Material
Materials have no function on their own, but they are required for many crafting and item modification activities, including enchanting, crafting weapons, armor, and jewelry, and training Artisans.
Materials can be found directly from monster or chest drops, and they are obtained by salvaging items with the Blacksmith.
- All materials (and gems) in Reaper of Souls and Diablo 3 version 2 stack up to 1000.
Contents
Materials in Loot 2.0
Diablo 3 version 2 reworked and simplified the Diablo 3 vanilla materials system. In the Loot 2.0 version of Diablo 3, materials are very simple, with one material obtained from salvaging each quality of item: white, blue, yellow, orange, plus another yellow material (Demonic Essence) that can only be found from Elites, Goblins, and Golden Chests.
That same materials organization is found in Reaper of Souls, but is doubled by a higher tier of materials from level 61+ items and monsters. Reaper of Souls also introduces dozens of legendary materials, only a few of which are found in Diablo 3. These are required to craft the numerous set and legendary items found only in Reaper of Souls.
Common Materials
Common materials are white, blue, or yellow, and may be dropped by monsters, chests, goblins, horadric stashes, etc. They are chiefly produced from salvaging items with the Blacksmith, with each color of item producing exclusively the same color of material. This is a change from D3v, where salvaging Rare yellow items produced both blue and yellow materials, and had a small % chance to produce a Fiery Brimstone as well.
In contrast, now in D3v2 and RoS there is no variance in material type, and players who need more white or blue materials than they are finding from direct drops must pick up those types of items and bring them back to salvage with the blacksmith.
- All level 61-70 items are Reaper of Souls only and not found in Diablo 3.
White Materials
Salvage from gray and white items. 2-6 per salvage.
- Common Debris -- Level 1-60.
- Reusable Parts -- Level 61-70.
Blue Materials
Salvage from blue items. 1-4 materials per item salvaged.
- Exquisite Essence -- Salvage blue items level 1-60.
- Arcane Dust -- Salvage blue items level 61-70.
Yellow Materials
Salvage from Rare items. 1 per item salvaged.
Drop-only yellows materials. Dropped by Treasure Goblins, random elites, Purple uniques, and resplendent chests.
- Demonic Essence -- Level 1-60.
- Death's Breath -- Level 61-70.
Legendary Materials
Legendary materials are orange in color, like legendary items. They are rarer than common materials, and are essential for crafting and enchanting legendary/set items.
- See the legendary materials article for full details.
Salvaged Legendary Materials
The two basic types of legendary materials are created by salvaging legendary and set items. They may also be dropped directly by Rift Guardians in the same level range.
- Fiery Brimstone -- Level 1-60.
- Forgotten Soul -- Level 61-70.
Dropped Legendary Materials
Most legendary materials can only be found in the world, dropped by special types of purple Unique bosses. See the legendary materials article for full details about which crafting plans these materials are required for, and which and where are the enemies that can drop them.
Drop rates increase with the difficulty level. Legendary Material drop rates were tripled shortly after release in Patch 2.0.4. The drop rates are the same for Death's Breaths, which are much more common since they can drop from many more possible sources.
- Normal: 15%
- Hard: 18%
- Expert: 21%
- Master: 25%
- Torment 1: 31%
- Torment 2: 37%
- Torment 3: 44%
- Torment 4: 53%
- Torment 5: 64%
- Torment 6: 77%
Only two of the Legendary Materials, the Adventure's Journal and Griswold's Scribblings, are found throughout the game, before level 70, and only those two are found in Diablo 3. All the rest are Reaper of Souls only, and only drop from level 70 targets.
- Adventurer's Journal, crafts Pender's Purchase legendary gloves.
- Angelic Shard, crafts Hallowed Protectors item Set.
- Behistun Rune, crafts Mark of the Magi, crafted legendary staff.
- Bloody Pincer, crafts Demon Claw, legendary Fist Weapon (Monk only).
- Born's Key, crafts Born's Command Item Set.
- Captured Nightmare, crafts Night's Reaping, Legendary one-handed Mighty Weapon. (Barbarian only.)
- Captured Soul, crafts Lai Yui's Persuader, legendary Daibo (Monk only)
- Cartographer's Toolkit, crafts Board Walkers, legendary boots.
- Cultist Blood, crafts Blood-Magic Edge, legendary Dagger.
- Defiled Doll, crafts Spite, legendary Mojo (Witch Doctor only.)
- Demon Skin, crafts [Demon's Hide]] Item Set.
- Element of Celerity, crafts Fleeting Strap, legendary Belt.
- Essence of the Twin Seas, crafts Captain Crimson's Trimmings Item Set.
- Eternal Power Capsule, crafts Arcane Barb, legendary two-handed Crossbow.
- Eyes of the Dead, crafts War of the Dead, Two-handed Mighty Weapon. (Barbarian only.)
- Frozen Blood, crafts Utar's Roar, one-handed Axe.
- Glowing Ore, crafts Cosmic Strand, legendary Source. (Wizard only.)
- Griswold's Scribblings, crafts Griswold's Perfection, one-handed Sword.
- Hilt of the Silver Wolf, crafts Golden Scourge, one-handed Flail. (Crusader only.)
