Difference between revisions of "Shopping"

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[[File:Artisan-icon-shop.jpg|left|thumb|75px|Shop!]]
 
[[File:Artisan-icon-shop.jpg|left|thumb|75px|Shop!]]
Buying items from the [[NPC]] merchants, the three [[artisans]], will be a major occupation in Diablo III. How important the actual buying will be isn't yet known; it seems that the [[D3 Team]]'s goal is to keep players down in the dungeons as much of the time as possible, so shopping will probably be a fairly minimal activity.  
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Buying items from the [[NPC]] merchants, the two [[artisans]], will be a major occupation in Diablo III. How important the actual buying will be isn't yet known; it seems that the [[D3 Team]]'s goal is to keep players down in the dungeons as much of the time as possible, so shopping will probably be a fairly minimal activity.  
  
 
NPCs will far more often provide item services; [[socketing]], unsocketing, [[crafting]] of various types, and they'll also buy up items from players; what isn't [[salvaged]] in the field, at least.
 
NPCs will far more often provide item services; [[socketing]], unsocketing, [[crafting]] of various types, and they'll also buy up items from players; what isn't [[salvaged]] in the field, at least.
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==Non-Artisan Merchants==
 
==Non-Artisan Merchants==
  
Besides the three Artisans, there are other merchant [[NPCs]] in the game. It's not known if any of these will be found in [[The Caravan]], but they are confirmed in other locations, spread throughout the acts in order to make buying and selling items more convenient.  
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Besides the two Artisans, there are other merchant [[NPCs]] in the game. It's not known if any of these will be found in [[The Caravan]], but they are confirmed in other locations, spread throughout the acts in order to make buying and selling items more convenient.  
  
 
Lots of NPCs were seen in the Blizzcon 2008 and 2009 demos, but none were active. The first NPC merchant from whom items could be bought or sold was seen in the Blizzcon 2010 demo, in a small surface area between two large dungeons. He requested assistance with a murder quest, and once it was finished he "rewarded" the player by opening a buy/sell interface, right there in the field.  
 
Lots of NPCs were seen in the Blizzcon 2008 and 2009 demos, but none were active. The first NPC merchant from whom items could be bought or sold was seen in the Blizzcon 2010 demo, in a small surface area between two large dungeons. He requested assistance with a murder quest, and once it was finished he "rewarded" the player by opening a buy/sell interface, right there in the field.  

Revision as of 04:44, 2 February 2012

Shop!

Buying items from the NPC merchants, the two artisans, will be a major occupation in Diablo III. How important the actual buying will be isn't yet known; it seems that the D3 Team's goal is to keep players down in the dungeons as much of the time as possible, so shopping will probably be a fairly minimal activity.

NPCs will far more often provide item services; socketing, unsocketing, crafting of various types, and they'll also buy up items from players; what isn't salvaged in the field, at least.


The Shopping Interface

Shopping at the Blacksmith.

The NPC shopping interface occupies one tab on the larger NPC interaction window. You can see a sample of the Blacksmith's wares in the image to the right. The selection is minimal since the character in the screenshot is a low level Barbarian. Later in the game all sorts of blue (magical) items will be added to the selection.

It's not know how good the shopping items can be; presumably they'll had some potential, but won't rank with the best crafting recipes available, since that seems to be the path players are more intended to follow for item acquisitions. Other than finding stuff from dead monsters, of course.


Scroll of Wealth

Further reducing the importance of actually returning to town is the Scroll of Wealth. This new feature lets a character sell off all of their unwanted items from any location, just as if they were standing in town at the Artisan's wagon.

Presumably items sold via the Scroll of Wealth can be retrieved via the Buyback window, but this is not confirmed.


Buyback Window

The item buyback interface.

One added feature sure to please players is the item buyback option. Anything you sell to the NPC merchants can be bought back. This isn't something players will use often, or on purpose, but that one time you misclick and accidentally sell something you wanted to keep, the buyback will be a blessing.

There does not seem to be any un-salvage option though, so be careful what you stick into the salvage cube.


Non-Artisan Merchants

Besides the two Artisans, there are other merchant NPCs in the game. It's not known if any of these will be found in The Caravan, but they are confirmed in other locations, spread throughout the acts in order to make buying and selling items more convenient.

Lots of NPCs were seen in the Blizzcon 2008 and 2009 demos, but none were active. The first NPC merchant from whom items could be bought or sold was seen in the Blizzcon 2010 demo, in a small surface area between two large dungeons. He requested assistance with a murder quest, and once it was finished he "rewarded" the player by opening a buy/sell interface, right there in the field.

This sort of NPC interaction is expected to be offered throughout Diablo III, largely for player convenience. It offers a way to sell items without having to stop playing or return to town.

The NPC interface from Blizzcon 2010 demo.