Difference between revisions of "Ruby"

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Rubies are one of the four types of [[gem]]s found in Diablo III. All stats are based on Beta Client 0.4.0.7841
+
Rubies are one of the four types of [[gem]]s found in Diablo III.  
 +
 
 +
Rubies are very useful socketed in weapons for low and mid level characters. When a weapon is only dealing 10 or 20 or 50 damage, adding 10 or 15 more from a Ruby makes a huge difference. This bonus becomes irrelevant into Hell and Inferno though, as weapon damage climbs into the hundreds and thousands. At that point an [[Emerald]], used to boost Critical Hit damage by a percentage, is a wiser choice.
 +
 
 +
Rubies are coveted by Barbarians, since the +Strength bonus adds to their damage output.
 +
 
 +
Rubies are also sought for the +%experience gain when socketed in helms. This bonus became much more popular after v1.0.4 when the [[Paragon]] system was introduced and gaining experience from kills became a key preoccupation of level 60 characters.
 +
 
 +
 
 +
==Development Changes==
 +
 
 +
During development, Rubies added a bonus to the Attack stat, when socketed in "other" objects. This was changed to a +Strength bonus in the final game.
  
  
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! Helm
 
! Helm
 
! Other
 
! Other
 +
! Weapon
 
|-
 
|-
 
| [[Image:ItemGemRubyRank1.png]]
 
| [[Image:ItemGemRubyRank1.png]]
 
| Chipped  
 
| Chipped  
 
| Increases experience reward per kill by 5%
 
| Increases experience reward per kill by 5%
| +6 Attack
+
| +6 Strength
 +
| +2 Minimum Damage, +2 Maximum Damage
 
|-
 
|-
 
| [[Image:ItemGemRubyRank2.png]]
 
| [[Image:ItemGemRubyRank2.png]]
 
| Flawed  
 
| Flawed  
 
| Increases experience reward per kill by 7%
 
| Increases experience reward per kill by 7%
| +10 Attack
+
| +10 Strength
 +
| +4 Minimum Damage, +4 Maximum Damage
 +
 
 
|-
 
|-
 
| [[Image:ItemGemRubyRank3.png]]
 
| [[Image:ItemGemRubyRank3.png]]
 
| Regular
 
| Regular
 
| Increases experience reward per kill by 9%
 
| Increases experience reward per kill by 9%
| +14 Attack
+
| +14 Strength
 +
| +8 Minimum Damage, +8 Maximum Damage
 +
 
 
|-
 
|-
 
| [[Image:ItemGemRubyRank4.png]]
 
| [[Image:ItemGemRubyRank4.png]]
 
| Flawless  
 
| Flawless  
 
| Increases experience reward per kill by 11%
 
| Increases experience reward per kill by 11%
| +18 Attack
+
| +18 Strength
 +
| +10 Minimum Damage, +10 Maximum Damage
 
|-
 
|-
 
| [[Image:ItemGemRubyRank5.png]]
 
| [[Image:ItemGemRubyRank5.png]]
 
| Perfect  
 
| Perfect  
 
| Increases experience reward per kill by 13%
 
| Increases experience reward per kill by 13%
| +22 Attack
+
| +22 Strength
 +
| +11 Minimum Damage, +11 Maximum Damage
 +
 
 
|-
 
|-
 
| [[Image:ItemGemRubyRank6.png]]
 
| [[Image:ItemGemRubyRank6.png]]
 
| Radiant
 
| Radiant
 
| Increases experience reward per kill by 15%
 
| Increases experience reward per kill by 15%
| +26 Attack
+
| +26 Strength
 +
| +12 Minimum Damage, +12 Maximum Damage
 
|-
 
|-
 
| [[Image:ItemGemRubyRank7.png]]
 
| [[Image:ItemGemRubyRank7.png]]
 
| Square  
 
| Square  
 
| Increases experience reward per kill by 17%
 
| Increases experience reward per kill by 17%
| +30 Attack
+
| +30 Strength
 +
| +13 Minimum Damage, +13 Maximum Damage
 
