Difference between revisions of "Material"

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[[File:Leg-mat-adventurers-journal.jpg|thumb|350px|[[Adventurer's Journal]] legendary material.]]
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[[File:Deaths-breath-inv1.jpg|frame|right|Death's Breath.]]
Materials have no function on their own, but they are required for many [[crafting]] and item modification activities, including [[enchanting]], crafting weapons, armor, and jewelry, and [[training]] [[Artisans]].  
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Materials have no function on their own, but they are required for many [[crafting]] and item modification activities, including [[enchanting]], crafting weapons, armor, and jewelry, and [[cube]] recipes, and [[training]] [[Artisans]].
 +
 
 +
Materials are [[salvaged]] from white, blue, yellow, and orange/green items, and can also be dropped directly by monsters, chests, and especially from [[Treasure Goblin]]s.
 +
* Post [[Patch 2.3]], all materials (and [[gem]]s) stack up to 5000.
  
Materials can be found directly from monster or chest drops, and they are obtained by salvaging items with the [[Blacksmith]].
 
* All materials (and [[gem]]s) stack up to 5000.
 
  
 
==Materials in Loot 2.0==
 
==Materials in Loot 2.0==
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In [[Reaper of Souls]], a new tier of materials was added and in [[Patch 2.3]], the lower tier was removed. The same patch added materials found only in [[Horadric Caches]]. Prior to Patch 2.0.6, legendary materials dropped from certain monsters and were used to craft items.
 
In [[Reaper of Souls]], a new tier of materials was added and in [[Patch 2.3]], the lower tier was removed. The same patch added materials found only in [[Horadric Caches]]. Prior to Patch 2.0.6, legendary materials dropped from certain monsters and were used to craft items.
  
==Salvaging Materials==
 
  
Each item of a given quality level salvages into the same level of material as follows:
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==Material Types==
* Common (white): '''Reusable Parts'''
+
 
* Magic (blue): '''Arcane Dust'''
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===Salvaged materials===
* Rare (yellow): '''Veiled Crystal'''
+
 
* Legendary (orange) & Set (green): '''Forgotten Soul'''
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All these salvaged materials will also drop from monsters, chests, and especially from Treasure Goblins such as the [[Odious Hoarder]].
 +
* Common (white): [[Reusable Parts]]
 +
* Magic (blue): [[Arcane Dust]]
 +
* Rare (yellow): [[Veiled Crystal]]
 +
* Legendary (orange) & Set (green): [[Forgotten Soul]]
 +
 
  
==Other Materials==
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===Non-Salvaged Materials===
Patch 2.3 introduced materials found in the [[Horadric Caches]], rewarded after completing all the bounties in each act. There is a different material for each act and used for [[Kanai's Cube]] recipe. Please see the respective pages for more details.
 
  
[[Death's Breath]] is a rare material that only drops from golden chests, elite mobs and treasure goblins. These are used for crafting high-level gear and in [[Kanai's Cube]] recipes.
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Materials that drop directly from various sources and can not be obtained by salvaging items.
  
==Converting Materials==
+
[[Death's Breath]] drop when Elite monsters are killed, and also from Golden Chests and Goblins. DBs are highly sought after as they are required on quantity for all sorts of high level gear crafting, as well as in most of the [[Kanai's Cube]] recipes.
It is possible to convert between Reusable Parts, Arcane Dust and Veiled Crystals, using the [[Anger of Iben Fahd]] recipe. It requires 100 of one material, one piece of the material desired and 1 [[Death's Breath]].
 
  
=ARCHIVE: Diablo 3 vanilla Materials=
 
  
Archived info from the system in the game during [[Diablo 3 vanilla]]. The initial materials system ran from from launch in May 2012 until [[Diablo 3 version 2] went live in February 2014, with several minor additions and modifications during that time. The info below is no longer current and many of the materials no longer exist; all the obsolete types of material were transformed into the new materials when D3v2 went live.
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[[Horadric Cache Materials]]. Introduced in [[Patch 2.3]], these materials can only be obtained from the Horadric Caches awarded by Tyrael when a character completes all five [[bounties]] in a given act. Many legendary and set item crafting requires require one or more, and two of the most powerful Cube recipes require 1 or 5 each of all these materials, making their farming essential.
 +
* Act One, [[Khanduran Rune]].
 +
* Act Two, [[Caldeum Nightshade]]
 +
* Act Three, [[Arreat War Tapestry]]
 +
* Act Four, [[Corrupted Angel Flesh]]
 +
* Act Five, [[Westmarch Holy Water]]
  
There are nine materials in total. Each difficulty level has its own {{magic|magic}} material and its own {{rare|rare}} material. Inferno alone has a {{legendary|legendary}} material. An item always yields materials of the difficulty level its item level corresponds to: item levels 1–30 are Normal, 31–50 are Nightmare, 51–59 are Hell, and 60–63 are Inferno.
 
