Difference between revisions of "Legendary Health Potions"

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==Seasonal===
 
==Seasonal===
  
Added in Patch 2.1 and findable only for Seasonal characters during Season One.  
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Added in Patch 2.1 and findable only for Seasonal characters during Season One and Two.  
  
 
[[Bottomless Potion of Rejuvenation]]
 
[[Bottomless Potion of Rejuvenation]]
 
* Restores 10-15% of your primary resource when used below 25% Life.
 
* Restores 10-15% of your primary resource when used below 25% Life.
 
 
  
 
==Media==
 
==Media==

Revision as of 00:07, 11 April 2015

Bottomless Potion of Regeneration

There are six different Legendary health potions, found only in Reaper of Souls, only on Torment 1-6, and only from level 61 and higher enemies. Each of these potions is bottomless, meaning it can be used an infinite number of times, and they all grant the normal bonus of a health potion, instantly healing 60% of a character's hit points. Legendary potions all add one legendary effect to the healing, granting a special bonus effect for five seconds after the potion is quaffed.

These potions count the same 30 second cooldown as normal potions, so this bonus property can only be used once in a while, and should be saved for the most dire emergencies. (The 30s cooldown from potions is global, i.e. a character can't drink a legendary potion, and then drink a normal potion 10 seconds later.)


Legendary Health Potions

All are Reaper of Souls and Torment-only item finds, from targets level 61 and higher.

Bottomless Potion of the Diamond

  • Increases Resist All by 50–100 for 5 seconds.

The amount of resistance is set at the time the potion drops, and does not change thereafter.


Bottomless Potion of Kulle-Aid

  • Burst through Waller walls for 5 seconds.

The most useful of the legendary potions, this one can be used to escape certain death when boxed in by Waller walls. Highly sought after in Hardcore.


Bottomless Potion of the Leech

  • Increases Life per Hit by 1500–3000 for 5 seconds.

The amount of Life per Hit is set when the potion drops, and does not vary afterwards. This amount adds to a character's total Life per Hit from equipment, skills, and Paragon Points.


Bottomless Potion of Mutilation

  • Increases Life per Kill by 4000–8000 for 5 seconds.

The amount of Life per Kill is set when the potion first drops, and does not vary afterwards.


Bottomless Potion of Regeneration

  • Restores extra 25000–45000 Life over 5 seconds.

The amount of life regen is set at the time the potion drops and does not vary afterwards. This regen stacks on top of a character's other regen from all sources; items, skills, paragon points, etc.


Bottomless Potion of the Tower

  • Increases Armor by 10% for 5 seconds.

The armor increase adds on top of a character's total armor value, which is derived from many sources including gear, strength, skills, paragon points, etc. Armor provides mitigation against all forms of damage.


Seasonal=

Added in Patch 2.1 and findable only for Seasonal characters during Season One and Two.

Bottomless Potion of Rejuvenation

  • Restores 10-15% of your primary resource when used below 25% Life.

Media