Material

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Adventurer's Journal legendary material.

Materials have no function on their own, but they are required for many crafting and item modification activities, including enchanting, crafting weapons, armor, and jewelry, and training Artisans.

Materials can be found directly from monster or chest drops, and they are obtained by salvaging items with the Blacksmith.


Materials in Loot 2.0

Diablo 3 version 2 reworked and simplified the Diablo 3 vanilla materials system. In the Loot 2.0 version of Diablo 3, materials are very simple, with one material obtained from salvaging each quality of item: white, blue, yellow, orange, plus another yellow material (Demonic Essence) that can only be found from Elites, Goblins, and Golden Chests.

That same materials organization is found in Reaper of Souls, but is doubled by a higher tier of materials from level 61+ items and monsters. Reaper of Souls also introduces dozens of legendary materials, only a few of which are found in Diablo 3. These are required to craft the numerous set and legendary items found only in Reaper of Souls.


Common Materials

Common materials are white, blue, or yellow, and may be dropped by monsters, chests, goblins, horadric stashes, etc. They are chiefly produced from salvaging items with the Blacksmith, with each color of item producing exclusively the same color of material. This is a change from D3v, where salvaging Rare yellow items produced both blue and yellow materials, and had a small % chance to produce a Fiery Brimstone as well.

In contrast, now in D3v2 and RoS there is no variance in material type, and players who need more white or blue materials than they are finding from direct drops must pick up those types of items and bring them back to salvage with the blacksmith.

  • All level 61-70 items are Reaper of Souls only and not found in Diablo 3.

White Materials
Salvage from gray and white items. 2-6 per salvage.


Blue Materials
Salvage from blue items. 1-4 materials per item salvaged.


Yellow Materials
Salvage from Rare items. 1 per item salvaged.

Drop-only yellows materials. Dropped by Treasure Goblins, random elites, Purple uniques, and resplendent chests.


Legendary Materials

Legendary materials are orange in color, like legendary items. They are rarer than common materials, and are essential for crafting and enchanting legendary/set items.


Salvaged Legendary Materials
The two basic types of legendary materials are created by salvaging legendary and set items. They may also be dropped directly by Rift Guardians in the same level range.


Dropped Legendary Materials

Most legendary materials can only be found in the world, dropped by special types of purple Unique bosses. See the legendary materials article for full details about which crafting plans these materials are required for, and which and where are the enemies that can drop them.

Drop rates increase with the difficulty level. Legendary Material drop rates were tripled shortly after release in Patch 2.0.4. The drop rates are the same for Death's Breaths, which are much more common since they can drop from many more possible sources.

  • Normal: 15%
  • Hard: 18%
  • Expert: 21%
  • Master: 25%
  • Torment 1: 31%
  • Torment 2: 37%
  • Torment 3: 44%
  • Torment 4: 53%
  • Torment 5: 64%
  • Torment 6: 77%
Legendary Mats with "no icon" visuals during the RoS beta.

Only two of the Legendary Materials, the Adventure's Journal and Griswold's Scribblings, are found throughout the game, before level 70, and only those two are found in Diablo 3. All the rest are Reaper of Souls only, and only drop from level 70 targets.


The Infernal Machine

The Infernal Machine is a special end-game event that allows players to fight special bosses and collect materials to craft a Hellfire Ring. The event has multiple stages and differs somewhat between Diablo 3 and Reaper of Souls.

All of the keys and demonic organs are technically "legendary materials," though that's a bit misleading since all the components involved in the Infernal Machine are used only for it, and thus don't really mix with the rest of the legendary mats.





ARCHIVE: Diablo 3 vanilla Materials

Archived info from the system in the game during Diablo 3 vanilla. The initial materials system ran from from launch in May 2012 until [[Diablo 3 version 2] went live in February 2014, with several minor additions and modifications during that time. The info below is no longer current and many of the materials no longer exist; all the obsolete types of material were transformed into the new materials when D3v2 went live.

There are nine materials in total. Each difficulty level has its own magic material and its own rare material. Inferno alone has a legendary material. An item always yields materials of the difficulty level its item level corresponds to: item levels 1–30 are Normal, 31–50 are Nightmare, 51–59 are Hell, and 60–63 are Inferno.

  • Magic items have a 100% chance to yield a magic material and a 15% chance to also yield a rare material.
  • Rare items have a 100% chance to yield both a magic material and a rare material.
  • Legendary and set items have a 100% chance to yield three rare materials. On Inferno, one of these Iridescent Tears is swapped for a Fiery Brimstone.

Materials cannot be converted or upgraded.

Character level of crafted items using each material
Icon Material Magic Rare Set Legendary
IconMaterialSubtleEssence.png Subtle Essence (db) 3–27 23–27 20–22 19–25
IconMaterialFallenTooth.png Fallen Tooth (db) 15–27 25–27 20–22 19–25
IconMaterialShimmeringEssence.png Shimmering Essence (db) 29–41 30–46 30–41 30–44
IconMaterialLizardEye.png Lizard Eye (db) None 30–46 30–41 30–40
IconMaterialWishfulEssence.png Wishful Essence (db) 51–57 51–59 52–55 50–57
IconMaterialEncrustedHoof.png Encrusted Hoof (db) None 51–59 52–55 50–57
IconMaterialExquisiteEssence.png Exquisite Essence (db) 60 60 60 60
IconMaterialIridescentTear.png Iridescent Tear (db) None 60 60 60
IconMaterialFieryBrimstone.png Fiery Brimstone (db) None None 60 60
Icon tome of blacksmithing.png Tome of Blacksmithing (db) None 51–59 52–55 50–57
Icon tome of secrets.png Tome of Secrets (db) None 60 60 60


Material table

Rarity Normal Nightmare Hell Inferno Description
Magic IconMaterialSubtleEssence.png Subtle Essence IconMaterialShimmeringEssence.png Shimmering Essence IconMaterialWishfulEssence.png Wishful Essence IconMaterialExquisiteEssence.png Exquisite Essence Artisans through the ages have relied on magic materials to enhance and create powerful items.
Rare IconMaterialFallenTooth.png Fallen Tooth IconMaterialLizardEye.png Lizard Eye IconMaterialEncrustedHoof.png Encrusted Hoof IconMaterialIridescentTear.png Iridescent Tear Artisans through the ages have relied on rare materials to enhance and create powerful items.
Legendary IconMaterialFieryBrimstone.png Fiery Brimstone Artisans through the ages have relied on exotic materials to enhance and create powerful items.

All materials in D3v could stack up to 100, apart from Tomes which can go up to 1,000.