  
* {{magic|Magic}} items have a 100% chance to yield a {{magic|magic}} material and a 15% chance to also yield a {{rare|rare}} material.
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[[File:Leg-mat-adventurers-journal.jpg|thumb|350px|Removed: [[Adventurer's Journal]] legendary material.]]
* {{rare|Rare}} items have a 100% chance to yield both a {{magic|magic}} material and a {{rare|rare}} material.
+
[[Legendary Materials]] were removed from the game in Patch 2.0.6. There were several dozen of these special legendary materials, each required for various legendary and set item crafting. As they only dropped from certain unique (purple) elites, they were quite hard to farm and were ultimately removed from the game and the crafting recipes rearranged. Even many patches later, players will still occasionally find an [[Adventurer's Journal]] from an in-game item, though this material no longer has any function in the game.
* {{legendary|Legendary}} and {{set|set}} items have a 100% chance to yield three {{rare|rare}} materials. On Inferno, one of these [[Iridescent Tear|{{rare|Iridescent Tears}}]] is swapped for a {{legendary link|Fiery Brimstone}}.
 
  
Materials cannot be converted or upgraded.
 
  
{|
 
|+ Character level of crafted items using each material
 
! Icon
 
! Material
 
! {{magic|Magic}}
 
! {{rare|Rare}}
 
! {{set|Set}}
 
! {{legendary|Legendary}}
 
|-
 
| [[Image:IconMaterialSubtleEssence.png]]
 
| {{magic link|Subtle Essence}} ({{wl|[http://diablonut.incgamers.com/item/subtle-essence db]}})
 
| 3–27
 
| 23–27
 
| 20–22
 
| 19–25
 
|-
 
| [[Image:IconMaterialFallenTooth.png]]
 
| {{rare link|Fallen Tooth}} ({{wl|[http://diablonut.incgamers.com/item/fallen-tooth db]}})
 
| 15–27
 
| 25–27
 
| 20–22
 
| 19–25
 
|-
 
| [[Image:IconMaterialShimmeringEssence.png]]
 
| {{magic link|Shimmering Essence}} ({{wl|[http://diablonut.incgamers.com/item/shimmering-essence db]}})
 
| 29–41
 
| 30–46
 
| 30–41
 
| 30–44
 
|-
 
| [[Image:IconMaterialLizardEye.png]]
 
| {{rare link|Lizard Eye}} ({{wl|[http://diablonut.incgamers.com/item/lizard-eye db]}})
 
| None
 
| 30–46
 
| 30–41
 
| 30–40
 
|-
 
| [[Image:IconMaterialWishfulEssence.png]]
 
| {{magic link|Wishful Essence}} ({{wl|[http://diablonut.incgamers.com/item/wishful-essence db]}})
 
| 51–57
 
| 51–59
 
| 52–55
 
| 50–57
 
|-
 
| [[Image:IconMaterialEncrustedHoof.png]]
 
| {{rare link|Encrusted Hoof}} ({{wl|[http://diablonut.incgamers.com/item/encrusted-hoof db]}})
 
| None
 
| 51–59
 
| 52–55
 
| 50–57
 
|-
 
| [[Image:IconMaterialExquisiteEssence.png]]
 
| {{magic link|Exquisite Essence}} ({{wl|[http://diablonut.incgamers.com/item/exquisite-essence db]}})
 
| 60
 
| 60
 
| 60
 
| 60
 
|-
 
| [[Image:IconMaterialIridescentTear.png]]
 
| {{rare link|Iridescent Tear}} ({{wl|[http://diablonut.incgamers.com/item/iridescent-tear db]}})
 
| None
 
| 60
 
| 60
 
| 60
 
|-
 
| [[Image:IconMaterialFieryBrimstone.png]]
 
| {{legendary link|Fiery Brimstone}} ({{wl|[http://diablonut.incgamers.com/item/fiery-brimstone db]}})
 
| None
 
| None
 
| 60
 
| 60
 
|-
 
| [[File:Icon tome of blacksmithing.png]]
 
| {{magic link|Tome of Blacksmithing}} ({{wl|[http://diablonut.incgamers.com/item/tome-of-blacksmithing db]}})
 
| None
 
| 51–59
 
| 52–55
 
| 50–57
 
|-
 
| [[File:Icon tome of secrets.png]]
 
| {{magic link|Tome of Secrets}} ({{wl|[http://diablonut.incgamers.com/item/tome-of-secrets db]}})
 
| None
 
| 60
 
| 60
 
| 60
 
|}
 
  
 +
==Converting Materials==
  
==Material table==
+
White and Blue materials were perpetually in short supply until Patch 2.3 simplified crafting and increased their drop rate, while also enabling Treasure Goblins to drop large stacks of materials. Patch 2.4 further eased material shortages by adding the [[Cube]] recipe, [[Anger of Iben Fahd]]. It enables players to convert 100 stacks of white, blue, or yellow materials into each other, as needed.
{|
 