|-
 
|-
 
| [[Image:ItemGemRubyRank8.png]]
 
| [[Image:ItemGemRubyRank8.png]]
 
| Flawless Square
 
| Flawless Square
 
| Increases experience reward per kill by 19%
 
| Increases experience reward per kill by 19%
| +34 Attack
+
| +34 Strength
 +
| +14 Minimum Damage, +14 Maximum Damage
 
|-
 
|-
 
| [[Image:ItemGemRubyRank9.png]]
 
| [[Image:ItemGemRubyRank9.png]]
 
| Perfect Square
 
| Perfect Square
 
| Increases experience reward per kill by 21%
 
| Increases experience reward per kill by 21%
| +38 Attack
+
| +38 Strength
 +
| +15 Minimum Damage, +15 Maximum Damage
 
|-
 
|-
 
| [[Image:ItemGemRubyRank10.png]]
 
| [[Image:ItemGemRubyRank10.png]]
 
| Radiant Square
 
| Radiant Square
 
| Increases experience reward per kill by 23%
 
| Increases experience reward per kill by 23%
| +42 Attack
+
| +42 Strength
 +
| +16 Minimum Damage, +16 Maximum Damage
 
|-
 
|-
 
| [[Image:ItemGemRubyRank11.png]]
 
| [[Image:ItemGemRubyRank11.png]]
 
| Star  
 
| Star  
 
| Increases experience reward per kill by 25%
 
| Increases experience reward per kill by 25%
| +46 Attack
+
| +46 Strength
 +
| +17 Minimum Damage, +17 Maximum Damage
 
|-
 
|-
 
| [[Image:ItemGemRubyRank12.png]]
 
| [[Image:ItemGemRubyRank12.png]]
 
| Flawless Star
 
| Flawless Star
 
| Increases experience reward per kill by 27%
 
| Increases experience reward per kill by 27%
| +50 Attack
+
| +50 Strength
 +
| +18 Minimum Damage, +18 Maximum Damage
 
|-
 
|-
 
| [[Image:ItemGemRubyRank13.png]]
 
| [[Image:ItemGemRubyRank13.png]]
 
| Perfect Star
 
| Perfect Star
 
| Increases experience reward per kill by 29%
 
| Increases experience reward per kill by 29%
| +54 Attack
+
| +54 Strength
 +
| +19 Minimum Damage, +19 Maximum Damage
 
|-
 
|-
 
| [[Image:ItemGemRubyRank14.png]]
 
| [[Image:ItemGemRubyRank14.png]]
 
| Radiant Star
 
| Radiant Star
 
| Increases experience reward per kill by 31%
 
| Increases experience reward per kill by 31%
| +58 Attack
+
| +58 Strength
 +
| +20 Minimum Damage, +20 Maximum Damage
 
|}
 
|}
  
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==Diablo II Ruby==
 
==Diablo II Ruby==
  
Though {{iw|gems Rubys were found in Diablo II}}, their stats are not the same as Rubys in Diablo III.  
+
Though {{iw|gems Rubies were found in Diablo II}}, their stats are not the same as Rubies in Diablo III.  
 +
 
 +
 
 +
{| width="95%"
 +
! width=10% | Quality
 +
! Weapon
 +
! Helm or Armor
 +
! Shield
 +
! Clvl Req
 +
|-
 +
| Chipped
 +
| +3-4 Fire Damage
 +
| +10 to Maximum Life
 +
| +12% fire resistance
 +
| 1
 +
|-
 +
| Flawed
 +
| +5-8 to Fire Damage
 +
| +17 to Maximum Life
 +
| +16% to Fire Resistance
 +
| 5
 +
|-
 +
| Normal
 +
| +8-12 to Fire Damage
 +
| +24 to Maximum Life
 +
| +22% fire resistance
 +
| 12
 +
|-
 +
| Flawless
 +
| +10-16 to Fire Damage
 +
| +31 to Maximum Life
 +
| +28% fire resistance
 +
| 15
 +
|-
 +
| Perfect
 +
| +15-20 Fire Damage
 +
| +38 to Maximum Life
 +
| +40% fire resistance
 +
| 18
 +
|}
  
In Diablo II, Rubys granted:
 
* '''Weapons:''' +Attack Rating
 
* '''Helms & Armor:''' +Strength
 
* '''Shields:''' +Defense
 
  
 
[[category:gems]]
 
[[category:gems]]
  
 
{{Template:Items navbox|normal}}
 
{{Template:Items navbox|normal}}

Revision as of 21:33, 6 September 2012

Rubies are one of the four types of gems found in Diablo III.

