna's Majesty and contained the following items:

Legacy Set Bonuses

  • (2): +130 Dexterity
  • (3): Increases Spirit Regeneration by 0.33 per Second
  • (4): Gain 10.0 Life per Spirit Spent