! Rarity
 
! colspan="2" | Normal
 
! colspan="2" | Nightmare
 
! colspan="2" | Hell
 
! colspan="2" | Inferno
 
! Description
 
|-
 
| {{magic|Magic}}
 
| [[Image:IconMaterialSubtleEssence.png]]
 
| {{magic link|Subtle Essence}}
 
| [[Image:IconMaterialShimmeringEssence.png]]
 
| {{magic link|Shimmering Essence}}
 
| [[Image:IconMaterialWishfulEssence.png]]
 
| {{magic link|Wishful Essence}}
 
| [[Image:IconMaterialExquisiteEssence.png]]
 
| {{magic link|Exquisite Essence}}
 
| ''Artisans through the ages have relied on magic materials to enhance and create powerful items.''
 
|-
 
| {{rare|Rare}}
 
| [[Image:IconMaterialFallenTooth.png]]
 
| {{rare link|Fallen Tooth}}
 
| [[Image:IconMaterialLizardEye.png]]
 
| {{rare link|Lizard Eye}}
 
| [[Image:IconMaterialEncrustedHoof.png]]
 
| {{rare link|Encrusted Hoof}}
 
| [[Image:IconMaterialIridescentTear.png]]
 
| {{rare link|Iridescent Tear}}
 
| ''Artisans through the ages have relied on rare materials to enhance and create powerful items.''
 
|-
 
| {{legendary|Legendary}}
 
| colspan="2" style="text-align:center" | —
 
| colspan="2" style="text-align:center" | —
 
| colspan="2" style="text-align:center" | —
 
| [[Image:IconMaterialFieryBrimstone.png]]
 
| {{legendary link|Fiery Brimstone}}
 
| ''Artisans through the ages have relied on exotic materials to enhance and create powerful items.''
 
|}
 
  
All materials in D3v could stack up to 100, apart from Tomes which can go up to 1,000.
+
See [[Material/Archive]] for details on the Diablo 3 Vanilla Materials.
  
  
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[[Category:Crafting]]
 
[[Category:Crafting]]
 
[[Category:Artisans]]
 
[[Category:Artisans]]
 +
[[category:Kanai's Cube]]
  
{{Template:Items navbox|normal}}
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{{Template:Items navbox|crafting}}

Latest revision as of 09:58, 4 March 2016

Death's Breath.

Materials have no function on their own, but they are required for many crafting and item modification activities, including enchanting, crafting weapons, armor, and jewelry, and cube recipes, and training Artisans.

Materials are salvaged from white, blue, yellow, and orange/green items, and can also be dropped directly by monsters, chests, and especially from Treasure Goblins.


Materials in Loot 2.0[edit | edit source]

Diablo 3 version 2 reworked and simplified the Diablo 3 vanilla materials system, with one common, one magic, two rare and one legendary item.

In Reaper of Souls, a new tier of materials was added and in Patch 2.3, the lower tier was removed. The same patch added materials found only in Horadric Caches. Prior to Patch 2.0.6, legendary materials dropped from certain monsters and were used to craft items.


Material Types[edit | edit source]

Salvaged materials[edit | edit source]

All these salvaged materials will also drop from monsters, chests, and especially from Treasure Goblins such as the Odious Hoarder.


Non-Salvaged Materials[edit | edit source]

Materials that drop directly from various sources and can not be obtained by salvaging items.

Death's Breath drop when Elite monsters are killed, and also from Golden Chests and Goblins. DBs are highly sought after as they are required on quantity for all sorts of high level gear crafting, as well as in most of the Kanai's Cube recipes.


Horadric Cache Materials. Introduced in Patch 2.3, these materials can only be obtained from the Horadric Caches awarded by Tyrael when a character completes all five bounties in a given act. Many legendary and set item crafting requires require one or more, and two of the most powerful Cube recipes require 1 or 5 each of all these materials, making their farming essential.


Removed: Adventurer's Journal legendary material.

Legendary Materials were removed from the game in Patch 2.0.6. There were several dozen of these special legendary materials, each required for various legendary and set item crafting. As they only dropped from certain unique (purple) elites, they were quite hard to farm and were ultimately removed from the game and the crafting recipes rearranged. Even many patches later, players will still occasionally find an Adventurer's Journal from an in-game item, though this material no longer has any function in the game.


Converting Materials[edit | edit source]

White and Blue materials were perpetually in short supply until Patch 2.3 simplified crafting and increased their drop rate, while also enabling Treasure Goblins to drop large stacks of materials. Patch 2.4 further eased material shortages by adding the Cube recipe, Anger of Iben Fahd. It enables players to convert 100 stacks of white, blue, or yellow materials into each other, as needed.

See Material/Archive for details on the Diablo 3 Vanilla Materials.