Rubies are very useful socketed in weapons for low and mid level characters. When a weapon is only dealing 10 or 20 or 50 damage, adding 10 or 15 more from a Ruby makes a huge difference. This bonus becomes irrelevant into Hell and Inferno though, as weapon damage climbs into the hundreds and thousands. At that point an Emerald, used to boost Critical Hit damage by a percentage, is a wiser choice.

Rubies are coveted by Barbarians, since the +Strength bonus adds to their damage output.

Rubies are also sought for the +%experience gain when socketed in helms. This bonus became much more popular after v1.0.4 when the Paragon system was introduced and gaining experience from kills became a key preoccupation of level 60 characters.


Development Changes

During development, Rubies added a bonus to the Attack stat, when socketed in "other" objects. This was changed to a +Strength bonus in the final game.


Ruby Stats

Quality Helm Other Weapon
ItemGemRubyRank1.png Chipped Increases experience reward per kill by 5% +6 Strength +2 Minimum Damage, +2 Maximum Damage
ItemGemRubyRank2.png Flawed Increases experience reward per kill by 7% +10 Strength +4 Minimum Damage, +4 Maximum Damage
ItemGemRubyRank3.png Regular Increases experience reward per kill by 9% +14 Strength +8 Minimum Damage, +8 Maximum Damage
ItemGemRubyRank4.png Flawless Increases experience reward per kill by 11% +18 Strength +10 Minimum Damage, +10 Maximum Damage
ItemGemRubyRank5.png Perfect Increases experience reward per kill by 13% +22 Strength +11 Minimum Damage, +11 Maximum Damage
ItemGemRubyRank6.png Radiant Increases experience reward per kill by 15% +26 Strength +12 Minimum Damage, +12 Maximum Damage
ItemGemRubyRank7.png Square Increases experience reward per kill by 17% +30 Strength +13 Minimum Damage, +13 Maximum Damage
ItemGemRubyRank8.png Flawless Square Increases experience reward per kill by 19% +34 Strength +14 Minimum Damage, +14 Maximum Damage
ItemGemRubyRank9.png Perfect Square Increases experience reward per kill by 21% +38 Strength +15 Minimum Damage, +15 Maximum Damage
ItemGemRubyRank10.png Radiant Square Increases experience reward per kill by 23% +42 Strength +16 Minimum Damage, +16 Maximum Damage
ItemGemRubyRank11.png Star Increases experience reward per kill by 25% +46 Strength +17 Minimum Damage, +17 Maximum Damage
ItemGemRubyRank12.png Flawless Star Increases experience reward per kill by 27% +50 Strength +18 Minimum Damage, +18 Maximum Damage
ItemGemRubyRank13.png Perfect Star Increases experience reward per kill by 29% +54 Strength +19 Minimum Damage, +19 Maximum Damage
ItemGemRubyRank14.png Radiant Star Increases experience reward per kill by 31% +58 Strength +20 Minimum Damage, +20 Maximum Damage


Diablo II Ruby

Though Rubies were found in Diablo II, their stats are not the same as Rubies in Diablo III.


Quality Weapon Helm or Armor Shield Clvl Req
Chipped +3-4 Fire Damage +10 to Maximum Life +12% fire resistance 1
Flawed +5-8 to Fire Damage +17 to Maximum Life +16% to Fire Resistance 5
Normal +8-12 to Fire Damage +24 to Maximum Life +22% fire resistance 12
Flawless +10-16 to Fire Damage +31 to Maximum Life +28% fire resistance 15
Perfect +15-20 Fire Damage +38 to Maximum Life +40% fire resistance 18