- Human Cartilage, crafts Wall of Man, legendary Shield.
- Iron Wolves Doctrine, crafts Asheara's Vestments Item Set.
- Living Flame, crafts Cinder Switch, Two-handed Axe.
- Lyekurn's Diary, crafts Corruption, legendary Shoulders
- Maghda's Tormented Soul, crafts Cain's Destiny Item Set.
- Mystical Source, crafts Sage's Journey Item Set.
- Phial of Weakness, crafts Atrophy, legendary Wand. (Wizard only.)
- Quaking Vial, crafts Sunder, Two-handed Mace.
- Reaper's Fear, crafts Reaper's Wraps, legendary Bracers.
- Rydraelm Tome, crafts [Mantle of the Rydraelm]], legendary Chest Armor.
- Shard of Entsteig Plate, crafts Aughild's Authority Item Set.
- Shattered Core, crafts Devastator, one-handed legendary Mace.
- Shimmering Quill, crafts Unbound Bolt, Bow.
- Shuddering Demon Bone, crafts Archfiend Arrows, legendary Quiver. (Demon Hunter only.)
- Skelon's Dice, crafts Skelon's Deceit, legendary Pants.
- Skull of Raylend, crafts Helm of Rule, legendary Helm.
- Sydyru Bone, crafts Sydryu Crust, legendary Bow.
- Symbol of the Guardian Brotherhood, crafts Guardian's Jeopardy Item Set.
- Torn Soul, crafts Living Umbral Oath, legendary Ceremonial Knife. (Witch Doctor only.)
- Urn of Quickening, crafts Kethrye’s Splint, legendary Bracers.
- White Oak Splinter, crafts Rozpedin's Force, legendary Daibo. (Monk only.)
- Wooden Stake, crafts Blitzbolter, Hand Crossbow. (Demon Hunter only.)
- Woven Plate, crafts Piro Marella, Crusader Shield.
The Infernal Machine
The Infernal Machine is a special end-game event that allows players to fight special bosses and collect materials to craft a Hellfire Ring. The event has multiple stages and differs somewhat between Diablo 3 and Reaper of Souls.
All of the keys and demonic organs are technically "legendary materials," though that's a bit misleading since all the components involved in the Infernal Machine are used only for it, and thus don't really mix with the rest of the legendary mats.
- See the Infernal Machine article for full details.
ARCHIVE: Diablo 3 vanilla Materials
Archived info from the system in the game during Diablo 3 vanilla. The initial materials system ran from from launch in May 2012 until [[Diablo 3 version 2] went live in February 2014, with several minor additions and modifications during that time. The info below is no longer current and many of the materials no longer exist; all the obsolete types of material were transformed into the new materials when D3v2 went live.
There are nine materials in total. Each difficulty level has its own magic material and its own rare material. Inferno alone has a legendary material. An item always yields materials of the difficulty level its item level corresponds to: item levels 1–30 are Normal, 31–50 are Nightmare, 51–59 are Hell, and 60–63 are Inferno.
- Magic items have a 100% chance to yield a magic material and a 15% chance to also yield a rare material.
- Rare items have a 100% chance to yield both a magic material and a rare material.
- Legendary and set items have a 100% chance to yield three rare materials. On Inferno, one of these Iridescent Tears is swapped for a Fiery Brimstone.
Materials cannot be converted or upgraded.
Icon | Material | Magic | Rare | Set | Legendary |
---|---|---|---|---|---|
Subtle Essence (db) | 3–27 | 23–27 | 20–22 | 19–25 | |
Fallen Tooth (db) | 15–27 | 25–27 | 20–22 | 19–25 | |
Shimmering Essence (db) | 29–41 | 30–46 | 30–41 | 30–44 | |
Lizard Eye (db) | None | 30–46 | 30–41 | 30–40 | |
Wishful Essence (db) | 51–57 | 51–59 | 52–55 | 50–57 | |
Encrusted Hoof (db) | None | 51–59 | 52–55 | 50–57 | |
Exquisite Essence (db) | 60 | 60 | 60 | 60 | |
Iridescent Tear (db) | None | 60 | 60 | 60 | |
Fiery Brimstone (db) | None | None | 60 | 60 | |
Tome of Blacksmithing (db) | None | 51–59 | 52–55 | 50–57 | |
Tome of Secrets (db) | None | 60 | 60 | 60 |
Material table
Rarity | Normal | Nightmare | Hell | Inferno | Description | ||||
---|---|---|---|---|---|---|---|---|---|
Magic | Subtle Essence | Shimmering Essence | Wishful Essence | Exquisite Essence | Artisans through the ages have relied on magic materials to enhance and create powerful items. | ||||
Rare | Fallen Tooth | Lizard Eye | Encrusted Hoof | Iridescent Tear | Artisans through the ages have relied on rare materials to enhance and create powerful items. | ||||
Legendary | — | — | — | Fiery Brimstone | Artisans through the ages have relied on exotic materials to enhance and create powerful items. |
All materials in D3v could stack up to 100, apart from Tomes which can go up to 1,000.
Items of Diablo III [e] Item Basics Normal Items Crafting Legendary Armor I Legendary Armor II Legendary Weapons 1h Legendary Weapons 2h Item Sets |
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